Player Matchup

Loki
Loki
Dartidecai
Loki
Level 77
God Stats
16W - 12L
1,587 SR
Queue Stats
366W - 348L
1,544 Elo+
Party 1
Anubis
Anubis
Diablo3648
Anubis
Level 41
God Stats
27W - 33L
1,526 SR
Queue Stats
102W - 94L
1,491 Elo+
Party 1
Charybdis
Charybdis
MacNnChz
Charybdis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 124L
1,539 Elo+
Party 2
Bacchus
Bacchus
SoldNebula
Bacchus
Level 124
God Stats
6W - 8L
1,493 SR
Queue Stats
357W - 311L
1,558 Elo+
Party 1
Sobek
Sobek
Starburstt
Sobek
Level 42
God Stats
0W - 4L
1,500 SR
Queue Stats
144W - 129L
1,559 Elo+
Party 2
Team Averages
Level 65
1,521 SR
1,538 Elo+

VS

Team Averages
Level 77
1,519 SR
1,568 Elo+
Ra
Ra
DaRealBolBol
Ra
Level 106
God Stats
7W - 3L
1,614 SR
Queue Stats
137W - 129L
1,520 Elo+
Party 3
Sylvanus
Sylvanus
GHOSTofLIGHTNIN
Sylvanus
Level 95
God Stats
1W - 2L
1,611 SR
Queue Stats
96W - 108L
1,515 Elo+
Party 3
Thor
Thor
Just1nCri7
Thor
Level 117
God Stats
8W - 7L
1,613 SR
Queue Stats
133W - 129L
1,527 Elo+
Party 3
Arachne
Arachne
StarOfTheMoon1
Arachne
Level 42
God Stats
1W - 0L
1,323 SR
Queue Stats
2W - 1L
1,742 Elo+
Solo
Hou Yi
Hou Yi
imSynner
Hou Yi
Level 24
God Stats
3W - 4L
1,431 SR
Queue Stats
13W - 12L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
6,513
592
7,025
7,497
2,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Diablo3648
Anubis
9
0 / 2 / 1
5,507
501
2,069
5,250
2,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
MacNnChz
Charybdis
9
1 / 2 / 0
5,188
472
2,494
4,669
1,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
SoldNebula
Bacchus
10
1 / 5 / 1
6,197
563
2,918
8,289
4,630
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
8
0 / 5 / 0
5,032
457
902
8,468
3,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 0
6,480
589
2,851
3,590
931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
10
0 / 1 / 8
5,988
544
4,458
8,023
3,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
6 / 2 / 1
7,761
706
7,883
7,867
3,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 0 / 4
6,411
583
3,996
8,954
2,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hou Yi
imSynner
Hou Yi
10
5 / 0 / 2
6,215
565
3,973
3,969
1,104
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
17
17
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
2
0
2
L
3
3
1
1.17
L
Anubis
Diablo3648
Anubis
0
2
1
0.25
W
Sylvanus
0
1
8
4
W
6
2
1
3.25
L
Charybdis
MacNnChz
Charybdis
1
2
0
0.5
L
Bacchus
SoldNebula
Bacchus
1
5
1
0.3
W
2
0
4
4
L
Sobek
0
5
0
0
W
Hou Yi
imSynner
Hou Yi
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,408
Damage
23,161
34,173
Taken
32,403
13,893
Mitigated
12,090
10,206
Healing
13,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,851
275
448
1,502
3,590
931
701
479
3,111
33,402
0
L
7,025
2,141
0
3,402
7,497
2,231
0
387
6,855
0
34,236
L
Anubis
Diablo3648
Anubis
2,069
37
90
2,467
5,250
2,316
0
1,481
3,597
30,580
0
W
Sylvanus
4,458
1,582
887
3,860
8,023
3,809
115
675
7,348
24,373
8,847
W
7,883
1,914
0
2,742
7,867
3,347
0
2,666
5,201
0
39,509
L
Charybdis
MacNnChz
Charybdis
2,494
1,244
0
1,535
4,669
1,052
800
1,645
2,984
0
27,412
L
Bacchus
SoldNebula
Bacchus
2,918
521
0
1,530
8,289
4,630
0
0
7,860
22,385
0
W
3,996
2,103
0
3,263
8,954
2,899
0
2,003
6,951
0
38,870
L
Sobek
902
34
0
1,182
8,468
3,664
0
2,844
5,584
8,874
0
W
Hou Yi
imSynner
Hou Yi
3,973
1,360
0
1,052
3,969
1,104
352
66
3,903
0
29,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,437
Gold Earned
32,855
260
Minions Killed
340
0
Camps Cleared
0
1,056,922
Distance Traveled
1,081,371
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,480
589
61
6
0
232,076
5
L
Loki
6,513
592
86
8
0
262,048
2
L
Anubis
5,507
501
59
5
0
183,912
4
W
Sylvanus
5,988
544
62
6
0
190,052
5
W
Thor
7,761
706
89
8
0
209,875
4
L
Charybdis
5,188
472
61
6
0
196,836
4
L
Bacchus
6,197
563
37
3
0
217,665
4
W
Arachne
6,411
583
72
7
0
230,779
5
L
Sobek
5,032
457
17
2
0
196,461
0
W
Hou Yi
6,215
565
56
5
0
218,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role