Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
AaronMetallica
Vamana
Level 160
God Stats
3W - 6L
1,640 SR
Queue Stats
150W - 99L
1,640 Elo+
Party 1
Sobek
Sobek
ElTioMoy
Sobek
Level 147
God Stats
2W - 3L
1,738 SR
Queue Stats
140W - 100L
1,632 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IvantonioPC
Morgan Le Fay
Level 158
God Stats
4W - 4L
1,646 SR
Queue Stats
133W - 81L
1,500 Elo+
Party 1
Rama
Rama
lKazuya
Rama
Level 160
God Stats
1W - 2L
1,609 SR
Queue Stats
46W - 33L
1,626 Elo+
Party 1
Team Averages
Level 156
1,627 SR
1,580 Elo+

VS

Team Averages
Level 123
1,555 SR
1,566 Elo+
Atlas
Atlas
Devilson667
Atlas
Level 160
God Stats
4W - 3L
1,364 SR
Queue Stats
451W - 458L
1,603 Elo+
Solo
Skadi
Skadi
Mixzology
Skadi
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 62L
1,560 Elo+
Party 2
Freya
Freya
R0GU3C2X
Freya
Level 111
God Stats
8W - 6L
1,586 SR
Queue Stats
316W - 309L
1,511 Elo+
Solo
Agni
Agni
Rampagv
Agni
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 103L
1,546 Elo+
Solo
Chaac
Chaac
Unikirt
Chaac
Level 156
God Stats
3W - 1L
1,826 SR
Queue Stats
133W - 124L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
5 / 3 / 11
10,618
817
13,794
14,757
5,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 4 / 7
8,896
684
10,130
16,946
13,400
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sobek
ElTioMoy
Sobek
16
1 / 3 / 13
9,456
727
7,700
17,643
19,358
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
IvantonioPC
Morgan Le Fay
15
4 / 5 / 11
9,683
745
15,328
17,024
6,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
lKazuya
Rama
18
5 / 7 / 5
10,388
799
9,873
13,773
5,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 13
10,974
844
11,199
16,230
19,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
Mixzology
Skadi
17
7 / 4 / 7
10,508
808
18,210
11,661
5,346
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
R0GU3C2X
Freya
17
4 / 3 / 10
10,216
786
11,295
10,269
4,911
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Agni
Rampagv
Agni
14
1 / 4 / 6
8,594
661
15,802
9,578
3,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Unikirt
Chaac
18
8 / 5 / 10
10,900
838
18,353
19,922
20,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
68
19
Kills
22
22
Deaths
19
47
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
5
3
11
3.5
L
4
4
7
1.88
W
2
3
13
2.83
L
Sobek
ElTioMoy
Sobek
1
3
13
2.5
L
Morgan Le Fay
IvantonioPC
Morgan Le Fay
4
5
11
1.9
W
Skadi
Mixzology
Skadi
7
4
7
2.63
W
Freya
R0GU3C2X
Freya
4
3
10
3
W
Agni
Rampagv
Agni
1
4
6
1
W
Chaac
Unikirt
Chaac
8
5
10
2.6
L
Rama
lKazuya
Rama
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,825
Damage
74,859
80,143
Taken
67,660
50,085
Mitigated
54,304
40,386
Healing
26,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
13,794
4,512
2,829
6,275
14,757
5,924
1,390
7,952
6,676
0
29,896
L
10,130
5,071
2,071
6,213
16,946
13,400
0
10,337
6,334
835
15,062
W
11,199
3,278
1,457
3,060
16,230
19,721
379
4,482
11,748
24,697
0
L
Sobek
ElTioMoy
Sobek
7,700
255
3,635
6,091
17,643
19,358
96
8,697
8,613
15,517
0
L
Morgan Le Fay
IvantonioPC
Morgan Le Fay
15,328
284
2,477
6,119
17,024
6,335
580
7,540
9,234
25,312
0
W
Skadi
Mixzology
Skadi
18,210
5,823
978
972
11,661
5,346
2,558
4,997
6,664
0
31,497
W
Freya
R0GU3C2X
Freya
11,295
3,769
3,233
3,893
10,269
4,911
582
3,410
6,859
26,176
0
W
Agni
Rampagv
Agni
15,802
595
1,443
2,887
9,578
3,636
591
4,032
5,546
24,323
0
W
Chaac
Unikirt
Chaac
18,353
1,306
1,180
7,008
19,922
20,690
302
6,942
12,980
5,602
27,310
L
Rama
lKazuya
Rama
9,873
7,909
2,175
2,501
13,773
5,068
1,342
5,817
7,787
0
25,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,041
Gold Earned
51,192
118
Minions Killed
145
0
Camps Cleared
0
1,213,970
Distance Traveled
1,237,047
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,618
817
38
3
0
236,673
1
L
Vamana
8,896
684
8
1
0
248,255
1
W
Atlas
10,974
844
21
2
0
256,765
0
L
Sobek
9,456
727
22
2
0
257,690
0
L
Morgan Le Fay
9,683
745
21
2
0
251,179
3
W
Skadi
10,508
808
32
2
0
239,417
0
W
Freya
10,216
786
45
3
0
232,556
0
W
Agni
8,594
661
25
2
0
241,992
0
W
Chaac
10,900
838
22
2
0
266,317
0
L
Rama
10,388
799
29
2
0
220,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role