Player Matchup

Izanami
Izanami
 
Izanami
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
IndianaPlowBoy
Ra
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 76L
1,454 Elo+
Party 1
Cthulhu
Cthulhu
StarvedRune
Cthulhu
Level 81
God Stats
3W - 5L
1,561 SR
Queue Stats
121W - 133L
1,375 Elo+
Party 1
Team Averages
Level 99
1,520 SR
1,443 Elo+

VS

Team Averages
Level 97
1,243 SR
1,507 Elo+
Bellona
Bellona
ArcaneTMM
Bellona
Level 4
God Stats
0W - 3L
1,254 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 2
Chronos
Chronos
DOOMFACE77
Chronos
Level 157
God Stats
0W - 2L
1,171 SR
Queue Stats
312W - 325L
1,450 Elo+
Solo
Atlas
Atlas
TheBadassMonkey2
Atlas
Level 130
God Stats
2W - 12L
1,305 SR
Queue Stats
21W - 26L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
6 / 0 / 9
9,069
756
10,019
8,284
3,012
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
8 / 0 / 7
9,620
802
9,131
6,311
2,579
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
StarvedRune
Cthulhu
13
4 / 1 / 11
8,793
733
8,842
13,820
8,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ArcaneTMM
Bellona
10
0 / 8 / 1
6,734
561
4,561
11,886
10,613
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
DOOMFACE77
Chronos
11
1 / 4 / 0
7,412
618
7,592
8,584
2,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 6 / 0
6,612
551
9,680
13,686
4,817
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
18
Kills
1
1
Deaths
18
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
0
9
10.5
L
Bellona
ArcaneTMM
Bellona
0
8
1
0.06
L
Chronos
DOOMFACE77
Chronos
1
4
0
0.25
W
8
0
7
11.5
W
Cthulhu
StarvedRune
Cthulhu
4
1
11
9.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,992
Damage
21,833
28,415
Taken
34,156
14,164
Mitigated
18,289
10,421
Healing
3,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,019
6,798
0
0
8,284
3,012
895
6,269
2,015
0
28,150
L
Bellona
ArcaneTMM
Bellona
4,561
1,878
0
350
11,886
10,613
0
5,679
5,476
0
7,192
L
Chronos
DOOMFACE77
Chronos
7,592
3,443
0
2,422
8,584
2,859
0
4,952
3,491
24,640
0
W
9,131
1,033
1,299
3,067
6,311
2,579
753
4,113
2,198
39,513
0
W
Cthulhu
StarvedRune
Cthulhu
8,842
1,679
212
5,843
13,820
8,573
55
7,218
6,602
17,248
0
L
9,680
2,955
0
878
13,686
4,817
0
6,785
6,519
34,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,482
Gold Earned
20,758
145
Minions Killed
94
7
Camps Cleared
4
685,753
Distance Traveled
614,648
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,069
756
50
4
4
213,966
4
L
Bellona
6,734
561
3
0
0
210,066
0
L
Chronos
7,412
618
45
4
2
199,596
1
W
Ra
9,620
802
77
6
3
240,632
5
W
Cthulhu
8,793
733
18
2
0
231,155
1
L
Atlas
6,612
551
46
4
2
204,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role