Player Matchup

Morgan Le Fay
Morgan Le Fay
Avengtank
Morgan Le Fay
Level 81
God Stats
8W - 6L
1,510 SR
Queue Stats
26W - 49L
1,350 Elo+
Solo
Ganesha
Ganesha
Duuvah
Ganesha
Level 127
God Stats
6W - 8L
1,302 SR
Queue Stats
25W - 38L
1,342 Elo+
Solo
Pele
Pele
Gooda666
Pele
Level 57
God Stats
0W - 1L
1,333 SR
Queue Stats
56W - 102L
1,327 Elo+
Solo
Team Averages
Level 88
1,382 SR
1,339 Elo+

VS

Team Averages
Level 67
1,508 SR
1,319 Elo+
Hades
Hades
ItWasWeenerPewp
Hades
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,348 Elo+
Party 1
Chaac
Chaac
MellowMax
Chaac
Level 123
God Stats
1W - 2L
1,512 SR
Queue Stats
6W - 23L
1,273 Elo+
Solo
Bacchus
Bacchus
Ram MY Ham
Bacchus
Level 54
God Stats
3W - 3L
1,513 SR
Queue Stats
8W - 8L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Avengtank
Morgan Le Fay
11
4 / 7 / 0
8,188
682
8,013
9,457
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Duuvah
Ganesha
12
0 / 1 / 4
7,991
666
4,931
8,568
7,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
8
0 / 8 / 2
6,525
544
1,979
8,070
2,204
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 9
8,268
689
6,061
7,319
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
MellowMax
Chaac
13
10 / 1 / 5
9,496
791
13,978
9,162
9,335
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bacchus
Ram MY Ham
Bacchus
12
2 / 1 / 9
7,816
651
3,878
9,497
8,026
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
15
16
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Avengtank
Morgan Le Fay
4
7
0
0.57
L
Ganesha
Duuvah
Ganesha
0
1
4
2
L
Pele
0
8
2
0.13
W
3
2
9
3.75
W
Chaac
MellowMax
Chaac
10
1
5
12.5
W
Bacchus
Ram MY Ham
Bacchus
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,923
Damage
23,917
26,095
Taken
25,978
13,278
Mitigated
20,845
3,186
Healing
5,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Avengtank
Morgan Le Fay
8,013
1,445
128
901
9,457
3,219
0
4,090
5,367
20,943
0
L
Ganesha
Duuvah
Ganesha
4,931
326
0
2,050
8,568
7,855
0
3,675
4,893
15,138
0
L
Pele
1,979
57
0
107
8,070
2,204
0
2,863
5,207
0
9,144
W
6,061
559
267
2,263
7,319
3,484
405
4,301
2,815
24,959
0
W
Chaac
MellowMax
Chaac
13,978
1,543
394
2,351
9,162
9,335
0
3,797
5,175
434
46,378
W
Bacchus
Ram MY Ham
Bacchus
3,878
536
0
500
9,497
8,026
124
5,560
3,668
10,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,704
Gold Earned
25,580
66
Minions Killed
104
2
Camps Cleared
9
523,148
Distance Traveled
682,864
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,188
682
45
4
1
167,648
0
L
Ganesha
7,991
666
5
0
0
170,019
1
L
Pele
6,525
544
16
1
1
185,481
2
W
Hades
8,268
689
41
3
6
212,574
0
W
Chaac
9,496
791
55
5
3
240,404
4
W
Bacchus
7,816
651
8
1
0
229,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role