Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Danny_Wan_Kenobi
Da Ji
Level 121
God Stats
3W - 9L
1,218 SR
Queue Stats
345W - 367L
1,497 Elo+
Solo
Kuzenbo
Kuzenbo
Mphammer
Kuzenbo
Level 107
God Stats
6W - 5L
1,530 SR
Queue Stats
503W - 489L
1,461 Elo+
Solo
Team Averages
Level 118
1,450 SR
1,491 Elo+

VS

Team Averages
Level 101
1,451 SR
1,519 Elo+
Danzaburou
Danzaburou
Balkins
Danzaburou
Level 118
God Stats
4W - 1L
1,507 SR
Queue Stats
212W - 191L
1,557 Elo+
Solo
Janus
Janus
ConquerJr777
Janus
Level 99
God Stats
2W - 4L
1,516 SR
Queue Stats
143W - 141L
1,506 Elo+
Solo
Thor
Thor
Scooby26
Thor
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,488 Elo+
Party 1
Ra
Ra
Squishyb1tch123
Ra
Level 106
God Stats
0W - 2L
1,198 SR
Queue Stats
55W - 66L
1,481 Elo+
Party 1
Persephone
Persephone
nielson1769
Persephone
Level 140
God Stats
0W - 1L
1,534 SR
Queue Stats
154W - 145L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
8 / 2 / 17
11,163
859
14,348
23,459
22,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
 
Izanami
19
5 / 1 / 12
10,989
845
12,263
12,690
6,272
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
 
Chang'e
17
3 / 2 / 17
10,022
771
13,069
13,509
7,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
8 / 3 / 13
10,841
834
10,450
16,607
8,175
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Mphammer
Kuzenbo
17
5 / 6 / 18
10,426
802
9,385
21,121
40,531
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Balkins
Danzaburou
16
3 / 7 / 6
9,607
739
12,617
15,414
5,863
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 3 / 7
9,625
740
17,608
9,054
3,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
10
0 / 7 / 6
7,200
554
4,239
11,691
4,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
5 / 6 / 3
10,074
775
17,393
13,628
5,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
nielson1769
Persephone
17
3 / 5 / 5
10,289
791
14,096
14,644
5,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
41
29
Kills
14
14
Deaths
28
77
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
8
2
17
8.25
W
Izanami
 
Izanami
5
1
12
11
W
Chang'e
 
Chang'e
3
2
17
5.75
L
Danzaburou
Balkins
Danzaburou
3
7
6
0.86
L
3
3
7
2.17
W
8
3
13
4.83
W
Kuzenbo
Mphammer
Kuzenbo
5
6
18
2.33
L
Thor
0
7
6
0.43
L
5
6
3
1.08
L
Persephone
nielson1769
Persephone
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,515
Damage
65,953
87,386
Taken
64,431
84,796
Mitigated
24,880
43,689
Healing
22,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
14,348
2,455
2,581
8,469
23,459
22,050
34
11,776
11,683
30,942
0
W
Izanami
 
Izanami
12,263
6,129
3,556
2,762
12,690
6,272
2,682
8,030
4,660
0
39,170
W
Chang'e
 
Chang'e
13,069
777
11,055
7,169
13,509
7,768
1,601
9,318
4,191
26,567
0
L
Danzaburou
Balkins
Danzaburou
12,617
3,986
605
3,810
15,414
5,863
0
9,577
5,837
0
21,906
L
17,608
2,961
1,318
2,602
9,054
3,543
0
4,006
5,048
36,380
0
W
10,450
2,395
111
4,508
16,607
8,175
173
9,710
6,897
0
13,767
W
Kuzenbo
Mphammer
Kuzenbo
9,385
2,845
1,733
1,745
21,121
40,531
679
10,263
10,858
14,727
0
L
Thor
4,239
539
751
824
11,691
4,403
0
7,097
4,594
0
5,885
L
17,393
1,777
3,595
4,287
13,628
5,499
0
7,892
5,736
37,630
0
L
Persephone
nielson1769
Persephone
14,096
792
935
3,594
14,644
5,572
0
8,228
6,411
25,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,441
Gold Earned
46,795
140
Minions Killed
136
0
Camps Cleared
0
1,134,347
Distance Traveled
1,079,081
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,163
859
40
3
0
220,586
0
W
Izanami
10,989
845
56
4
0
222,194
0
W
Chang'e
10,022
771
29
2
0
237,848
1
L
Danzaburou
9,607
739
24
2
0
214,695
1
L
Janus
9,625
740
36
3
0
198,651
2
W
Da Ji
10,841
834
10
1
0
230,921
0
W
Kuzenbo
10,426
802
5
0
0
222,798
1
L
Thor
7,200
554
2
0
0
214,161
0
L
Ra
10,074
775
54
4
0
218,999
0
L
Persephone
10,289
791
20
2
0
232,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role