Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DarkGamer17
Apollo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 204L
1,471 Elo+
Solo
Set
Set
Enga_pal_lobby
Set
Level 47
God Stats
2W - 6L
1,393 SR
Queue Stats
161W - 181L
1,465 Elo+
Solo
Zeus
Zeus
OgiKormilar
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,379 Elo+
Party 1
Athena
Athena
stre1ght
Athena
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,407 Elo+
Party 1
Team Averages
Level 66
1,479 SR
1,444 Elo+

VS

Team Averages
Level 58
1,579 SR
1,467 Elo+
Izanami
Izanami
Eghawed
Izanami
Level 46
God Stats
23W - 14L
1,601 SR
Queue Stats
148W - 161L
1,416 Elo+
Party 3
Yemoja
Yemoja
PrinZomas
Yemoja
Level 47
God Stats
4W - 3L
1,628 SR
Queue Stats
127W - 129L
1,432 Elo+
Party 3
Camazotz
Camazotz
Simplechen
Camazotz
Level 47
God Stats
2W - 1L
1,423 SR
Queue Stats
133W - 127L
1,507 Elo+
Party 2
Sylvanus
Sylvanus
onuuur067
Sylvanus
Level 104
God Stats
3W - 3L
1,674 SR
Queue Stats
340W - 326L
1,599 Elo+
Party 2
Anubis
Anubis
smitaran
Anubis
Level 45
God Stats
4W - 4L
1,570 SR
Queue Stats
28W - 44L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
1 / 3 / 0
5,545
555
1,927
7,838
4,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
8
1 / 2 / 0
4,867
487
2,868
5,607
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

8
2 / 3 / 1
5,209
521
2,266
7,157
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 6 / 3
4,947
495
7,243
5,339
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
stre1ght
Athena
8
0 / 1 / 2
5,183
518
2,051
7,290
5,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eghawed
Izanami
11
2 / 1 / 2
6,518
652
6,463
5,453
1,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
PrinZomas
Yemoja
9
0 / 0 / 4
5,590
559
2,117
5,732
3,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Camazotz
Simplechen
Camazotz
11
6 / 1 / 4
6,565
657
6,188
10,914
3,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
onuuur067
Sylvanus
10
5 / 1 / 3
6,581
658
5,284
6,060
2,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
smitaran
Anubis
9
1 / 3 / 3
5,579
558
3,838
5,686
2,032
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
14
15
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
3
0
0.33
L
Apollo
1
2
0
0.5
W
Izanami
Eghawed
Izanami
2
1
2
3
L
2
3
1
0.83
L
0
6
3
0.25
W
Yemoja
PrinZomas
Yemoja
0
0
4
2
W
Camazotz
Simplechen
Camazotz
6
1
4
8
W
Sylvanus
onuuur067
Sylvanus
5
1
3
6.5
W
Anubis
smitaran
Anubis
1
3
3
0.83
L
Athena
stre1ght
Athena
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,355
Damage
23,890
33,231
Taken
33,845
14,267
Mitigated
12,565
8,557
Healing
17,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
1,927
756
0
3,490
7,838
4,231
0
3,143
4,695
0
22,036
L
Apollo
2,868
1,526
0
1,168
5,607
1,655
477
319
5,288
0
28,926
W
Izanami
Eghawed
Izanami
6,463
5,048
0
2,127
5,453
1,433
1,690
1,681
3,732
0
47,711
L
2,266
798
0
2,572
7,157
1,872
0
2,406
4,751
0
22,923
L
7,243
922
0
376
5,339
1,286
0
2,512
2,634
21,970
0
W
Yemoja
PrinZomas
Yemoja
2,117
1,015
2,901
1,948
5,732
3,168
325
1,916
3,644
11,709
0
W
Camazotz
Simplechen
Camazotz
6,188
2,403
0
4,611
10,914
3,416
0
1,805
8,964
0
32,730
W
Sylvanus
onuuur067
Sylvanus
5,284
2,121
1,199
2,879
6,060
2,516
495
1,435
4,341
21,563
6,515
W
Anubis
smitaran
Anubis
3,838
288
0
1,879
5,686
2,032
0
2,088
3,354
27,298
0
L
Athena
stre1ght
Athena
2,051
702
0
951
7,290
5,223
0
1,939
5,351
11,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,751
Gold Earned
30,833
225
Minions Killed
287
0
Camps Cleared
0
951,828
Distance Traveled
959,272
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,545
555
60
6
0
179,747
0
L
Apollo
4,867
487
52
5
0
187,704
2
W
Izanami
6,518
652
98
10
0
181,910
3
L
Set
5,209
521
45
5
0
193,218
1
L
Zeus
4,947
495
43
4
0
170,285
3
W
Yemoja
5,590
559
23
2
0
185,924
1
W
Camazotz
6,565
657
63
6
0
217,737
1
W
Sylvanus
6,581
658
51
5
0
193,725
4
W
Anubis
5,579
558
52
5
0
179,976
0
L
Athena
5,183
518
25
3
0
220,874
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role