Player Matchup

Neith
Neith
Brunette_xox
Neith
Level 68
God Stats
32W - 38L
1,377 SR
Queue Stats
180W - 218L
1,347 Elo+
Solo
Sol
Sol
DamienDawn2
Sol
Level 62
God Stats
12W - 8L
1,456 SR
Queue Stats
223W - 274L
1,343 Elo+
Solo
Gilgamesh
Gilgamesh
FifthOfChuck
Gilgamesh
Level 102
God Stats
24W - 23L
1,459 SR
Queue Stats
530W - 622L
1,319 Elo+
Solo
Discordia
Discordia
JEDA_06
Discordia
Level 88
God Stats
8W - 6L
1,470 SR
Queue Stats
316W - 303L
1,401 Elo+
Solo
Ares
Ares
venum424
Ares
Level 89
God Stats
5W - 2L
1,509 SR
Queue Stats
253W - 255L
1,386 Elo+
Solo
Team Averages
Level 82
1,454 SR
1,359 Elo+

VS

Team Averages
Level 73
1,413 SR
1,371 Elo+
Atlas
Atlas
 
Atlas
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Gamr_Virgo
Cernunnos
Level 84
God Stats
22W - 28L
1,443 SR
Queue Stats
368W - 395L
1,331 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GusQ1771
Morgan Le Fay
Level 68
God Stats
14W - 24L
1,343 SR
Queue Stats
319W - 349L
1,371 Elo+
Solo
Bellona
Bellona
Midnight_Siren_
Bellona
Level 50
God Stats
20W - 19L
1,474 SR
Queue Stats
171W - 275L
1,326 Elo+
Solo
Cliodhna
Cliodhna
thesnuggler727
Cliodhna
Level 66
God Stats
5W - 8L
1,303 SR
Queue Stats
105W - 126L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 1 / 3
5,947
595
6,232
5,116
1,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 3
6,604
660
5,341
4,867
1,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
FifthOfChuck
Gilgamesh
9
1 / 1 / 4
5,366
537
2,763
5,157
1,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Discordia
JEDA_06
Discordia
11
5 / 0 / 4
6,488
649
4,574
4,249
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
8
1 / 2 / 7
5,812
581
3,023
7,788
5,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
1 / 5 / 3
4,584
458
3,566
7,920
3,474
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
Gamr_Virgo
Cernunnos
9
4 / 1 / 1
5,635
564
5,209
4,572
1,084
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
GusQ1771
Morgan Le Fay
9
0 / 4 / 0
4,932
493
2,518
6,122
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 1 / 2
4,729
473
1,032
5,821
3,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
9
1 / 4 / 2
5,352
535
5,406
7,361
1,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
15
Kills
6
6
Deaths
15
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
5
3
0.5
W
6
1
3
7.5
W
2
2
3
1.75
W
Gilgamesh
FifthOfChuck
Gilgamesh
1
1
4
3
L
Cernunnos
Gamr_Virgo
Cernunnos
4
1
1
4.5
L
Morgan Le Fay
GusQ1771
Morgan Le Fay
0
4
0
0
W
Discordia
JEDA_06
Discordia
5
0
4
7
L
0
1
2
1
L
Cliodhna
1
4
2
0.5
W
Ares
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,933
Damage
17,731
27,177
Taken
31,796
10,638
Mitigated
11,420
10,016
Healing
6,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,566
1,358
0
802
7,920
3,474
0
3,152
4,726
12,004
0
W
6,232
3,397
0
2,451
5,116
1,439
0
1,464
3,636
0
25,782
W
5,341
2,828
0
2,059
4,867
1,315
4,900
504
4,265
38,814
0
W
Gilgamesh
FifthOfChuck
Gilgamesh
2,763
930
0
1,889
5,157
1,530
0
313
4,832
0
19,156
L
Cernunnos
Gamr_Virgo
Cernunnos
5,209
1,926
0
1,618
4,572
1,084
0
1,127
3,389
0
19,634
L
Morgan Le Fay
GusQ1771
Morgan Le Fay
2,518
348
0
1,208
6,122
1,574
0
2,204
3,616
25,256
0
W
Discordia
JEDA_06
Discordia
4,574
626
0
1,407
4,249
1,198
304
1,579
2,508
25,888
0
L
1,032
299
0
447
5,821
3,506
72
3,685
2,136
0
11,680
L
Cliodhna
5,406
881
0
2,318
7,361
1,782
0
2,224
4,991
0
29,690
W
Ares
3,023
641
0
2,210
7,788
5,156
0
1,978
5,754
11,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,217
Gold Earned
25,232
226
Minions Killed
196
0
Camps Cleared
0
909,789
Distance Traveled
892,378
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,584
458
19
2
0
174,273
0
W
Neith
5,947
595
49
5
0
163,903
0
W
Sol
6,604
660
80
8
0
168,639
1
W
Gilgamesh
5,366
537
39
4
0
194,813
2
L
Cernunnos
5,635
564
35
4
0
179,406
2
L
Morgan Le Fay
4,932
493
52
5
0
159,985
2
W
Discordia
6,488
649
42
4
0
193,576
4
L
Bellona
4,729
473
30
3
0
189,491
0
L
Cliodhna
5,352
535
60
6
0
189,223
1
W
Ares
5,812
581
16
2
0
188,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role