Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Caeruleum Mors
Odin
Level 116
God Stats
24W - 14L
1,704 SR
Queue Stats
538W - 515L
1,576 Elo+
Party 1
Hachiman
Hachiman
Ceramics
Hachiman
Level 82
God Stats
4W - 4L
1,774 SR
Queue Stats
177W - 152L
1,579 Elo+
Party 1
Achilles
Achilles
Imperceive
Achilles
Level 108
God Stats
8W - 5L
1,707 SR
Queue Stats
609W - 565L
1,605 Elo+
Party 1
Cthulhu
Cthulhu
Scrimmi
Cthulhu
Level 27
God Stats
15W - 11L
1,581 SR
Queue Stats
19W - 18L
1,476 Elo+
Party 1
Team Averages
Level 72
1,653 SR
1,547 Elo+

VS

Team Averages
Level 62
1,351 SR
1,348 Elo+
Mulan
Mulan
ImGotenks-_-
Mulan
Level 29
God Stats
0W - 2L
1,238 SR
Queue Stats
76W - 110L
1,298 Elo+
Party 2
Discordia
Discordia
MatiasH55
Discordia
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 42L
1,408 Elo+
Solo
Susano
Susano
MrGotEmm
Susano
Level 87
God Stats
2W - 3L
1,567 SR
Queue Stats
129W - 156L
1,341 Elo+
Solo
Izanami
Izanami
Perffect Shadow
Izanami
Level 47
God Stats
18W - 14L
1,471 SR
Queue Stats
37W - 39L
1,354 Elo+
Solo
Merlin
Merlin
sugondese_hoe
Merlin
Level 67
God Stats
3W - 9L
981 SR
Queue Stats
280W - 359L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
1 / 0 / 6
7,287
521
2,374
5,740
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 0 / 9
8,058
576
6,110
6,903
3,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hachiman
Ceramics
Hachiman
14
2 / 0 / 2
8,025
573
3,320
5,190
1,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
Imperceive
Achilles
15
13 / 0 / 3
9,532
681
10,870
11,113
9,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
Scrimmi
Cthulhu
11
2 / 0 / 6
7,047
503
4,280
8,171
6,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
5,983
427
6,454
10,967
9,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
MatiasH55
Discordia
11
0 / 3 / 0
6,325
452
3,999
5,875
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
MrGotEmm
Susano
9
0 / 6 / 0
5,859
419
2,437
10,844
3,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 0
6,503
465
670
5,083
1,085
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 4 / 0
5,402
386
4,224
9,207
2,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
0
23
Kills
0
0
Deaths
23
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
6
4
W
5
0
9
9.5
W
Hachiman
Ceramics
Hachiman
2
0
2
3
L
0
7
0
0
W
Achilles
Imperceive
Achilles
13
0
3
14.5
L
Discordia
MatiasH55
Discordia
0
3
0
0
L
Susano
MrGotEmm
Susano
0
6
0
0
L
0
3
0
0
W
Cthulhu
Scrimmi
Cthulhu
2
0
6
5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,954
Damage
17,784
37,117
Taken
41,976
22,517
Mitigated
18,514
20,792
Healing
8,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,374
51
1,684
4,667
5,740
2,109
583
2,358
3,382
39,137
0
W
6,110
1,194
0
4,386
6,903
3,034
0
1,575
5,255
0
45,826
W
Hachiman
Ceramics
Hachiman
3,320
1,806
0
2,132
5,190
1,665
1,116
759
4,431
0
54,781
L
6,454
1,834
0
2,172
10,967
9,855
214
1,158
9,291
0
29,319
W
Achilles
Imperceive
Achilles
10,870
4,453
0
5,734
11,113
9,098
0
0
10,570
0
53,896
L
Discordia
MatiasH55
Discordia
3,999
0
0
684
5,875
1,757
0
1,670
4,205
40,507
0
L
Susano
MrGotEmm
Susano
2,437
417
89
2,689
10,844
3,118
0
856
9,779
0
31,881
L
670
204
0
0
5,083
1,085
0
106
4,977
0
39,591
W
Cthulhu
Scrimmi
Cthulhu
4,280
77
435
1,754
8,171
6,611
355
3,531
4,574
30,401
0
L
4,224
166
106
2,661
9,207
2,699
294
2,864
6,301
34,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,949
Gold Earned
30,072
462
Minions Killed
352
0
Camps Cleared
0
1,327,091
Distance Traveled
1,247,635
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,287
521
99
7
0
244,594
4
W
Odin
8,058
576
89
6
0
275,306
4
W
Hachiman
8,025
573
113
8
0
257,785
4
L
Mulan
5,983
427
69
5
0
238,242
0
W
Achilles
9,532
681
115
8
0
269,237
1
L
Discordia
6,325
452
82
6
0
256,236
4
L
Susano
5,859
419
60
4
0
294,953
3
L
Izanami
6,503
465
93
7
0
243,635
3
W
Cthulhu
7,047
503
46
3
0
280,169
0
L
Merlin
5,402
386
48
3
0
214,569
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role