Player Matchup

Chaac
Chaac
Leboss1012847
Chaac
Level 100
God Stats
2W - 4L
1,626 SR
Queue Stats
393W - 421L
1,456 Elo+
Solo
Cernunnos
Cernunnos
barracudaalvaroo
Cernunnos
Level 10
God Stats
0W - 3L
1,243 SR
Queue Stats
1W - 6L
1,370 Elo+
Party 1
Bacchus
Bacchus
davids_legend
Bacchus
Level 106
God Stats
5W - 4L
1,536 SR
Queue Stats
389W - 410L
1,343 Elo+
Party 1
Sol
Sol
lil-Mathius
Sol
Level 87
God Stats
12W - 15L
1,434 SR
Queue Stats
431W - 478L
1,387 Elo+
Party 1
Aphrodite
Aphrodite
racsodix
Aphrodite
Level 66
God Stats
11W - 17L
1,375 SR
Queue Stats
239W - 275L
1,417 Elo+
Party 1
Team Averages
Level 74
1,443 SR
1,395 Elo+

VS

Team Averages
Level 68
1,472 SR
1,421 Elo+
Arachne
Arachne
CONOR1997LFC
Arachne
Level 65
God Stats
15W - 11L
1,606 SR
Queue Stats
52W - 46L
1,459 Elo+
Solo
Ra
Ra
Dandy1100
Ra
Level 102
God Stats
3W - 5L
1,342 SR
Queue Stats
327W - 302L
1,451 Elo+
Solo
Odin
Odin
DeadlyLion
Odin
Level 26
God Stats
6W - 5L
1,457 SR
Queue Stats
59W - 64L
1,367 Elo+
Party 2
Mulan
Mulan
NightMare0910
Mulan
Level 39
God Stats
33W - 27L
1,511 SR
Queue Stats
108W - 118L
1,419 Elo+
Party 2
Charybdis
Charybdis
Sh0tK1Lz
Charybdis
Level 109
God Stats
15W - 16L
1,445 SR
Queue Stats
405W - 457L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 6
10,701
535
16,401
18,718
19,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
11
0 / 11 / 5
7,551
378
7,379
16,425
4,695
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
17
12 / 4 / 1
11,261
563
12,376
14,143
9,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

7
1 / 3 / 1
6,693
335
2,418
3,424
751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
racsodix
Aphrodite
12
0 / 8 / 8
7,624
381
5,762
16,432
8,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CONOR1997LFC
Arachne
19
8 / 1 / 7
12,176
609
8,699
12,873
6,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 3 / 8
11,569
578
9,800
9,650
4,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
3 / 6 / 5
10,558
528
7,507
15,005
11,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
10 / 4 / 10
11,601
580
18,297
20,138
16,977
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charybdis
Sh0tK1Lz
Charybdis
16
5 / 4 / 11
10,265
513
11,129
13,206
5,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
70
18
Kills
29
29
Deaths
18
21
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Arachne
CONOR1997LFC
Arachne
8
1
7
11.5
W
3
3
8
2.33
W
3
6
5
0.92
L
5
3
6
2.67
W
10
4
10
3.75
W
Charybdis
Sh0tK1Lz
Charybdis
5
4
11
2.63
L
Cernunnos
0
11
5
0.23
L
Bacchus
12
4
1
3.13
L
1
3
1
0.5
L
Aphrodite
racsodix
Aphrodite
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,336
Damage
55,432
69,142
Taken
70,872
43,258
Mitigated
44,439
18,355
Healing
26,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CONOR1997LFC
Arachne
8,699
5,795
0
5,903
12,873
6,856
2,414
3,918
8,739
0
84,046
W
9,800
1,519
1,033
4,186
9,650
4,577
495
4,179
5,384
90,000
0
W
7,507
1,908
0
797
15,005
11,026
63
3,059
11,104
9,525
38,557
L
16,401
1,719
0
7,222
18,718
19,631
265
3,514
14,298
15,320
63,774
W
18,297
2,087
543
9,528
20,138
16,977
1,146
7,361
12,537
0
59,026
W
Charybdis
Sh0tK1Lz
Charybdis
11,129
5,062
0
4,981
13,206
5,003
1,258
5,560
7,503
0
71,613
L
Cernunnos
7,379
2,573
0
1,295
16,425
4,695
76
1,288
15,067
0
28,697
L
Bacchus
12,376
1,264
0
3,448
14,143
9,187
0
2,673
11,342
64,670
0
L
2,418
1,654
0
714
3,424
751
0
456
2,797
15,058
0
L
Aphrodite
racsodix
Aphrodite
5,762
1,349
2,695
2,981
16,432
8,994
27
2,431
13,822
28,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,830
Gold Earned
56,169
384
Minions Killed
578
0
Camps Cleared
0
1,524,552
Distance Traveled
1,920,457
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,176
609
148
7
0
408,217
3
W
Ra
11,569
578
153
8
0
406,885
2
W
Odin
10,558
528
105
5
0
375,302
0
L
Chaac
10,701
535
147
7
0
368,753
2
W
Mulan
11,601
580
68
3
0
397,327
1
W
Charybdis
10,265
513
104
5
0
332,726
3
L
Cernunnos
7,551
378
53
3
0
334,132
0
L
Bacchus
11,261
563
103
5
0
401,086
4
L
Sol
6,693
335
28
1
0
120,299
1
L
Aphrodite
7,624
381
53
3
0
300,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role