Player Matchup

Zeus
Zeus
Masters
 
Zeus
Masters
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Diamond V
Hydrow7
Hachiman
Diamond V
Level 148
God Stats
2W - 0L
1,767 SR
Queue Stats
86W - 70L
2,160 MMR
Party 1
Sylvanus
Sylvanus
Masters
feng--mao--
Sylvanus
Masters
Level 94
God Stats
25W - 34L
1,617 SR
Queue Stats
149W - 142L
2,448 MMR
Solo
Ravana
Ravana
Masters
manimaker2009
Ravana
Masters
Level 160
God Stats
57W - 63L
1,532 SR
Queue Stats
809W - 789L
2,328 MMR
Party 1
Scylla
Scylla
Masters
superleo123058
Scylla
Masters
Level 112
God Stats
12W - 12L
1,634 SR
Queue Stats
264W - 254L
2,736 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 130
1,610 SR
2,234 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 111
1,685 SR
2,228 MMR
Loki
Loki
Masters
 
Loki
Masters
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Masters
Drracos
Hou Yi
Masters
Level 156
God Stats
1W - 2L
1,583 SR
Queue Stats
96W - 61L
2,848 MMR
Party 2
Athena
Athena
Masters
Reazм
Athena
Masters
Level 117
God Stats
2W - 1L
1,917 SR
Queue Stats
151W - 125L
2,429 MMR
Solo
Bellona
Bellona
Diamond IV
gbavr123
Bellona
Diamond IV
Level 102
God Stats
10W - 6L
1,743 SR
Queue Stats
438W - 426L
2,133 MMR
Solo
Aphrodite
Aphrodite
Diamond III
sleepy-Danijel
Aphrodite
Diamond III
Level 112
God Stats
217W - 124L
1,680 SR
Queue Stats
548W - 549L
2,231 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
6 / 1 / 4
11,220
561
8,094
7,742
3,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hachiman
Hydrow7
Hachiman
16
8 / 5 / 5
11,152
558
10,771
15,988
5,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
feng--mao--
Sylvanus
16
6 / 0 / 16
12,478
624
10,584
16,158
19,422
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
9 / 2 / 10
12,797
640
20,828
14,767
7,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 2 / 11
11,506
575
15,294
12,895
4,656
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bans
ArtioGebCliodhna

VS

Bans
BastetOdinAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
1 / 9 / 2
9,529
476
10,285
15,870
5,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Hou Yi
Drracos
Hou Yi
16
6 / 7 / 3
10,447
522
13,291
19,380
6,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Athena
Reazм
Athena
10
1 / 9 / 1
7,680
384
2,144
23,125
16,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
gbavr123
Bellona
4
0 / 6 / 0
5,683
284
787
6,043
2,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Aphrodite
sleepy-Danijel
Aphrodite
16
2 / 6 / 5
9,759
488
12,905
19,158
6,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
21
37
Kills
10
10
Deaths
37
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
1
4
8
L
Loki
 
Loki
1
9
2
0.22
L
Hou Yi
Drracos
Hou Yi
6
7
3
1.07
W
Hachiman
Hydrow7
Hachiman
8
5
5
2.1
L
Athena
Reazм
Athena
1
9
1
0.17
W
Sylvanus
feng--mao--
Sylvanus
6
0
16
14
L
Bellona
gbavr123
Bellona
0
6
0
0
W
9
2
10
7
L
Aphrodite
sleepy-Danijel
Aphrodite
2
6
5
0.75
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,571
Damage
39,412
67,550
Taken
83,576
39,964
Mitigated
36,716
31,781
Healing
25,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,094
1,282
0
1,763
7,742
3,247
1,248
728
7,014
63,528
0
L
Loki
 
Loki
10,285
3,213
0
3,090
15,870
5,030
0
6,205
9,588
0
68,916
L
Hou Yi
Drracos
Hou Yi
13,291
7,149
0
3,933
19,380
6,088
0
5,563
13,693
0
65,566
W
Hachiman
Hydrow7
Hachiman
10,771
6,703
0
4,910
15,988
5,147
2,424
3,645
12,343
0
67,789
L
Athena
Reazм
Athena
2,144
531
189
1,220
23,125
16,736
0
12,594
10,385
19,354
0
W
Sylvanus
feng--mao--
Sylvanus
10,584
2,711
8,838
8,799
16,158
19,422
345
5,499
10,659
32,113
0
L
Bellona
gbavr123
Bellona
787
274
0
827
6,043
2,111
0
2,375
3,585
0
6,744
W
20,828
6,685
0
4,755
14,767
7,492
3,206
4,401
10,366
0
93,439
L
Aphrodite
sleepy-Danijel
Aphrodite
12,905
665
5,003
10,798
19,158
6,751
0
6,765
12,353
73,644
0
W
15,294
3,254
0
2,716
12,895
4,656
2,055
2,795
10,100
79,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,153
Gold Earned
43,098
482
Minions Killed
401
0
Camps Cleared
0
1,859,056
Distance Traveled
1,494,715
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,220
561
71
4
0
330,238
1
L
Loki
9,529
476
125
6
0
354,835
1
L
Hou Yi
10,447
522
80
4
0
340,501
4
W
Hachiman
11,152
558
88
4
0
345,238
4
L
Athena
7,680
384
34
2
0
281,445
2
W
Sylvanus
12,478
624
42
2
0
338,255
5
L
Bellona
5,683
284
12
1
0
175,527
0
W
Ravana
12,797
640
146
7
0
466,184
4
L
Aphrodite
9,759
488
150
8
0
342,407
4
W
Scylla
11,506
575
135
7
0
379,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role