Player Matchup

Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Kazelordd
Kukulkan
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,416 Elo+
Solo
Baron Samedi
Baron Samedi
OutsmartedU
Baron Samedi
Level 63
God Stats
2W - 8L
1,306 SR
Queue Stats
143W - 161L
1,399 Elo+
Party 1
Achilles
Achilles
SunKissedSniper
Achilles
Level 29
God Stats
1W - 1L
1,314 SR
Queue Stats
74W - 97L
1,391 Elo+
Party 1
Kuzenbo
Kuzenbo
eeriedud
Kuzenbo
Level 104
God Stats
4W - 3L
1,500 SR
Queue Stats
226W - 218L
1,370 Elo+
Solo
Team Averages
Level 83
1,424 SR
1,415 Elo+

VS

Team Averages
Level 94
1,505 SR
1,404 Elo+
Anhur
Anhur
AXLHETFIELD13
Anhur
Level 125
God Stats
3W - 6L
1,400 SR
Queue Stats
1,110W - 1,205L
1,465 Elo+
Party 2
Raijin
Raijin
Alfaxir
Raijin
Level 102
God Stats
2W - 2L
1,647 SR
Queue Stats
455W - 468L
1,415 Elo+
Party 2
Persephone
Persephone
FonceLune11
Persephone
Level 82
God Stats
0W - 2L
1,404 SR
Queue Stats
42W - 53L
1,375 Elo+
Solo
Chiron
Chiron
ZombieBearShark
Chiron
Level 106
God Stats
3W - 1L
1,577 SR
Queue Stats
91W - 87L
1,401 Elo+
Solo
Olorun
Olorun
sebbe_hol420
Olorun
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
5 / 3 / 13
10,334
861
8,305
9,159
3,478
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Kazelordd
Kukulkan
18
10 / 3 / 13
10,759
897
15,418
8,894
4,188
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
OutsmartedU
Baron Samedi
18
7 / 2 / 15
10,579
882
16,137
11,937
5,519
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Achilles
18
7 / 2 / 17
10,659
888
12,030
14,478
15,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
eeriedud
Kuzenbo
16
2 / 1 / 16
10,158
847
9,196
19,099
19,843
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 4
7,868
656
6,655
15,213
5,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Alfaxir
Raijin
12
0 / 8 / 6
7,374
615
8,676
12,903
4,173
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
FonceLune11
Persephone
16
5 / 6 / 4
9,815
818
16,845
14,466
5,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 4
9,038
753
16,244
11,349
4,247
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
14
2 / 5 / 3
8,425
702
5,695
10,561
3,900
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
32
31
Kills
11
11
Deaths
31
74
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
3
13
3.83
L
1
9
4
0.33
L
Raijin
Alfaxir
Raijin
0
8
6
0.38
L
Persephone
FonceLune11
Persephone
5
6
4
1.17
W
Kukulkan
Kazelordd
Kukulkan
10
3
13
5.5
W
Baron Samedi
OutsmartedU
Baron Samedi
7
2
15
7.25
W
Achilles
7
2
17
7.75
L
3
3
4
1.67
W
Kuzenbo
eeriedud
Kuzenbo
2
1
16
10
L
Olorun
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,086
Damage
54,115
63,567
Taken
64,492
48,744
Mitigated
23,053
34,436
Healing
19,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,305
1,564
2,576
2,458
9,159
3,478
3,956
5,361
3,766
26,839
0
L
6,655
2,175
706
1,117
15,213
5,527
0
11,726
3,176
0
16,431
L
Raijin
Alfaxir
Raijin
8,676
324
1,135
1,344
12,903
4,173
0
8,879
3,653
15,153
0
L
Persephone
FonceLune11
Persephone
16,845
164
497
4,002
14,466
5,206
0
10,761
3,334
32,928
0
W
Kukulkan
Kazelordd
Kukulkan
15,418
851
2,145
1,215
8,894
4,188
329
4,977
3,899
36,638
0
W
Baron Samedi
OutsmartedU
Baron Samedi
16,137
222
6,343
5,421
11,937
5,519
320
5,050
6,885
33,986
0
W
Achilles
12,030
419
2,039
4,348
14,478
15,716
896
8,364
6,004
972
17,808
L
16,244
1,794
3,014
5,107
11,349
4,247
0
8,362
2,775
0
30,626
W
Kuzenbo
eeriedud
Kuzenbo
9,196
3,507
1,122
6,769
19,099
19,843
139
7,246
11,797
11,081
0
L
Olorun
5,695
1,961
1,198
1,370
10,561
3,900
0
9,324
1,108
15,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,489
Gold Earned
42,520
137
Minions Killed
135
0
Camps Cleared
0
1,239,544
Distance Traveled
1,027,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,334
861
43
4
0
236,671
0
L
Anhur
7,868
656
16
1
0
171,539
0
L
Raijin
7,374
615
14
1
0
201,588
0
L
Persephone
9,815
818
45
4
0
226,582
0
W
Kukulkan
10,759
897
39
3
0
228,121
0
W
Baron Samedi
10,579
882
38
3
0
245,796
0
W
Achilles
10,659
888
8
1
0
249,341
0
L
Chiron
9,038
753
26
2
0
233,343
0
W
Kuzenbo
10,158
847
9
1
0
279,615
0
L
Olorun
8,425
702
34
3
0
194,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role