Player Matchup

Hachiman
Hachiman
XxSusanoxX-9
Hachiman
Level 89
God Stats
7W - 10L
1,666 SR
Queue Stats
24W - 33L
1,534 Elo+
Solo
Sylvanus
Sylvanus
felixflwr
Sylvanus
Level 103
God Stats
48W - 35L
1,603 SR
Queue Stats
541W - 520L
1,562 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
uphailed1
Morgan Le Fay
Level 107
God Stats
7W - 10L
1,273 SR
Queue Stats
41W - 51L
1,571 Elo+
Solo
Team Averages
Level 100
1,514 SR
1,556 Elo+

VS

Team Averages
Level 114
1,635 SR
1,606 Elo+
Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
ImMnK4092
Bastet
Level 42
God Stats
14W - 4L
1,832 SR
Queue Stats
168W - 100L
1,638 Elo+
Party 1
Bacchus
Bacchus
SpriiXV
Bacchus
Level 144
God Stats
5W - 0L
1,572 SR
Queue Stats
69W - 42L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
XxSusanoxX-9
Hachiman
16
5 / 2 / 4
11,165
698
10,119
12,922
5,156
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
felixflwr
Sylvanus
13
2 / 6 / 6
10,911
682
5,635
18,983
22,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
uphailed1
Morgan Le Fay
13
0 / 7 / 7
9,384
587
11,449
16,870
6,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
7 / 1 / 6
11,582
724
15,531
12,755
5,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bastet
ImMnK4092
Bastet
15
6 / 4 / 8
11,488
718
19,186
13,785
6,038
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
SpriiXV
Bacchus
14
2 / 4 / 11
11,369
711
9,856
16,426
17,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
7
Kills
15
15
Deaths
9
17
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
1
6
10
W
Bastet
ImMnK4092
Bastet
6
4
8
2.5
W
Bacchus
SpriiXV
Bacchus
2
4
11
1.88
L
Hachiman
XxSusanoxX-9
Hachiman
5
2
4
3.5
L
Sylvanus
felixflwr
Sylvanus
2
6
6
0.83
L
Morgan Le Fay
uphailed1
Morgan Le Fay
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,203
Damage
44,573
48,775
Taken
42,966
34,306
Mitigated
29,084
10,743
Healing
13,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,531
4,741
0
6,184
12,755
5,148
3,661
4,436
7,987
68,165
5,344
W
Bastet
ImMnK4092
Bastet
19,186
2,571
0
4,986
13,785
6,038
133
6,110
7,367
0
40,558
W
Bacchus
SpriiXV
Bacchus
9,856
950
0
1,923
16,426
17,898
91
6,189
9,924
27,471
0
L
Hachiman
XxSusanoxX-9
Hachiman
10,119
5,667
566
1,519
12,922
5,156
0
7,885
5,037
0
51,805
L
Sylvanus
felixflwr
Sylvanus
5,635
795
2,562
4,166
18,983
22,300
0
10,028
8,955
11,736
0
L
Morgan Le Fay
uphailed1
Morgan Le Fay
11,449
681
99
1,831
16,870
6,850
0
6,571
10,299
28,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,460
Gold Earned
34,439
167
Minions Killed
201
3
Camps Cleared
11
805,209
Distance Traveled
915,257
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,582
724
131
8
5
290,557
1
W
Bastet
11,488
718
44
3
4
324,442
1
W
Bacchus
11,369
711
26
2
2
300,258
2
L
Hachiman
11,165
698
96
6
2
289,600
3
L
Sylvanus
10,911
682
13
1
0
249,727
4
L
Morgan Le Fay
9,384
587
58
4
1
265,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role