Player Matchup

Aphrodite
Aphrodite
Platinum I
A4M Rich
Aphrodite
Platinum I
Level 40
God Stats
0W - 1L
1,720 SR
Queue Stats
37W - 17L
1,998 MMR
Party 2
Fenrir
Fenrir
Platinum IV
BluntJoints
Fenrir
Platinum IV
Level 155
God Stats
35W - 27L
1,641 SR
Queue Stats
153W - 151L
1,598 MMR
Party 2
Chaac
Chaac
Diamond V
EazyStick26
Chaac
Diamond V
Level 160
God Stats
19W - 11L
1,689 SR
Queue Stats
499W - 552L
2,091 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 118
1,683 SR
1,896 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 153
1,663 SR
2,177 MMR
Chang'e
Chang'e
Platinum V
 
Chang'e
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Diamond II
ApeCheeks
Mulan
Diamond II
Level 160
God Stats
29W - 8L
1,764 SR
Queue Stats
60W - 25L
2,588 MMR
Party 1
Danzaburou
Danzaburou
Diamond II
Lenofian
Danzaburou
Diamond II
Level 143
God Stats
51W - 28L
1,724 SR
Queue Stats
65W - 34L
2,443 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
A4M Rich
Aphrodite
12
1 / 4 / 3
7,673
639
4,458
9,382
5,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
10
2 / 4 / 2
7,279
607
5,010
11,828
6,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
1 / 3 / 4
7,441
620
13,403
13,487
8,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
GilgameshThothArtioBastetGeb

VS

Bans
AchillesAresZeusCabrakanPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
4 / 1 / 5
8,802
734
7,815
8,732
4,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mulan
ApeCheeks
Mulan
12
1 / 2 / 10
8,122
677
8,491
13,580
12,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Lenofian
Danzaburou
13
6 / 2 / 5
9,326
777
14,583
9,837
3,056
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
4
Kills
11
11
Deaths
5
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
1
5
6.5
L
Aphrodite
A4M Rich
Aphrodite
1
4
3
0.63
W
Mulan
ApeCheeks
Mulan
1
2
10
3
L
Fenrir
2
4
2
0.75
L
1
3
4
1
W
Danzaburou
Lenofian
Danzaburou
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,871
Damage
30,889
34,697
Taken
32,149
20,430
Mitigated
19,796
11,675
Healing
9,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,815
1,002
2,844
3,837
8,732
4,738
418
1,176
7,269
29,394
0
L
Aphrodite
A4M Rich
Aphrodite
4,458
412
1,979
3,793
9,382
5,182
0
2,288
7,094
29,200
0
W
Mulan
ApeCheeks
Mulan
8,491
1,240
0
1,959
13,580
12,002
357
1,789
10,688
0
17,645
L
Fenrir
5,010
891
0
1,829
11,828
6,705
0
2,485
9,343
0
9,109
L
13,403
1,453
0
4,074
13,487
8,543
0
3,341
10,146
0
29,389
W
Danzaburou
Lenofian
Danzaburou
14,583
7,488
0
1,354
9,837
3,056
2,286
1,387
7,989
0
40,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,393
Gold Earned
26,250
131
Minions Killed
124
4
Camps Cleared
7
667,763
Distance Traveled
677,022
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,802
734
48
4
2
221,326
3
L
Aphrodite
7,673
639
69
6
2
205,153
4
W
Mulan
8,122
677
24
2
2
233,001
7
L
Fenrir
7,279
607
13
1
1
222,690
1
L
Chaac
7,441
620
49
4
1
239,920
2
W
Danzaburou
9,326
777
52
4
3
222,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role