Player Matchup

Hercules
Hercules
Diamondsniffles
Hercules
Level 58
God Stats
3W - 3L
1,732 SR
Queue Stats
65W - 43L
1,603 Elo+
Party 1
Ares
Ares
KillerKris10490
Ares
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,614 Elo+
Party 1
Fenrir
Fenrir
The B1G Salami
Fenrir
Level 156
God Stats
4W - 2L
1,543 SR
Queue Stats
146W - 89L
1,561 Elo+
Party 1
Team Averages
Level 75
1,592 SR
1,593 Elo+

VS

Team Averages
Level 104
1,486 SR
1,421 Elo+
Baron Samedi
Baron Samedi
Stay1nYourLayne
Baron Samedi
Level 104
God Stats
14W - 16L
1,497 SR
Queue Stats
335W - 293L
1,513 Elo+
Party 2
Sobek
Sobek
W33D U OUT
Sobek
Level 88
God Stats
1W - 4L
1,428 SR
Queue Stats
24W - 34L
1,228 Elo+
Solo
Neith
Neith
that1kidinblack
Neith
Level 120
God Stats
17W - 18L
1,532 SR
Queue Stats
299W - 268L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
2 / 2 / 10
7,963
664
6,678
16,835
13,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 0 / 10
7,829
652
6,450
10,414
11,799
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
10 / 3 / 2
9,331
778
9,559
13,498
8,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Stay1nYourLayne
Baron Samedi
10
1 / 5 / 3
7,046
587
8,990
8,333
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
12
4 / 4 / 1
8,058
672
6,004
9,553
10,312
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 5 / 4
6,928
577
10,998
8,141
2,410
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
14
Kills
5
5
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
2
2
10
3.5
W
2
0
10
7
L
Baron Samedi
Stay1nYourLayne
Baron Samedi
1
5
3
0.5
W
10
3
2
3.67
L
Sobek
4
4
1
1.13
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,687
Damage
25,992
40,747
Taken
26,027
33,294
Mitigated
16,687
15,308
Healing
6,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
6,678
423
803
5,757
16,835
13,257
0
7,050
9,785
5,256
14,865
W
6,450
38
0
3,796
10,414
11,799
156
4,357
6,057
14,566
0
L
Baron Samedi
Stay1nYourLayne
Baron Samedi
8,990
416
1,350
1,703
8,333
3,965
0
1,502
6,685
20,729
0
W
9,559
2,567
721
4,231
13,498
8,238
0
4,215
9,283
0
30,157
L
Sobek
6,004
507
0
1,744
9,553
10,312
0
3,275
5,241
13,119
0
L
10,998
1,885
0
2,142
8,141
2,410
0
1,989
5,752
0
27,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,123
Gold Earned
22,032
105
Minions Killed
84
6
Camps Cleared
2
652,618
Distance Traveled
604,073
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,963
664
35
3
1
223,368
3
W
Ares
7,829
652
18
2
1
192,192
5
L
Baron Samedi
7,046
587
22
2
0
175,180
2
W
Fenrir
9,331
778
52
4
4
237,058
2
L
Sobek
8,058
672
14
1
0
214,600
1
L
Neith
6,928
577
48
4
2
214,293
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role