Player Matchup

Bastet
Bastet
Uchiha_Kyoto
Bastet
Level 27
God Stats
3W - 2L
1,249 SR
Queue Stats
29W - 21L
1,443 Elo+
Party 1
Zeus
Zeus
kemper182
Zeus
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
marlonsaurio4
Mulan
Level 121
God Stats
5W - 0L
1,784 SR
Queue Stats
163W - 150L
1,628 Elo+
Party 1
Team Averages
Level 57
1,511 SR
1,524 Elo+

VS

Team Averages
Level 106
1,343 SR
1,399 Elo+
Janus
Janus
RowdyMcRoutRout
Janus
Level 149
God Stats
3W - 13L
1,188 SR
Queue Stats
457W - 581L
1,407 Elo+
Party 2
Ymir
Ymir
TTRxJediKnight
Ymir
Level 124
God Stats
8W - 16L
1,368 SR
Queue Stats
369W - 480L
1,411 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
fine_pounce7
Ah Muzen Cab
Level 46
God Stats
25W - 26L
1,474 SR
Queue Stats
283W - 305L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
8 / 0 / 5
8,345
835
10,219
7,857
3,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
10
0 / 3 / 11
6,531
653
3,111
4,199
1,214
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
6 / 2 / 7
7,916
792
9,116
9,830
6,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
6,464
646
5,553
8,468
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 4 / 2
5,544
554
1,063
7,973
4,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
fine_pounce7
Ah Muzen Cab
10
2 / 5 / 1
6,764
676
7,484
8,646
3,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
14
Kills
4
5
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
0
4
2
0.25
W
Bastet
8
0
5
10.5
L
Ah Muzen Cab
fine_pounce7
Ah Muzen Cab
2
5
1
0.5
W
Zeus
0
3
11
1.83
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,446
Damage
14,100
21,886
Taken
25,087
10,763
Mitigated
10,249
5,100
Healing
3,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,553
364
91
1,291
8,468
2,301
32
1,153
6,814
18,972
0
L
1,063
208
35
1,154
7,973
4,355
0
1,470
6,115
6,331
0
W
Bastet
10,219
2,716
91
3,249
7,857
3,428
29
2,305
5,552
0
23,506
L
Ah Muzen Cab
fine_pounce7
Ah Muzen Cab
7,484
2,097
0
852
8,646
3,593
0
854
7,404
0
24,276
W
Zeus
3,111
250
0
125
4,199
1,214
38
2,060
2,139
13,854
0
W
9,116
1,677
0
1,635
9,830
6,121
18
2,833
6,997
0
25,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,792
Gold Earned
18,772
99
Minions Killed
101
6
Camps Cleared
3
549,938
Distance Traveled
415,337
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,464
646
33
3
0
157,630
2
L
Ymir
5,544
554
12
1
2
105,555
1
W
Bastet
8,345
835
33
3
4
204,654
1
L
Ah Muzen Cab
6,764
676
56
6
1
152,152
1
W
Zeus
6,531
653
23
2
0
154,458
1
W
Mulan
7,916
792
43
4
2
190,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role