Player Matchup

Thanatos
Thanatos
ButterscotchBuns
Thanatos
Level 68
God Stats
14W - 13L
1,471 SR
Queue Stats
380W - 406L
1,526 Elo+
Solo
Bastet
Bastet
Dermyyy
Bastet
Level 157
God Stats
1W - 1L
1,599 SR
Queue Stats
165W - 77L
1,750 Elo+
Party 1
Artio
Artio
JungleTrench
Artio
Level 29
God Stats
5W - 2L
1,838 SR
Queue Stats
180W - 84L
1,730 Elo+
Party 1
Neith
Neith
MadremiaElBichoo
Neith
Level 33
God Stats
0W - 2L
1,700 SR
Queue Stats
151W - 66L
1,655 Elo+
Solo
Geb
Geb
WifeBad
Geb
Level 158
God Stats
1W - 2L
1,657 SR
Queue Stats
210W - 125L
1,708 Elo+
Party 1
Team Averages
Level 89
1,653 SR
1,674 Elo+

VS

Team Averages
Level 82
1,661 SR
1,672 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Ankesamun
Susano
Level 126
God Stats
8W - 8L
1,573 SR
Queue Stats
320W - 284L
1,641 Elo+
Party 3
Olorun
Olorun
Freezo1620
Olorun
Level 46
God Stats
4W - 1L
1,892 SR
Queue Stats
8W - 2L
1,811 Elo+
Party 2
Xbalanque
Xbalanque
KingCatnip
Xbalanque
Level 157
God Stats
12W - 7L
1,841 SR
Queue Stats
198W - 128L
1,789 Elo+
Party 2
Vamana
Vamana
SlickPup2752483
Vamana
Level 47
God Stats
4W - 3L
1,502 SR
Queue Stats
203W - 162L
1,617 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 6 / 1
5,837
486
3,489
8,360
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
Dermyyy
Bastet
8
1 / 4 / 1
5,183
432
4,873
7,117
2,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 1 / 1
6,399
533
9,005
10,877
10,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 5 / 0
5,338
445
5,822
8,972
2,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
8
0 / 1 / 1
5,212
434
1,902
6,992
3,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 1 / 7
6,744
562
5,285
5,935
6,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Ankesamun
Susano
11
3 / 1 / 5
6,723
560
2,672
6,786
2,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
Freezo1620
Olorun
12
5 / 1 / 3
7,551
629
9,340
9,191
2,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xbalanque
KingCatnip
Xbalanque
13
6 / 0 / 3
7,535
628
9,603
8,473
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
1 / 1 / 0
7,213
601
3,630
8,801
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
17
17
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
7
5.5
W
Susano
Ankesamun
Susano
3
1
5
5.5
L
3
6
1
0.58
L
Bastet
Dermyyy
Bastet
1
4
1
0.38
W
Olorun
Freezo1620
Olorun
5
1
3
6.5
L
0
1
1
0.5
W
Xbalanque
KingCatnip
Xbalanque
6
0
3
7.5
L
0
5
0
0
W
1
1
0
1
L
Geb
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,091
Damage
30,530
42,318
Taken
39,186
20,809
Mitigated
16,503
15,665
Healing
18,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,285
410
781
2,690
5,935
6,100
180
242
5,693
21,112
0
W
Susano
Ankesamun
Susano
2,672
493
0
500
6,786
2,060
0
544
6,242
0
36,962
L
3,489
631
0
3,722
8,360
2,453
0
2,808
5,552
0
19,536
L
Bastet
Dermyyy
Bastet
4,873
1,521
0
1,645
7,117
2,149
0
4,155
2,962
0
26,631
W
Olorun
Freezo1620
Olorun
9,340
5,353
99
6,392
9,191
2,853
1,042
2,250
6,855
46,152
0
L
9,005
1,428
168
6,013
10,877
10,411
0
2,202
8,675
43,305
0
W
Xbalanque
KingCatnip
Xbalanque
9,603
5,353
0
3,626
8,473
2,208
135
1,137
7,336
0
48,156
L
5,822
2,534
0
1,920
8,972
2,265
0
1,694
7,278
0
32,922
W
3,630
2,206
0
4,324
8,801
3,282
752
5,965
2,153
0
42,657
L
Geb
1,902
338
296
1,901
6,992
3,531
0
3,766
3,226
9,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,969
Gold Earned
35,766
258
Minions Killed
418
0
Camps Cleared
0
1,170,774
Distance Traveled
1,230,345
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,744
562
45
4
0
247,961
7
W
Susano
6,723
560
79
7
0
285,515
3
L
Thanatos
5,837
486
40
3
0
242,651
3
L
Bastet
5,183
432
47
4
0
245,254
1
W
Olorun
7,551
629
94
8
0
233,102
2
L
Artio
6,399
533
90
8
0
240,411
2
W
Xbalanque
7,535
628
93
8
0
227,465
1
L
Neith
5,338
445
63
5
0
197,130
1
W
Vamana
7,213
601
107
9
0
236,302
2
L
Geb
5,212
434
18
2
0
245,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role