Player Matchup

Atlas
Atlas
 
Atlas
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
DankerLettuce6
Baron Samedi
Level 143
God Stats
16W - 15L
1,542 SR
Queue Stats
349W - 346L
1,598 Elo+
Solo
Danzaburou
Danzaburou
KingKennard
Danzaburou
Level 154
God Stats
2W - 0L
1,432 SR
Queue Stats
134W - 123L
1,590 Elo+
Party 1
Team Averages
Level 145
1,491 SR
1,562 Elo+

VS

Team Averages
Level 107
1,620 SR
1,485 Elo+
Gilgamesh
Gilgamesh
MH Murda
Gilgamesh
Level 107
God Stats
5W - 3L
1,609 SR
Queue Stats
136W - 110L
1,528 Elo+
Solo
Hel
Hel
MistressOfDeat
Hel
Level 126
God Stats
1W - 1L
1,750 SR
Queue Stats
132W - 177L
1,402 Elo+
Solo
Susano
Susano
XxSusanoxX-9
Susano
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
4 / 0 / 7
7,790
779
7,642
6,580
6,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
DankerLettuce6
Baron Samedi
12
5 / 2 / 5
8,014
801
9,618
9,255
4,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
KingKennard
Danzaburou
12
3 / 1 / 7
8,091
809
8,177
6,714
2,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MH Murda
Gilgamesh
11
1 / 2 / 2
6,851
685
6,616
11,097
8,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 5 / 2
6,516
652
4,064
10,618
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
9
2 / 5 / 0
6,865
687
6,813
7,277
2,715
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
12
Kills
3
3
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
0
7
7.5
W
Baron Samedi
DankerLettuce6
Baron Samedi
5
2
5
3.75
W
Danzaburou
KingKennard
Danzaburou
3
1
7
6.5
L
Gilgamesh
MH Murda
Gilgamesh
1
2
2
1
L
0
5
2
0.2
L
Susano
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,437
Damage
17,493
22,549
Taken
28,992
13,893
Mitigated
15,781
9,566
Healing
7,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,642
2,606
0
1,438
6,580
6,130
269
2,213
4,222
20,123
0
W
Baron Samedi
DankerLettuce6
Baron Samedi
9,618
1,187
1,035
4,864
9,255
4,837
330
936
7,979
30,116
0
W
Danzaburou
KingKennard
Danzaburou
8,177
3,366
0
2,229
6,714
2,926
450
1,471
5,095
0
27,794
L
Gilgamesh
MH Murda
Gilgamesh
6,616
675
0
1,084
11,097
8,925
0
6,419
4,381
0
18,757
L
4,064
0
2,211
3,887
10,618
4,141
0
7,328
3,033
23,881
0
L
Susano
6,813
1,032
0
45
7,277
2,715
0
4,099
3,178
0
12,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,895
Gold Earned
20,232
129
Minions Killed
104
8
Camps Cleared
3
563,692
Distance Traveled
574,989
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,790
779
26
3
1
209,658
0
W
Baron Samedi
8,014
801
49
5
2
186,689
3
W
Danzaburou
8,091
809
54
5
5
167,345
2
L
Gilgamesh
6,851
685
31
3
1
224,062
3
L
Hel
6,516
652
59
6
1
182,133
0
L
Susano
6,865
687
14
1
1
168,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role