Player Matchup

Atlas
Atlas
FidelisSemper66
Atlas
Level 28
God Stats
8W - 7L
1,743 SR
Queue Stats
71W - 58L
1,592 Elo+
Party 1
Ullr
Ullr
Mjdj11
Ullr
Level 115
God Stats
2W - 0L
1,658 SR
Queue Stats
48W - 42L
1,582 Elo+
Party 1
Chaac
Chaac
kekes-pickiur
Chaac
Level 57
God Stats
12W - 14L
1,444 SR
Queue Stats
96W - 129L
1,343 Elo+
Solo
Team Averages
Level 67
1,615 SR
1,505 Elo+

VS

Team Averages
Level 48
1,569 SR
1,389 Elo+
Guan Yu
Guan Yu
MazinKuro61
Guan Yu
Level 34
God Stats
1W - 2L
1,704 SR
Queue Stats
64W - 93L
1,331 Elo+
Party 2
Zeus
Zeus
Rollitocanela 2
Zeus
Level 28
God Stats
11W - 12L
1,500 SR
Queue Stats
88W - 120L
1,345 Elo+
Party 2
Rama
Rama
a-aron3355
Rama
Level 81
God Stats
1W - 2L
1,503 SR
Queue Stats
119W - 138L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 3
4,742
790
489
4,590
2,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
Mjdj11
Ullr
9
2 / 0 / 3
5,017
836
2,253
2,601
1,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 0 / 3
5,345
891
4,682
5,445
2,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MazinKuro61
Guan Yu
6
0 / 2 / 1
4,031
672
374
3,553
2,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 1 / 0
4,332
722
4,183
2,570
541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 3 / 1
4,457
743
2,484
4,161
1,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
6
Kills
1
1
Deaths
6
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
Guan Yu
MazinKuro61
Guan Yu
0
2
1
0.25
W
Ullr
Mjdj11
Ullr
2
0
3
3.5
L
1
1
0
1
L
0
3
1
0.17
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,424
Damage
7,041
12,636
Taken
10,284
6,297
Mitigated
4,123
3,316
Healing
1,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
489
132
0
31
4,590
2,217
388
2,127
2,430
1,945
0
L
Guan Yu
MazinKuro61
Guan Yu
374
243
375
775
3,553
2,132
0
115
3,015
0
1,001
W
Ullr
Mjdj11
Ullr
2,253
994
0
920
2,601
1,129
177
1,418
1,183
0
16,019
L
4,183
313
0
80
2,570
541
0
196
2,231
12,852
0
L
2,484
1,621
0
659
4,161
1,450
0
466
3,365
0
13,151
W
4,682
604
0
2,365
5,445
2,951
28
927
4,489
0
16,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,104
Gold Earned
12,820
75
Minions Killed
53
3
Camps Cleared
3
342,614
Distance Traveled
260,120
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
4,742
790
8
1
0
108,056
0
L
Guan Yu
4,031
672
4
1
1
83,712
0
W
Ullr
5,017
836
41
7
3
103,704
2
L
Zeus
4,332
722
20
3
1
73,896
2
L
Rama
4,457
743
29
5
1
102,512
1
W
Chaac
5,345
891
26
4
0
130,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role