Player Matchup

Eset
Eset
ALAKAMARSHMALLOW
Eset
Level 108
God Stats
2W - 2L
1,564 SR
Queue Stats
181W - 206L
1,454 Elo+
Party 1
Neith
Neith
IQJay-
Neith
Level 87
God Stats
7W - 10L
1,530 SR
Queue Stats
87W - 107L
1,496 Elo+
Party 1
Cliodhna
Cliodhna
MysticPhoenix255
Cliodhna
Level 87
God Stats
25W - 16L
1,612 SR
Queue Stats
189W - 207L
1,481 Elo+
Party 1
Aphrodite
Aphrodite
XBeautifulKittyX
Aphrodite
Level 22
God Stats
19W - 20L
1,560 SR
Queue Stats
21W - 27L
1,405 Elo+
Party 1
Chaac
Chaac
bensalempaintbal
Chaac
Level 101
God Stats
5W - 8L
1,616 SR
Queue Stats
132W - 173L
1,463 Elo+
Party 1
Team Averages
Level 81
1,576 SR
1,460 Elo+

VS

Team Averages
Level 82
1,479 SR
1,515 Elo+
Cupid
Cupid
 
Cupid
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
 
Vulcan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
Anthony_44_eazy
Geb
Level 43
God Stats
7W - 16L
1,076 SR
Queue Stats
115W - 139L
1,470 Elo+
Party 2
Tyr
Tyr
GayeSlug
Tyr
Level 26
God Stats
2W - 1L
1,820 SR
Queue Stats
46W - 37L
1,563 Elo+
Party 3
Olorun
Olorun
xDreadtheDawnx
Olorun
Level 149
God Stats
57W - 69L
1,497 SR
Queue Stats
678W - 646L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 5
6,952
632
6,023
5,056
1,696
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
IQJay-
Neith
9
3 / 1 / 3
5,595
509
3,293
4,127
1,101
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
6 / 2 / 4
7,172
652
4,893
7,216
2,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
9
0 / 1 / 5
5,256
478
2,145
3,624
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 1 / 2
6,574
598
7,329
8,132
4,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
2 / 4 / 2
5,929
539
4,412
9,436
3,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
 
Vulcan
10
0 / 2 / 1
5,854
532
625
3,656
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 2
5,018
456
2,775
9,097
3,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 2 / 0
5,327
484
3,566
7,605
5,508
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 3 / 1
4,984
453
2,939
5,598
1,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
14
Kills
4
5
Deaths
14
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
4
2
0.75
L
Vulcan
 
Vulcan
0
2
1
0.25
W
4
0
5
6.5
L
0
3
2
0.33
L
1
2
0
0.5
W
Neith
IQJay-
Neith
3
1
3
4.5
W
6
2
4
4
W
Aphrodite
0
1
5
2.5
W
1
1
2
2
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,683
Damage
14,317
28,155
Taken
35,392
10,940
Mitigated
15,445
13,554
Healing
9,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,412
1,966
98
2,411
9,436
3,423
0
1,567
7,659
0
29,069
L
Vulcan
 
Vulcan
625
66
0
365
3,656
1,091
0
1,697
1,959
31,462
0
W
6,023
892
156
1,689
5,056
1,696
691
1,100
3,896
41,927
0
L
2,775
0
0
2,332
9,097
3,914
384
1,972
6,969
12,064
0
L
3,566
358
0
2,060
7,605
5,508
0
992
6,118
0
25,942
W
Neith
IQJay-
Neith
3,293
808
0
773
4,127
1,101
1,707
1,572
2,555
0
19,433
W
4,893
1,110
0
3,070
7,216
2,204
464
1,640
5,550
0
39,105
W
Aphrodite
2,145
83
1,297
2,281
3,624
1,261
572
1,941
1,683
20,035
0
W
7,329
1,697
0
4,288
8,132
4,678
186
0
8,132
0
35,905
L
2,939
1,026
366
2,053
5,598
1,509
600
1,652
3,838
29,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,549
Gold Earned
27,112
329
Minions Killed
280
0
Camps Cleared
0
1,040,817
Distance Traveled
1,015,486
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,929
539
64
6
0
202,158
3
L
Vulcan
5,854
532
81
7
0
212,923
5
W
Eset
6,952
632
81
7
0
220,801
1
L
Geb
5,018
456
19
2
0
204,893
3
L
Tyr
5,327
484
55
5
0
212,900
4
W
Neith
5,595
509
39
4
0
192,053
0
W
Cliodhna
7,172
652
79
7
0
238,479
5
W
Aphrodite
5,256
478
48
4
0
197,418
0
W
Chaac
6,574
598
82
7
0
192,066
0
L
Olorun
4,984
453
61
6
0
182,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role