Player Matchup

Anhur
Anhur
F-Gangsta187
Anhur
Level 102
God Stats
8W - 14L
1,401 SR
Queue Stats
1,142W - 1,175L
1,464 Elo+
Solo
Skadi
Skadi
QueenCoffeex3
Skadi
Level 130
God Stats
2W - 3L
1,405 SR
Queue Stats
213W - 251L
1,390 Elo+
Solo
Janus
Janus
Roon Scapez
Janus
Level 86
God Stats
0W - 2L
1,131 SR
Queue Stats
57W - 61L
1,411 Elo+
Party 1
Thor
Thor
YoungSmiggles03
Thor
Level 116
God Stats
1W - 1L
1,846 SR
Queue Stats
145W - 140L
1,435 Elo+
Solo
Ra
Ra
o JAGER o
Ra
Level 147
God Stats
2W - 1L
1,551 SR
Queue Stats
287W - 289L
1,479 Elo+
Party 1
Team Averages
Level 116
1,467 SR
1,436 Elo+

VS

Team Averages
Level 123
1,593 SR
1,464 Elo+
Chronos
Chronos
 
Chronos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Chef Scutter
Kukulkan
Level 85
God Stats
7W - 6L
1,578 SR
Queue Stats
141W - 175L
1,420 Elo+
Solo
Sol
Sol
Lanceleve
Sol
Level 117
God Stats
2W - 0L
1,717 SR
Queue Stats
274W - 274L
1,510 Elo+
Solo
Chang'e
Chang'e
MoMz MeDz
Chang'e
Level 145
God Stats
3W - 0L
1,564 SR
Queue Stats
147W - 168L
1,439 Elo+
Solo
Da Ji
Da Ji
MrOneTimeTYS
Da Ji
Level 137
God Stats
7W - 8L
1,605 SR
Queue Stats
134W - 151L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 9
9,660
537
8,896
18,296
7,045
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 5 / 6
12,070
671
13,412
18,376
7,762
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 10 / 4
9,221
512
9,324
17,050
6,521
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 7 / 6
11,130
618
9,345
16,971
6,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

20
8 / 5 / 8
13,315
740
20,879
17,615
7,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
7 / 4 / 13
13,055
725
17,525
18,853
7,419
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Chef Scutter
Kukulkan
20
5 / 2 / 15
13,967
776
12,840
12,165
5,351
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
4 / 4 / 13
12,223
679
13,981
15,618
6,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
MoMz MeDz
Chang'e
20
5 / 3 / 15
13,133
730
14,584
19,456
7,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
16 / 6 / 10
14,566
809
22,855
16,216
15,785
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
103
18
Kills
37
37
Deaths
19
33
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
7
4
13
3.38
W
Kukulkan
Chef Scutter
Kukulkan
5
2
15
6.25
L
0
10
9
0.45
W
4
4
13
2.63
W
Chang'e
MoMz MeDz
Chang'e
5
3
15
4.17
W
16
6
10
3.5
L
5
5
6
1.6
L
1
10
4
0.3
L
4
7
6
1
L
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,856
Damage
81,785
88,308
Taken
82,308
36,036
Mitigated
42,949
25,677
Healing
40,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
17,525
4,261
4,010
4,380
18,853
7,419
1,589
7,903
10,950
38,957
0
W
Kukulkan
Chef Scutter
Kukulkan
12,840
804
1,579
2,751
12,165
5,351
1,020
5,288
6,877
53,961
0
L
8,896
3,818
402
1,389
18,296
7,045
0
9,304
8,992
0
20,295
W
13,981
1,879
2,028
3,241
15,618
6,591
771
6,093
9,525
26,299
1,102
W
Chang'e
MoMz MeDz
Chang'e
14,584
49
10,158
8,846
19,456
7,803
1,187
6,605
12,851
32,745
0
W
22,855
5,238
1,695
1,525
16,216
15,785
1,089
4,314
11,902
0
31,347
L
13,412
3,603
844
3,078
18,376
7,762
0
12,227
6,149
0
32,093
L
9,324
726
1,109
2,227
17,050
6,521
0
12,389
4,661
20,819
0
L
9,345
979
886
889
16,971
6,786
0
12,308
4,663
0
16,698
L
20,879
594
8,097
6,756
17,615
7,922
0
12,381
5,234
59,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,396
Gold Earned
66,944
169
Minions Killed
197
0
Camps Cleared
0
1,341,279
Distance Traveled
1,625,369
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,055
725
38
2
0
352,819
6
W
Kukulkan
13,967
776
89
5
0
357,831
0
L
Anhur
9,660
537
20
1
0
249,224
3
W
Sol
12,223
679
26
1
0
295,003
0
W
Chang'e
13,133
730
32
2
0
331,926
3
W
Da Ji
14,566
809
12
1
0
287,790
0
L
Skadi
12,070
671
34
2
0
296,766
2
L
Janus
9,221
512
17
1
0
244,704
1
L
Thor
11,130
618
14
1
0
274,971
0
L
Ra
13,315
740
84
5
0
275,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role