Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Bii0
Loki
Level 160
God Stats
41W - 49L
1,476 SR
Queue Stats
363W - 343L
1,533 Elo+
Solo
Hera
Hera
Eilifen
Hera
Level 143
God Stats
9W - 6L
1,626 SR
Queue Stats
100W - 82L
1,565 Elo+
Solo
Hachiman
Hachiman
Hidän
Hachiman
Level 123
God Stats
5W - 2L
1,636 SR
Queue Stats
19W - 22L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
JohnieUtd
Baron Samedi
Level 126
God Stats
9W - 9L
1,543 SR
Queue Stats
167W - 162L
1,524 Elo+
Solo
Team Averages
Level 142
1,556 SR
1,527 Elo+

VS

Team Averages
Level 131
1,623 SR
1,546 Elo+
Zeus
Zeus
B3TZ1VU
Zeus
Level 118
God Stats
18W - 10L
1,738 SR
Queue Stats
144W - 118L
1,526 Elo+
Party 1
Fenrir
Fenrir
Bobsdylan
Fenrir
Level 148
God Stats
1W - 1L
1,682 SR
Queue Stats
64W - 51L
1,590 Elo+
Solo
Cabrakan
Cabrakan
MyApologise
Cabrakan
Level 144
God Stats
2W - 3L
1,756 SR
Queue Stats
170W - 134L
1,535 Elo+
Party 1
Rama
Rama
Rabitibike
Rama
Level 127
God Stats
2W - 9L
1,378 SR
Queue Stats
181W - 134L
1,528 Elo+
Party 1
Geb
Geb
RandomPleb
Geb
Level 116
God Stats
6W - 3L
1,561 SR
Queue Stats
214W - 169L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 0 / 8
8,098
810
5,480
15,417
15,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
Bii0
Loki
16
4 / 0 / 5
8,584
858
8,161
6,272
2,679
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
Eilifen
Hera
13
3 / 1 / 6
7,562
756
8,448
5,917
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Hidän
Hachiman
14
6 / 1 / 4
8,477
848
8,557
6,154
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
JohnieUtd
Baron Samedi
13
1 / 0 / 7
6,960
696
6,388
5,094
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
B3TZ1VU
Zeus
12
1 / 4 / 0
6,360
636
4,910
5,376
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Bobsdylan
Fenrir
12
1 / 3 / 0
6,347
635
4,980
10,947
5,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
MyApologise
Cabrakan
11
0 / 4 / 0
5,868
587
2,844
7,730
8,524
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 2 / 1
5,882
588
6,251
6,723
2,102
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 2 / 1
6,209
621
5,395
11,128
8,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
15
Kills
2
2
Deaths
15
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
8
5
L
Zeus
B3TZ1VU
Zeus
1
4
0
0.25
W
Loki
Bii0
Loki
4
0
5
6.5
L
Fenrir
Bobsdylan
Fenrir
1
3
0
0.33
W
Hera
Eilifen
Hera
3
1
6
6
W
Hachiman
Hidän
Hachiman
6
1
4
8
W
Baron Samedi
JohnieUtd
Baron Samedi
1
0
7
4.5
L
Cabrakan
MyApologise
Cabrakan
0
4
0
0
L
0
2
1
0.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,034
Damage
24,380
38,854
Taken
41,904
24,956
Mitigated
25,808
15,648
Healing
7,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,480
418
0
6,479
15,417
15,245
0
3,606
11,447
14,438
0
L
Zeus
B3TZ1VU
Zeus
4,910
189
0
250
5,376
1,482
3
2,639
2,737
22,648
0
W
Loki
Bii0
Loki
8,161
1,076
0
625
6,272
2,679
0
1,646
4,490
0
38,460
L
Fenrir
Bobsdylan
Fenrir
4,980
1,025
0
2,285
10,947
5,604
0
5,528
5,419
0
14,946
W
Hera
Eilifen
Hera
8,448
1,793
0
1,530
5,917
2,302
895
2,523
3,247
25,106
0
W
Hachiman
Hidän
Hachiman
8,557
4,720
0
1,011
6,154
2,422
2,493
2,352
3,702
0
25,681
W
Baron Samedi
JohnieUtd
Baron Samedi
6,388
127
3,736
2,267
5,094
2,308
391
2,899
1,978
17,797
0
L
Cabrakan
MyApologise
Cabrakan
2,844
437
247
225
7,730
8,524
26
3,392
4,338
9,712
0
L
6,251
4,742
0
1,379
6,723
2,102
0
3,529
3,194
0
25,009
L
5,395
748
198
2,818
11,128
8,096
0
5,483
5,645
10,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,681
Gold Earned
30,666
229
Minions Killed
165
11
Camps Cleared
4
1,009,784
Distance Traveled
914,717
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,098
810
34
3
0
197,936
3
L
Zeus
6,360
636
63
6
1
179,093
0
W
Loki
8,584
858
60
6
5
235,027
3
L
Fenrir
6,347
635
27
3
2
200,683
0
W
Hera
7,562
756
53
5
2
191,083
2
W
Hachiman
8,477
848
54
5
3
188,678
2
W
Baron Samedi
6,960
696
28
3
1
197,060
2
L
Cabrakan
5,868
587
19
2
1
169,107
4
L
Rama
5,882
588
47
5
0
170,682
3
L
Geb
6,209
621
9
1
0
195,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role