Player Matchup

Sol
Sol
BlueberryRem
Sol
Level 157
God Stats
1W - 0L
1,843 SR
Queue Stats
292W - 232L
1,639 Elo+
Party 2
Geb
Geb
FaTe Helix
Geb
Level 146
God Stats
6W - 2L
1,639 SR
Queue Stats
132W - 113L
1,619 Elo+
Party 2
Cliodhna
Cliodhna
FateSmelGood
Cliodhna
Level 4
God Stats
5W - 3L
1,580 SR
Queue Stats
18W - 10L
1,611 Elo+
Party 2
Neith
Neith
SmashScylla
Neith
Level 141
God Stats
20W - 11L
1,648 SR
Queue Stats
245W - 198L
1,581 Elo+
Party 2
Mulan
Mulan
yousmell34
Mulan
Level 146
God Stats
8W - 10L
1,627 SR
Queue Stats
280W - 194L
1,624 Elo+
Party 2
Team Averages
Level 119
1,668 SR
1,615 Elo+

VS

Team Averages
Level 106
1,544 SR
1,604 Elo+
Kali
Kali
Dosen Sphat
Kali
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 15L
1,828 Elo+
Party 1
Thoth
Thoth
Dslayer5611
Thoth
Level 160
God Stats
14W - 13L
1,581 SR
Queue Stats
311W - 254L
1,601 Elo+
Party 1
Athena
Athena
Kendaine
Athena
Level 157
God Stats
0W - 1L
1,423 SR
Queue Stats
33W - 45L
1,498 Elo+
Party 1
Pele
Pele
MexicanOnThe360
Pele
Level 147
God Stats
2W - 1L
1,674 SR
Queue Stats
213W - 190L
1,608 Elo+
Party 1
Hachiman
Hachiman
Theblackangel555
Hachiman
Level 44
God Stats
9W - 12L
1,539 SR
Queue Stats
105W - 129L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 1
8,061
672
5,982
8,384
1,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 0 / 5
6,778
565
2,570
6,512
3,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
FateSmelGood
Cliodhna
14
9 / 1 / 2
8,340
695
9,626
8,344
2,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
4 / 0 / 4
7,764
647
4,235
5,594
2,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
13
1 / 0 / 2
7,690
641
9,536
10,628
5,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,977
581
6,891
11,775
7,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
0 / 5 / 1
6,419
535
2,906
6,842
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Kendaine
Athena
7
0 / 3 / 1
5,209
434
1,756
8,125
3,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 6 / 0
5,690
474
4,423
9,729
2,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 1 / 1
5,963
497
3,548
4,760
1,906
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
18
Kills
2
2
Deaths
18
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
L
1
3
0
0.33
L
0
5
1
0.1
W
1
0
5
3.5
W
Cliodhna
FateSmelGood
Cliodhna
9
1
2
10
L
Athena
Kendaine
Athena
0
3
1
0.17
L
1
6
0
0.17
W
4
0
4
6
L
0
1
1
0.5
W
Mulan
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,949
Damage
19,524
39,462
Taken
41,231
16,201
Mitigated
17,224
20,344
Healing
9,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,982
3,692
0
3,685
8,384
1,599
169
287
8,097
63,888
0
L
6,891
3,526
165
4,718
11,775
7,604
0
606
10,522
0
39,719
L
2,906
0
0
135
6,842
1,536
0
307
6,535
40,274
0
W
2,570
561
2,612
2,252
6,512
3,879
0
1,241
5,271
8,276
0
W
Cliodhna
FateSmelGood
Cliodhna
9,626
1,161
0
4,068
8,344
2,612
0
1,132
7,212
0
60,250
L
Athena
Kendaine
Athena
1,756
404
0
932
8,125
3,643
0
3,343
4,567
10,102
0
L
4,423
852
0
2,740
9,729
2,535
0
2,566
7,163
0
25,038
W
4,235
1,097
0
2,252
5,594
2,134
0
1,639
3,955
0
44,696
L
3,548
1,780
0
625
4,760
1,906
0
2,345
2,415
0
37,206
W
Mulan
9,536
1,207
0
5,475
10,628
5,977
0
485
10,143
3,812
48,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,633
Gold Earned
30,258
472
Minions Killed
321
0
Camps Cleared
0
1,254,546
Distance Traveled
1,218,964
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,061
672
134
11
0
210,826
0
L
Kali
6,977
581
88
7
0
238,223
1
L
Thoth
6,419
535
91
8
0
246,454
2
W
Geb
6,778
565
14
1
0
255,902
3
W
Cliodhna
8,340
695
106
9
0
291,810
2
L
Athena
5,209
434
12
1
0
246,708
5
L
Pele
5,690
474
51
4
0
262,656
4
W
Neith
7,764
647
88
7
0
247,364
5
L
Hachiman
5,963
497
79
7
0
224,923
5
W
Mulan
7,690
641
130
11
0
248,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role