Player Matchup

Cabrakan
Cabrakan
FiveGCausesCancr
Cabrakan
Level 84
God Stats
11W - 7L
1,498 SR
Queue Stats
195W - 218L
1,453 Elo+
Party 1
Odin
Odin
ItChillz
Odin
Level 39
God Stats
57W - 47L
1,527 SR
Queue Stats
163W - 162L
1,429 Elo+
Solo
Pele
Pele
Mercy SMH
Pele
Level 87
God Stats
15W - 12L
1,493 SR
Queue Stats
74W - 86L
1,318 Elo+
Solo
Heimdallr
Heimdallr
Pharol_The_Black
Heimdallr
Level 109
God Stats
26W - 30L
1,450 SR
Queue Stats
104W - 116L
1,340 Elo+
Solo
Izanami
Izanami
REYESINC3
Izanami
Level 48
God Stats
48W - 34L
1,571 SR
Queue Stats
119W - 138L
1,371 Elo+
Party 1
Team Averages
Level 73
1,508 SR
1,382 Elo+

VS

Team Averages
Level 54
1,462 SR
1,420 Elo+
Chaac
Chaac
 
Chaac
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MinionSlayer497
Baron Samedi
Level 32
God Stats
3W - 6L
1,466 SR
Queue Stats
65W - 76L
1,459 Elo+
Solo
Gilgamesh
Gilgamesh
VenomMaroto
Gilgamesh
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 135L
1,288 Elo+
Solo
Pele
Pele
dragonpoo69
Pele
Level 116
God Stats
11W - 12L
1,346 SR
Queue Stats
843W - 872L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 12
7,882
563
7,292
9,804
9,596
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
14
5 / 0 / 3
8,245
589
7,503
6,515
4,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
13
6 / 0 / 4
8,154
582
8,300
7,727
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heimdallr
13
2 / 3 / 3
7,820
559
6,378
8,369
3,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
REYESINC3
Izanami
13
10 / 4 / 4
8,823
630
13,376
10,022
3,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 4 / 3
6,812
487
8,149
14,379
7,473
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cupid
 
Cupid
9
1 / 5 / 3
6,199
443
2,193
6,815
1,332
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
MinionSlayer497
Baron Samedi
12
2 / 3 / 3
7,366
526
8,599
10,402
4,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
VenomMaroto
Gilgamesh
10
2 / 8 / 2
6,689
478
3,634
12,259
8,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
4 / 7 / 2
7,049
504
4,956
13,538
5,198
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
27
Kills
9
9
Deaths
27
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
3
0.38
L
Cupid
 
Cupid
1
5
3
0.5
W
4
2
12
5
W
Odin
5
0
3
6.5
W
Pele
6
0
4
8
L
Baron Samedi
MinionSlayer497
Baron Samedi
2
3
3
1.17
W
Heimdallr
2
3
3
1.17
W
Izanami
REYESINC3
Izanami
10
4
4
3
L
Gilgamesh
VenomMaroto
Gilgamesh
2
8
2
0.38
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,849
Damage
27,531
42,437
Taken
57,393
23,215
Mitigated
26,691
11,147
Healing
15,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,149
1,313
0
5,533
14,379
7,473
572
1,562
12,817
0
36,020
L
Cupid
 
Cupid
2,193
1,376
109
565
6,815
1,332
600
1,777
5,038
0
23,382
W
7,292
1,120
162
330
9,804
9,596
511
1,453
8,119
22,005
0
W
Odin
7,503
1,501
0
1,154
6,515
4,396
842
298
5,785
8,698
36,773
W
Pele
8,300
2,833
0
3,586
7,727
2,350
494
948
6,607
0
37,902
L
Baron Samedi
MinionSlayer497
Baron Samedi
8,599
564
1,322
3,448
10,402
4,622
346
753
9,649
44,524
0
W
Heimdallr
6,378
2,395
0
1,105
8,369
3,436
0
4,285
3,720
0
50,254
W
Izanami
REYESINC3
Izanami
13,376
9,812
1,041
3,769
10,022
3,437
3,589
1,087
8,795
0
57,718
L
Gilgamesh
VenomMaroto
Gilgamesh
3,634
1,585
0
1,745
12,259
8,066
344
3,089
9,170
0
22,014
L
4,956
1,517
126
2,443
13,538
5,198
104
1,918
11,616
0
27,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,924
Gold Earned
34,115
401
Minions Killed
302
0
Camps Cleared
0
1,354,350
Distance Traveled
1,286,031
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,812
487
71
5
0
282,060
1
L
Cupid
6,199
443
49
4
0
215,304
4
W
Cabrakan
7,882
563
38
3
0
261,370
12
W
Odin
8,245
589
98
7
0
293,996
2
W
Pele
8,154
582
66
5
0
292,986
0
L
Baron Samedi
7,366
526
87
6
0
259,735
3
W
Heimdallr
7,820
559
97
7
0
252,680
1
W
Izanami
8,823
630
102
7
0
253,318
1
L
Gilgamesh
6,689
478
38
3
0
246,944
0
L
Pele
7,049
504
57
4
0
281,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role