Player Matchup

Mercury
Mercury
DawnStrikeAngel5
Mercury
Level 122
God Stats
6W - 6L
1,584 SR
Queue Stats
8W - 12L
1,378 Elo+
Party 3
Janus
Janus
Magic98
Janus
Level 108
God Stats
3W - 4L
1,328 SR
Queue Stats
68W - 64L
1,365 Elo+
Party 2
Anhur
Anhur
Mbosskdawg119182
Anhur
Level 120
God Stats
0W - 1L
1,471 SR
Queue Stats
78W - 86L
1,378 Elo+
Party 3
Hercules
Hercules
SHD75EN314
Hercules
Level 125
God Stats
0W - 1L
1,498 SR
Queue Stats
60W - 66L
1,340 Elo+
Party 2
Zeus
Zeus
beepbopgleepglop
Zeus
Level 129
God Stats
1W - 2L
1,607 SR
Queue Stats
54W - 74L
1,397 Elo+
Party 3
Team Averages
Level 121
1,498 SR
1,372 Elo+

VS

Team Averages
Level 114
1,632 SR
1,380 Elo+
Cernunnos
Cernunnos
FMLitsFIre
Cernunnos
Level 118
God Stats
3W - 1L
1,455 SR
Queue Stats
5W - 6L
1,361 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MadeInFLORIDA
Kumbhakarna
Level 112
God Stats
5W - 3L
1,583 SR
Queue Stats
25W - 23L
1,446 Elo+
Party 1
Medusa
Medusa
Malenko FTW
Medusa
Level 103
God Stats
5W - 1L
1,807 SR
Queue Stats
157W - 145L
1,368 Elo+
Solo
Anubis
Anubis
Zillack
Anubis
Level 109
God Stats
1W - 0L
1,786 SR
Queue Stats
4W - 4L
1,361 Elo+
Party 1
Ymir
Ymir
xDoWorkSon
Ymir
Level 126
God Stats
2W - 1L
1,529 SR
Queue Stats
4W - 4L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 7
10,380
741
9,373
8,598
2,477
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Magic98
Janus
16
2 / 5 / 12
10,088
721
8,540
9,815
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 4 / 4
10,348
739
4,571
8,913
1,920
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
SHD75EN314
Hercules
15
3 / 6 / 5
9,913
708
5,481
17,471
10,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
5 / 4 / 8
10,861
776
17,250
12,095
2,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FMLitsFIre
Cernunnos
18
7 / 3 / 2
11,873
848
13,459
11,595
4,894
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
MadeInFLORIDA
Kumbhakarna
16
1 / 4 / 8
10,469
748
5,681
17,226
15,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
17
5 / 6 / 8
11,231
802
13,115
10,446
4,792
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Zillack
Anubis
18
3 / 2 / 9
11,016
787
9,670
8,908
4,733
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 2 / 7
10,638
760
7,169
13,459
13,064
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
53
17
Kills
19
20
Deaths
17
36
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
1
7
6.5
W
Cernunnos
FMLitsFIre
Cernunnos
7
3
2
2.67
W
Kumbhakarna
MadeInFLORIDA
Kumbhakarna
1
4
8
1.25
L
Janus
Magic98
Janus
2
5
12
1.6
W
Medusa
5
6
8
1.5
L
4
4
4
1.5
L
Hercules
SHD75EN314
Hercules
3
6
5
0.92
W
Anubis
Zillack
Anubis
3
2
9
3.75
L
5
4
8
2.25
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,215
Damage
49,094
56,892
Taken
61,634
20,352
Mitigated
43,063
7,292
Healing
12,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,373
4,142
0
628
8,598
2,477
42
2,630
5,968
0
33,133
W
Cernunnos
FMLitsFIre
Cernunnos
13,459
6,475
275
3,935
11,595
4,894
3,626
3,544
7,763
0
48,993
W
Kumbhakarna
MadeInFLORIDA
Kumbhakarna
5,681
863
0
1,690
17,226
15,580
99
5,397
11,303
16,649
0
L
Janus
Magic98
Janus
8,540
453
164
667
9,815
2,185
350
4,160
5,655
28,519
0
W
Medusa
13,115
5,418
0
256
10,446
4,792
1,710
4,936
5,149
0
31,112
L
4,571
2,332
0
745
8,913
1,920
0
2,888
6,025
0
25,847
L
Hercules
SHD75EN314
Hercules
5,481
1,237
0
2,915
17,471
10,824
359
7,710
9,761
3,998
15,264
W
Anubis
Zillack
Anubis
9,670
229
0
2,820
8,908
4,733
299
5,818
2,767
43,474
0
L
17,250
1,206
0
2,173
12,095
2,946
540
5,213
6,882
40,840
0
W
7,169
541
823
2,461
13,459
13,064
1
6,082
6,904
21,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,590
Gold Earned
55,227
293
Minions Killed
270
5
Camps Cleared
8
1,222,999
Distance Traveled
1,298,601
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,380
741
66
5
1
283,209
0
W
Cernunnos
11,873
848
71
5
3
242,922
0
W
Kumbhakarna
10,469
748
36
3
0
289,525
0
L
Janus
10,088
721
54
4
0
255,468
5
W
Medusa
11,231
802
44
3
3
244,860
0
L
Anhur
10,348
739
65
5
1
222,467
0
L
Hercules
9,913
708
43
3
3
230,853
3
W
Anubis
11,016
787
85
6
2
262,868
5
L
Zeus
10,861
776
65
5
0
231,002
0
W
Ymir
10,638
760
34
2
0
258,426
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role