Player Matchup

Hera
Hera
DEOXXYS
Hera
Level 120
God Stats
1W - 2L
1,470 SR
Queue Stats
130W - 123L
1,563 Elo+
Party 2
Thanatos
Thanatos
Dawson128
Thanatos
Level 144
God Stats
0W - 1L
1,244 SR
Queue Stats
173W - 194L
1,461 Elo+
Solo
Cliodhna
Cliodhna
Fraden
Cliodhna
Level 131
God Stats
0W - 2L
1,525 SR
Queue Stats
80W - 85L
1,521 Elo+
Solo
He Bo
He Bo
dodocool
He Bo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 50L
1,494 Elo+
Party 2
Achilles
Achilles
k1berr
Achilles
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 122L
1,578 Elo+
Solo
Team Averages
Level 125
1,448 SR
1,524 Elo+

VS

Team Averages
Level 95
1,429 SR
1,506 Elo+
Agni
Agni
 
Agni
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Lothbr0k
Sol
Level 84
God Stats
3W - 2L
1,460 SR
Queue Stats
194W - 156L
1,511 Elo+
Party 3
Cerberus
Cerberus
Tibbah
Cerberus
Level 71
God Stats
1W - 1L
1,291 SR
Queue Stats
173W - 130L
1,478 Elo+
Party 3
Anhur
Anhur
xReDLeG3nDx
Anhur
Level 156
God Stats
2W - 0L
1,532 SR
Queue Stats
79W - 68L
1,556 Elo+
Party 1
Scylla
Scylla
xWhiteLeG3nDx
Scylla
Level 85
God Stats
2W - 2L
1,363 SR
Queue Stats
92W - 84L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
DEOXXYS
Hera
16
4 / 4 / 5
9,277
843
12,536
9,005
3,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Dawson128
Thanatos
13
2 / 6 / 8
8,134
739
5,827
10,575
8,710
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cliodhna
Fraden
Cliodhna
14
3 / 5 / 3
8,106
737
6,849
7,391
2,517
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

He Bo
dodocool
He Bo
15
5 / 7 / 7
8,821
802
14,701
12,460
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
k1berr
Achilles
14
0 / 5 / 7
8,085
735
6,117
14,200
17,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
4 / 5 / 12
8,885
808
6,954
7,407
3,260
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 2 / 18
9,072
825
6,815
7,007
3,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Tibbah
Cerberus
17
5 / 1 / 21
10,278
934
8,143
18,839
20,994
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
11 / 4 / 11
10,695
972
14,366
12,504
5,995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
4 / 3 / 18
9,294
845
8,757
11,244
4,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
107
14
Kills
27
27
Deaths
15
30
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
5
12
2
L
Hera
DEOXXYS
Hera
4
4
5
1.63
L
Thanatos
Dawson128
Thanatos
2
6
8
1
L
Cliodhna
Fraden
Cliodhna
3
5
3
0.9
W
3
2
18
6
W
Cerberus
Tibbah
Cerberus
5
1
21
15.5
L
He Bo
dodocool
He Bo
5
7
7
1.21
L
Achilles
k1berr
Achilles
0
5
7
0.7
W
11
4
11
4.13
W
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,030
Damage
45,035
53,631
Taken
57,001
36,233
Mitigated
38,240
15,752
Healing
21,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,954
256
1,148
355
7,407
3,260
415
3,949
3,285
14,187
0
L
Hera
DEOXXYS
Hera
12,536
2,008
1,598
2,199
9,005
3,457
0
4,606
4,336
29,596
0
L
Thanatos
Dawson128
Thanatos
5,827
506
1,057
3,151
10,575
8,710
0
6,371
4,100
0
8,331
L
Cliodhna
Fraden
Cliodhna
6,849
602
598
685
7,391
2,517
0
4,179
3,132
0
19,158
W
6,815
960
2,981
1,579
7,007
3,202
2,718
3,258
3,532
20,877
0
W
Cerberus
Tibbah
Cerberus
8,143
692
620
6,396
18,839
20,994
0
6,382
12,052
19,373
0
L
He Bo
dodocool
He Bo
14,701
344
899
2,095
12,460
3,791
53
6,997
5,305
21,258
0
L
Achilles
k1berr
Achilles
6,117
1,464
1,330
2,140
14,200
17,758
68
7,829
6,089
0
9,337
W
14,366
5,899
738
2,595
12,504
5,995
1,225
7,115
5,090
0
32,735
W
8,757
1,011
2,205
2,746
11,244
4,789
822
5,749
5,194
21,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,423
Gold Earned
48,224
94
Minions Killed
125
0
Camps Cleared
0
999,081
Distance Traveled
1,103,678
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,885
808
15
1
0
212,040
1
L
Hera
9,277
843
34
3
0
208,663
1
L
Thanatos
8,134
739
5
0
0
176,283
3
L
Cliodhna
8,106
737
32
3
0
224,754
1
W
Sol
9,072
825
19
2
0
217,293
0
W
Cerberus
10,278
934
25
2
0
251,747
1
L
He Bo
8,821
802
17
2
0
189,868
0
L
Achilles
8,085
735
6
1
0
199,513
1
W
Anhur
10,695
972
32
3
0
202,379
3
W
Scylla
9,294
845
34
3
0
220,219
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role