Player Matchup

Artio
Artio
Ghetto Senju
Artio
Level 55
God Stats
5W - 7L
1,391 SR
Queue Stats
221W - 277L
1,427 Elo+
Party 1
Olorun
Olorun
Shadow beast894
Olorun
Level 84
God Stats
4W - 1L
1,811 SR
Queue Stats
346W - 340L
1,530 Elo+
Party 1
Bastet
Bastet
T8ter SPUD
Bastet
Level 123
God Stats
13W - 4L
1,661 SR
Queue Stats
246W - 248L
1,496 Elo+
Party 1
Team Averages
Level 87
1,621 SR
1,484 Elo+

VS

Team Averages
Level 86
1,446 SR
1,323 Elo+
Ra
Ra
Dravin420
Ra
Level 89
God Stats
25W - 31L
1,435 SR
Queue Stats
569W - 926L
1,301 Elo+
Solo
Skadi
Skadi
HoneyBunny160
Skadi
Level 83
God Stats
81W - 86L
1,492 SR
Queue Stats
83W - 90L
1,398 Elo+
Solo
Ymir
Ymir
SENSEI13NRV
Ymir
Level 85
God Stats
28W - 28L
1,411 SR
Queue Stats
113W - 206L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 15
8,398
763
4,231
14,402
15,695
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
4 / 1 / 11
8,212
747
8,428
6,141
2,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Bastet
T8ter SPUD
Bastet
14
15 / 0 / 5
10,112
919
19,842
9,547
3,838
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
6,354
578
4,834
10,761
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

11
2 / 6 / 0
7,430
675
7,141
10,967
2,371
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

10
1 / 7 / 2
6,937
631
4,170
14,699
9,622
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
21
Kills
3
3
Deaths
21
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
2
2
15
4.75
L
2
6
0
0.33
L
1
7
2
0.29
W
4
1
11
9.5
W
Bastet
T8ter SPUD
Bastet
15
0
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,501
Damage
16,145
30,090
Taken
36,427
22,355
Mitigated
13,995
8,778
Healing
4,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,834
493
436
979
10,761
2,002
146
2,602
8,159
23,015
0
W
4,231
217
1,126
2,483
14,402
15,695
78
4,704
9,698
14,845
0
L
7,141
1,365
171
1,463
10,967
2,371
22
4,210
6,757
0
19,817
L
4,170
547
164
956
14,699
9,622
0
5,409
9,290
10,218
0
W
8,428
2,558
314
2,074
6,141
2,822
1,979
2,324
3,817
28,394
2,849
W
Bastet
T8ter SPUD
Bastet
19,842
6,748
0
2,781
9,547
3,838
588
2,901
6,646
0
45,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,722
Gold Earned
20,721
127
Minions Killed
90
9
Camps Cleared
1
659,950
Distance Traveled
507,522
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,354
578
41
4
0
157,082
1
W
Artio
8,398
763
20
2
3
213,321
1
L
Skadi
7,430
675
37
3
1
181,645
0
L
Ymir
6,937
631
12
1
0
168,795
4
W
Olorun
8,212
747
53
5
3
202,630
1
W
Bastet
10,112
919
54
5
3
243,999
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role