Player Matchup

Izanami
Izanami
BOSSPonyLion19
Izanami
Level 17
God Stats
6W - 8L
1,377 SR
Queue Stats
18W - 22L
1,321 Elo+
Party 1
Scylla
Scylla
P0PC0RN27
Scylla
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 13L
1,196 Elo+
Party 1
Artio
Artio
TrophocSquire20
Artio
Level 101
God Stats
1W - 3L
1,325 SR
Queue Stats
117W - 131L
1,344 Elo+
Party 1
Team Averages
Level 42
1,401 SR
1,287 Elo+

VS

Team Averages
Level 74
1,524 SR
1,336 Elo+
Tsukuyomi
Tsukuyomi
Promaster02
Tsukuyomi
Level 149
God Stats
1W - 1L
1,625 SR
Queue Stats
130W - 137L
1,594 Elo+
Solo
Cthulhu
Cthulhu
QcHs Skunk
Cthulhu
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,170 Elo+
Party 2
Anubis
Anubis
Skynavy12
Anubis
Level 67
God Stats
3W - 1L
1,447 SR
Queue Stats
5W - 9L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 12 / 4
11,395
814
15,893
19,462
6,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
P0PC0RN27
Scylla
13
1 / 10 / 6
9,165
655
4,892
11,014
3,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
3 / 12 / 5
10,614
758
8,906
23,853
18,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Promaster02
Tsukuyomi
16
14 / 4 / 15
12,095
864
24,373
13,552
4,777
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
QcHs Skunk
Cthulhu
12
2 / 5 / 14
9,507
679
4,730
15,876
4,851
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anubis
Skynavy12
Anubis
16
18 / 4 / 12
12,531
895
18,138
13,770
6,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
75
12
Kills
34
34
Deaths
13
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
8
12
4
0.83
L
Scylla
P0PC0RN27
Scylla
1
10
6
0.4
W
Tsukuyomi
Promaster02
Tsukuyomi
14
4
15
5.38
W
Cthulhu
QcHs Skunk
Cthulhu
2
5
14
1.8
W
Anubis
Skynavy12
Anubis
18
4
12
6
L
3
12
5
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,691
Damage
47,241
54,329
Taken
43,198
28,164
Mitigated
15,721
9,790
Healing
9,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,893
13,229
298
3,558
19,462
6,267
0
9,246
10,216
0
28,052
L
Scylla
P0PC0RN27
Scylla
4,892
1,949
0
196
11,014
3,073
0
4,522
6,492
17,753
0
W
Tsukuyomi
Promaster02
Tsukuyomi
24,373
10,644
0
4,398
13,552
4,777
1,219
4,360
8,756
0
59,013
W
Cthulhu
QcHs Skunk
Cthulhu
4,730
820
81
520
15,876
4,851
30
3,948
11,504
9,801
0
W
Anubis
Skynavy12
Anubis
18,138
762
188
4,436
13,770
6,093
1,306
4,707
8,446
39,526
0
L
8,906
1,407
1,117
4,621
23,853
18,824
0
9,519
14,334
24,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,174
Gold Earned
34,133
76
Minions Killed
135
2
Camps Cleared
7
533,029
Distance Traveled
687,606
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,395
814
24
2
0
162,928
0
L
Scylla
9,165
655
30
2
0
172,413
1
W
Tsukuyomi
12,095
864
68
5
5
238,338
4
W
Cthulhu
9,507
679
16
1
0
247,053
0
W
Anubis
12,531
895
51
4
2
202,215
2
L
Artio
10,614
758
22
2
2
197,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role