Player Matchup

Vulcan
Vulcan
AoA Unrated
Vulcan
Level 141
God Stats
111W - 49L
1,736 SR
Queue Stats
578W - 342L
1,705 Elo+
Party 2
Bastet
Bastet
NV Scythe
Bastet
Level 122
God Stats
19W - 8L
1,701 SR
Queue Stats
491W - 300L
1,716 Elo+
Party 2
Xing Tian
Xing Tian
SemiMantis
Xing Tian
Level 29
God Stats
4W - 0L
1,805 SR
Queue Stats
93W - 21L
1,799 Elo+
Party 2
Team Averages
Level 97
1,747 SR
1,740 Elo+

VS

Team Averages
Level 110
1,463 SR
1,407 Elo+
Kukulkan
Kukulkan
Dylanjh97
Kukulkan
Level 126
God Stats
81W - 129L
1,404 SR
Queue Stats
155W - 248L
1,292 Elo+
Solo
Chaac
Chaac
sabo_dogma
Chaac
Level 117
God Stats
21W - 25L
1,489 SR
Queue Stats
349W - 394L
1,473 Elo+
Party 1
Sylvanus
Sylvanus
x_sweeTTee_x
Sylvanus
Level 87
God Stats
2W - 3L
1,496 SR
Queue Stats
207W - 215L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
8 / 3 / 7
12,049
709
22,971
12,638
5,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
NV Scythe
Bastet
16
9 / 1 / 8
12,253
721
23,716
12,861
5,485
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
SemiMantis
Xing Tian
14
1 / 2 / 16
10,781
634
7,289
15,945
22,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dylanjh97
Kukulkan
7
0 / 7 / 0
8,058
474
570
9,268
1,777
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
14
1 / 6 / 4
9,885
581
13,497
27,621
19,108
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
x_sweeTTee_x
Sylvanus
15
4 / 5 / 1
10,608
624
11,767
23,302
18,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
18
Kills
5
6
Deaths
18
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vulcan
8
3
7
3.83
L
Kukulkan
Dylanjh97
Kukulkan
0
7
0
0
W
Bastet
NV Scythe
Bastet
9
1
8
13
W
Xing Tian
SemiMantis
Xing Tian
1
2
16
4.5
L
Chaac
1
6
4
0.5
L
Sylvanus
x_sweeTTee_x
Sylvanus
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,976
Damage
25,834
41,444
Taken
60,191
33,458
Mitigated
39,417
8,632
Healing
12,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
22,971
5,450
177
2,538
12,638
5,671
735
4,501
7,770
66,150
0
L
Kukulkan
Dylanjh97
Kukulkan
570
0
0
0
9,268
1,777
0
4,767
4,281
6,864
0
W
Bastet
NV Scythe
Bastet
23,716
6,309
0
2,575
12,861
5,485
1,452
3,627
8,845
0
49,640
W
Xing Tian
SemiMantis
Xing Tian
7,289
622
1,001
2,341
15,945
22,302
688
4,098
10,508
17,867
0
L
Chaac
13,497
645
0
5,885
27,621
19,108
0
13,084
13,937
97
41,595
L
Sylvanus
x_sweeTTee_x
Sylvanus
11,767
1,453
1,634
4,954
23,302
18,532
0
11,409
11,529
34,501
4,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,083
Gold Earned
28,551
172
Minions Killed
141
11
Camps Cleared
2
894,257
Distance Traveled
638,682
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,049
709
112
7
5
315,323
1
L
Kukulkan
8,058
474
20
1
0
93,276
0
W
Bastet
12,253
721
43
3
6
316,477
2
W
Xing Tian
10,781
634
17
1
0
262,457
2
L
Chaac
9,885
581
52
3
0
284,110
4
L
Sylvanus
10,608
624
69
4
2
261,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role