Player Matchup

Geb
Geb
Baptiste_Chb
Geb
Level 127
God Stats
6W - 5L
1,629 SR
Queue Stats
258W - 256L
1,509 Elo+
Solo
Set
Set
Mauro peru11
Set
Level 102
God Stats
1W - 6L
1,296 SR
Queue Stats
139W - 147L
1,480 Elo+
Solo
King Arthur
King Arthur
Pain_Succ
King Arthur
Level 91
God Stats
12W - 17L
1,393 SR
Queue Stats
438W - 447L
1,388 Elo+
Solo
Xbalanque
Xbalanque
SwiftKO
Xbalanque
Level 106
God Stats
16W - 6L
1,759 SR
Queue Stats
444W - 395L
1,535 Elo+
Solo
Kukulkan
Kukulkan
n0thic
Kukulkan
Level 96
God Stats
1W - 2L
1,445 SR
Queue Stats
222W - 238L
1,641 Elo+
Solo
Team Averages
Level 104
1,504 SR
1,511 Elo+

VS

Team Averages
Level 116
1,432 SR
1,440 Elo+
Nu Wa
Nu Wa
GaidenDwalker
Nu Wa
Level 143
God Stats
20W - 23L
1,396 SR
Queue Stats
919W - 1,021L
1,474 Elo+
Solo
Arachne
Arachne
Jecht0dyssey
Arachne
Level 64
God Stats
13W - 10L
1,499 SR
Queue Stats
134W - 138L
1,467 Elo+
Solo
Skadi
Skadi
NoPain_4Me
Skadi
Level 124
God Stats
24W - 13L
1,552 SR
Queue Stats
326W - 334L
1,390 Elo+
Solo
Bacchus
Bacchus
shaqilleoat_meal
Bacchus
Level 102
God Stats
1W - 2L
1,213 SR
Queue Stats
128W - 129L
1,512 Elo+
Solo
Hercules
Hercules
xShepardofFirex
Hercules
Level 146
God Stats
4W - 3L
1,500 SR
Queue Stats
52W - 50L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 4
8,219
411
5,929
11,644
8,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 2 / 3
9,904
495
8,905
15,002
6,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Pain_Succ
King Arthur
16
1 / 6 / 5
9,166
458
11,733
22,308
16,130
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Xbalanque
SwiftKO
Xbalanque
17
4 / 1 / 4
10,152
508
11,455
9,726
3,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
n0thic
Kukulkan
16
2 / 4 / 2
9,765
488
14,697
11,943
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 6
10,010
501
14,566
11,538
4,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Jecht0dyssey
Arachne
17
4 / 5 / 5
10,876
544
8,154
16,010
8,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
19
2 / 2 / 2
11,194
560
6,384
7,136
2,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 0 / 5
9,355
468
7,840
14,585
16,079
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
18
6 / 1 / 1
11,850
593
13,681
26,174
23,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
32
10
Kills
13
13
Deaths
11
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
0
4
3
W
0
3
6
1
W
Arachne
Jecht0dyssey
Arachne
4
5
5
1.3
L
2
2
3
1.75
W
Skadi
2
2
2
1.5
L
King Arthur
Pain_Succ
King Arthur
1
6
5
0.58
L
Xbalanque
SwiftKO
Xbalanque
4
1
4
6
L
Kukulkan
n0thic
Kukulkan
2
4
2
0.75
W
1
0
5
3.5
W
Hercules
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,719
Damage
50,625
70,623
Taken
75,443
38,411
Mitigated
55,134
19,392
Healing
26,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,929
339
0
3,690
11,644
8,359
0
4,422
7,104
25,778
0
W
14,566
3,717
0
2,193
11,538
4,584
936
4,084
7,454
60,949
0
W
Arachne
Jecht0dyssey
Arachne
8,154
5,178
0
4,832
16,010
8,167
35
3,125
12,885
0
63,345
L
8,905
3,549
0
5,782
15,002
6,394
0
4,580
9,972
0
84,669
W
Skadi
6,384
2,175
0
1,360
7,136
2,761
6,720
1,576
5,560
0
83,496
L
King Arthur
Pain_Succ
King Arthur
11,733
1,806
0
4,311
22,308
16,130
0
8,384
12,797
0
67,669
L
Xbalanque
SwiftKO
Xbalanque
11,455
4,972
0
4,127
9,726
3,387
0
2,918
6,659
0
74,826
L
Kukulkan
n0thic
Kukulkan
14,697
345
0
1,482
11,943
4,141
43
6,358
5,018
92,353
0
W
7,840
721
135
1,444
14,585
16,079
748
5,898
8,687
40,753
0
W
Hercules
13,681
2,523
0
16,248
26,174
23,543
1,023
6,053
20,121
22,261
55,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,206
Gold Earned
53,285
612
Minions Killed
577
0
Camps Cleared
0
1,854,120
Distance Traveled
1,918,077
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,219
411
32
2
0
314,100
3
W
Nu Wa
10,010
501
111
6
0
357,697
4
W
Arachne
10,876
544
96
5
0
369,391
2
L
Set
9,904
495
145
7
0
421,055
5
W
Skadi
11,194
560
152
8
0
409,607
5
L
King Arthur
9,166
458
116
6
0
346,890
1
L
Xbalanque
10,152
508
144
7
0
396,574
2
L
Kukulkan
9,765
488
175
9
0
375,501
3
W
Bacchus
9,355
468
54
3
0
398,573
6
W
Hercules
11,850
593
164
8
0
382,809
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role