Player Matchup

Kuzenbo
Kuzenbo
Epichanes
Kuzenbo
Level 63
God Stats
9W - 9L
1,832 SR
Queue Stats
64W - 78L
1,498 Elo+
Party 4
Yemoja
Yemoja
Izziani
Yemoja
Level 145
God Stats
34W - 61L
1,375 SR
Queue Stats
251W - 232L
1,615 Elo+
Party 4
Bastet
Bastet
TRYFORUS
Bastet
Level 128
God Stats
16W - 14L
1,571 SR
Queue Stats
221W - 241L
1,596 Elo+
Party 4
Skadi
Skadi
Zoroboros_03
Skadi
Level 130
God Stats
1W - 2L
1,599 SR
Queue Stats
173W - 162L
1,499 Elo+
Party 2
Merlin
Merlin
deadman80009
Merlin
Level 136
God Stats
8W - 9L
1,586 SR
Queue Stats
357W - 322L
1,520 Elo+
Party 2
Team Averages
Level 120
1,593 SR
1,546 Elo+

VS

Team Averages
Level 124
1,674 SR
1,506 Elo+
Hun Batz
Hun Batz
DyslexiaIhave28
Hun Batz
Level 123
God Stats
11W - 4L
1,829 SR
Queue Stats
246W - 295L
1,505 Elo+
Party 1
Zhong Kui
Zhong Kui
DyslexiaIhaveOG
Zhong Kui
Level 108
God Stats
5W - 4L
1,600 SR
Queue Stats
296W - 338L
1,481 Elo+
Party 1
Sobek
Sobek
Pr_Killer91
Sobek
Level 123
God Stats
1W - 0L
1,860 SR
Queue Stats
84W - 76L
1,530 Elo+
Party 3
Izanami
Izanami
Supremacy_OBJ
Izanami
Level 124
God Stats
4W - 4L
1,599 SR
Queue Stats
78W - 74L
1,506 Elo+
Party 3
Mulan
Mulan
atown903
Mulan
Level 142
God Stats
1W - 3L
1,482 SR
Queue Stats
360W - 341L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Epichanes
Kuzenbo
15
1 / 2 / 2
10,029
418
5,042
14,490
24,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
Izziani
Yemoja
15
0 / 7 / 4
9,917
413
7,767
16,435
13,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
TRYFORUS
Bastet
16
3 / 5 / 1
10,531
439
15,136
19,859
7,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
4 / 0 / 1
11,751
490
11,691
12,226
4,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
19
0 / 2 / 2
11,592
483
9,907
10,423
4,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
19
3 / 2 / 7
12,316
513
10,292
19,088
7,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
DyslexiaIhaveOG
Zhong Kui
18
2 / 1 / 3
12,249
510
3,949
12,680
11,209
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 1 / 6
12,035
501
7,517
21,592
29,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
17
2 / 3 / 1
11,314
471
7,385
12,095
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
atown903
Mulan
20
7 / 1 / 5
14,489
604
21,497
23,984
28,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
8
Kills
15
16
Deaths
8
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
3
2
7
3.25
W
Zhong Kui
DyslexiaIhaveOG
Zhong Kui
2
1
3
3.5
L
Kuzenbo
Epichanes
Kuzenbo
1
2
2
1
L
Yemoja
Izziani
Yemoja
0
7
4
0.29
W
1
1
6
4
W
Izanami
2
3
1
0.83
L
Bastet
TRYFORUS
Bastet
3
5
1
0.7
L
4
0
1
4.5
W
Mulan
atown903
Mulan
7
1
5
9.5
L
Merlin
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,543
Damage
50,640
73,433
Taken
89,439
54,245
Mitigated
80,254
20,717
Healing
38,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
10,292
2,548
0
6,363
19,088
7,179
1,656
5,960
13,128
0
92,503
W
Zhong Kui
DyslexiaIhaveOG
Zhong Kui
3,949
136
0
8,198
12,680
11,209
2,231
4,909
7,771
80,780
0
L
Kuzenbo
Epichanes
Kuzenbo
5,042
2,123
109
1,937
14,490
24,443
130
3,824
10,282
19,732
0
L
Yemoja
Izziani
Yemoja
7,767
1,513
2,739
3,665
16,435
13,706
1,120
2,099
13,782
40,578
3,778
W
7,517
471
0
6,574
21,592
29,648
572
5,206
16,386
42,512
0
W
Izanami
7,385
4,662
0
5,653
12,095
3,537
3,198
2,815
9,280
0
87,777
L
Bastet
TRYFORUS
Bastet
15,136
3,872
0
5,065
19,859
7,327
1,156
1,710
17,723
0
80,552
L
11,691
6,061
0
5,971
12,226
4,509
3,589
2,653
9,573
0
118,432
W
Mulan
atown903
Mulan
21,497
1,994
0
12,079
23,984
28,681
2,160
9,954
14,030
0
113,458
L
Merlin
9,907
352
0
1,231
10,423
4,260
48
1,552
8,773
103,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,820
Gold Earned
62,403
577
Minions Killed
746
0
Camps Cleared
0
2,236,003
Distance Traveled
2,310,618
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,316
513
147
6
0
531,641
2
W
Zhong Kui
12,249
510
139
6
0
447,629
7
L
Kuzenbo
10,029
418
15
1
0
468,266
3
L
Yemoja
9,917
413
89
4
0
376,796
5
W
Sobek
12,035
501
57
2
0
465,565
6
W
Izanami
11,314
471
194
8
0
419,148
6
L
Bastet
10,531
439
118
5
0
493,735
4
L
Skadi
11,751
490
171
7
0
463,429
4
W
Mulan
14,489
604
209
9
0
446,635
4
L
Merlin
11,592
483
184
8
0
433,777
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role