Player Matchup

Ravana
Ravana
DragonWafflezz
Ravana
Level 80
God Stats
7W - 4L
1,629 SR
Queue Stats
306W - 267L
1,517 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KazeYuri
Morgan Le Fay
Level 69
God Stats
17W - 17L
1,505 SR
Queue Stats
298W - 276L
1,502 Elo+
Solo
Nu Wa
Nu Wa
SolubleTie67846
Nu Wa
Level 109
God Stats
235W - 224L
1,465 SR
Queue Stats
930W - 948L
1,359 Elo+
Solo
Mulan
Mulan
Soulesspawn
Mulan
Level 141
God Stats
19W - 6L
1,767 SR
Queue Stats
397W - 370L
1,533 Elo+
Party 2
Sol
Sol
Wolf4567
Sol
Level 147
God Stats
14W - 17L
1,458 SR
Queue Stats
348W - 332L
1,526 Elo+
Party 2
Team Averages
Level 109
1,565 SR
1,487 Elo+

VS

Team Averages
Level 130
1,413 SR
1,499 Elo+
Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
I Cosign
Nemesis
Level 141
God Stats
1W - 3L
1,483 SR
Queue Stats
157W - 151L
1,486 Elo+
Party 1
Tyr
Tyr
Sprousey
Tyr
Level 127
God Stats
15W - 14L
1,540 SR
Queue Stats
177W - 176L
1,541 Elo+
Party 1
Gilgamesh
Gilgamesh
jaiisava
Gilgamesh
Level 119
God Stats
0W - 4L
1,275 SR
Queue Stats
98W - 128L
1,458 Elo+
Solo
Sol
Sol
urgameistrash
Sol
Level 156
God Stats
0W - 2L
1,269 SR
Queue Stats
247W - 242L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 3
6,460
587
4,978
5,108
1,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
KazeYuri
Morgan Le Fay
12
0 / 1 / 1
6,513
592
1,854
2,910
765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 2 / 4
5,553
505
1,818
2,103
495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
7 / 3 / 7
6,540
595
8,548
8,902
4,751
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 3 / 9
6,152
559
4,605
7,873
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 4 / 1
5,247
477
2,064
5,385
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
I Cosign
Nemesis
9
4 / 1 / 1
6,438
585
1,693
4,307
1,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
3 / 1 / 0
6,649
604
1,530
4,988
2,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
jaiisava
Gilgamesh
5
0 / 6 / 1
4,297
391
913
7,406
4,331
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 5 / 2
6,259
569
8,352
10,482
2,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
17
Kills
10
10
Deaths
17
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
1
0.13
W
6
1
3
7.5
L
Nemesis
I Cosign
Nemesis
4
1
1
4.5
W
Morgan Le Fay
KazeYuri
Morgan Le Fay
0
1
1
0.5
W
1
2
4
1.5
W
7
3
7
3.5
L
3
1
0
3
W
3
3
9
2.5
L
Gilgamesh
jaiisava
Gilgamesh
0
6
1
0.08
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,803
Damage
14,552
26,896
Taken
32,568
9,837
Mitigated
11,262
8,694
Healing
11,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,064
200
0
865
5,385
965
0
564
4,737
24,025
0
W
4,978
1,674
0
1,679
5,108
1,682
0
1,610
3,410
0
33,767
L
Nemesis
I Cosign
Nemesis
1,693
438
0
2,304
4,307
1,147
0
648
3,605
0
26,313
W
Morgan Le Fay
KazeYuri
Morgan Le Fay
1,854
177
0
1,150
2,910
765
0
0
2,845
34,323
0
W
1,818
257
0
0
2,103
495
78
223
1,778
19,517
0
W
8,548
1,044
0
2,841
8,902
4,751
90
4,173
4,665
0
26,259
L
1,530
85
0
2,125
4,988
2,317
0
1,706
3,034
0
31,590
W
4,605
2,279
0
3,024
7,873
2,144
2,153
4,158
3,677
29,987
0
L
Gilgamesh
jaiisava
Gilgamesh
913
160
82
1,006
7,406
4,331
0
1,105
6,261
0
10,232
L
8,352
2,847
0
4,944
10,482
2,502
0
3,708
6,654
36,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,218
Gold Earned
28,890
308
Minions Killed
283
0
Camps Cleared
0
1,043,189
Distance Traveled
933,412
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,247
477
56
5
0
208,359
3
W
Ravana
6,460
587
69
6
0
250,662
0
L
Nemesis
6,438
585
61
6
0
158,201
1
W
Morgan Le Fay
6,513
592
93
8
0
235,293
4
W
Nu Wa
5,553
505
51
5
0
160,899
4
W
Mulan
6,540
595
42
4
0
204,095
2
L
Tyr
6,649
604
78
7
0
218,852
4
W
Sol
6,152
559
53
5
0
192,240
0
L
Gilgamesh
4,297
391
16
1
0
166,237
2
L
Sol
6,259
569
72
7
0
181,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role