Player Matchup

Ra
Ra
ItzKingboy9
Ra
Level 103
God Stats
0W - 2L
1,430 SR
Queue Stats
2W - 11L
1,219 Elo+
Party 3
Bacchus
Bacchus
TheDenbot
Bacchus
Level 117
God Stats
2W - 2L
1,885 SR
Queue Stats
117W - 120L
1,570 Elo+
Party 3
Mulan
Mulan
Z LOT847
Mulan
Level 127
God Stats
5W - 9L
1,489 SR
Queue Stats
164W - 147L
1,491 Elo+
Party 2
Jing Wei
Jing Wei
iceagelimit
Jing Wei
Level 146
God Stats
0W - 2L
1,361 SR
Queue Stats
49W - 65L
1,484 Elo+
Party 3
Fenrir
Fenrir
xxDeadshot69
Fenrir
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
235W - 205L
1,550 Elo+
Party 2
Team Averages
Level 123
1,533 SR
1,463 Elo+

VS

Team Averages
Level 136
1,694 SR
1,528 Elo+
Medusa
Medusa
BigPartyMike
Medusa
Level 128
God Stats
5W - 5L
1,690 SR
Queue Stats
90W - 87L
1,510 Elo+
Solo
Freya
Freya
CJJBB21
Freya
Level 160
God Stats
2W - 0L
1,779 SR
Queue Stats
615W - 626L
1,476 Elo+
Solo
Cliodhna
Cliodhna
TheGrimGear
Cliodhna
Level 140
God Stats
39W - 27L
1,666 SR
Queue Stats
203W - 159L
1,542 Elo+
Party 1
Geb
Geb
andrew3943
Geb
Level 145
God Stats
46W - 33L
1,638 SR
Queue Stats
363W - 331L
1,555 Elo+
Party 1
Horus
Horus
skippy5953
Horus
Level 106
God Stats
23W - 16L
1,698 SR
Queue Stats
264W - 245L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 7
8,922
637
5,508
12,345
8,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
TheDenbot
Bacchus
16
5 / 4 / 6
10,251
732
12,679
15,987
19,584
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mulan
Z LOT847
Mulan
17
3 / 5 / 6
9,991
714
10,712
17,438
20,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
iceagelimit
Jing Wei
17
4 / 5 / 5
10,443
746
9,323
14,562
6,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
11
1 / 4 / 2
7,509
536
2,106
4,993
1,688
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
4 / 2 / 11
11,999
857
15,179
9,283
3,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
CJJBB21
Freya
19
6 / 3 / 9
12,259
876
8,333
11,719
5,020
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
TheGrimGear
Cliodhna
18
10 / 5 / 8
12,908
922
17,898
15,257
9,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 1 / 15
11,242
803
9,843
11,383
14,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Horus
14
2 / 3 / 3
9,466
676
5,148
13,173
9,540
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
70
14
Kills
24
24
Deaths
14
26
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
2
11
4.75
W
Freya
CJJBB21
Freya
6
3
9
3.5
L
1
6
7
0.75
L
Bacchus
TheDenbot
Bacchus
5
4
6
2
W
Cliodhna
TheGrimGear
Cliodhna
10
5
8
2.8
L
Mulan
Z LOT847
Mulan
3
5
6
1.2
W
2
1
15
9.5
L
Jing Wei
iceagelimit
Jing Wei
4
5
5
1.3
W
Horus
2
3
3
1.17
L
Fenrir
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,328
Damage
56,401
65,325
Taken
60,815
55,958
Mitigated
41,827
15,306
Healing
17,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
15,179
6,733
0
1,476
9,283
3,550
4,384
2,786
6,382
0
58,685
W
Freya
CJJBB21
Freya
8,333
2,748
0
4,794
11,719
5,020
2,328
3,535
7,973
44,918
0
L
5,508
218
3,095
1,399
12,345
8,382
26
4,324
8,021
30,712
0
L
Bacchus
TheDenbot
Bacchus
12,679
1,139
0
1,705
15,987
19,584
102
4,474
11,513
29,760
0
W
Cliodhna
TheGrimGear
Cliodhna
17,898
1,237
0
4,118
15,257
9,466
1,034
2,875
12,294
0
41,452
L
Mulan
Z LOT847
Mulan
10,712
805
0
4,143
17,438
20,190
27
4,872
12,566
0
32,243
W
9,843
614
0
1,855
11,383
14,251
16
3,788
7,404
28,323
0
L
Jing Wei
iceagelimit
Jing Wei
9,323
7,269
0
4,076
14,562
6,114
38
3,823
10,739
0
39,171
W
Horus
5,148
2,499
2,475
2,889
13,173
9,540
589
5,648
7,386
207
10,570
L
Fenrir
2,106
301
0
888
4,993
1,688
0
993
4,000
0
6,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,116
Gold Earned
57,874
241
Minions Killed
313
6
Camps Cleared
7
1,080,215
Distance Traveled
1,388,208
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,999
857
122
9
3
279,990
4
W
Freya
12,259
876
92
7
2
255,305
2
L
Ra
8,922
637
52
4
0
223,422
0
L
Bacchus
10,251
732
39
3
1
249,380
1
W
Cliodhna
12,908
922
53
4
2
287,254
2
L
Mulan
9,991
714
57
4
0
249,011
5
W
Geb
11,242
803
34
2
0
318,566
0
L
Jing Wei
10,443
746
79
6
2
259,032
1
W
Horus
9,466
676
12
1
0
247,093
1
L
Fenrir
7,509
536
14
1
3
99,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role