Player Matchup

Raijin
Raijin
BLUE_10_01
Raijin
Level 78
God Stats
4W - 5L
1,499 SR
Queue Stats
273W - 279L
1,374 Elo+
Solo
Hun Batz
Hun Batz
LordMegatron888
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 106L
1,272 Elo+
Solo
Serqet
Serqet
daddog2112
Serqet
Level 108
God Stats
2W - 6L
1,275 SR
Queue Stats
268W - 321L
1,303 Elo+
Solo
Erlang Shen
Erlang Shen
jhicks-jhicks
Erlang Shen
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 94L
1,197 Elo+
Solo
Yemoja
Yemoja
smashdaddie1
Yemoja
Level 147
God Stats
1W - 2L
1,299 SR
Queue Stats
335W - 353L
1,360 Elo+
Solo
Team Averages
Level 77
1,414 SR
1,301 Elo+

VS

Team Averages
Level 80
1,280 SR
1,317 Elo+
Atlas
Atlas
Bayou Blaster44
Atlas
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 183L
1,396 Elo+
Solo
Ullr
Ullr
ComicSans8b
Ullr
Level 26
God Stats
1W - 0L
923 SR
Queue Stats
13W - 36L
1,154 Elo+
Solo
Aphrodite
Aphrodite
ITz Mizzie Ts
Aphrodite
Level 79
God Stats
1W - 0L
1,324 SR
Queue Stats
58W - 62L
1,382 Elo+
Solo
Merlin
Merlin
candy van man
Merlin
Level 64
God Stats
1W - 3L
1,094 SR
Queue Stats
131W - 137L
1,349 Elo+
Solo
Raijin
Raijin
wacth335
Raijin
Level 106
God Stats
3W - 2L
1,562 SR
Queue Stats
104W - 109L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BLUE_10_01
Raijin
20
10 / 6 / 7
13,311
783
30,890
18,833
6,708
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
18
3 / 6 / 9
11,982
705
12,735
21,347
7,829
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
daddog2112
Serqet
13
3 / 7 / 2
9,322
548
4,170
14,042
4,505
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
jhicks-jhicks
Erlang Shen
19
2 / 5 / 10
11,193
658
10,046
27,036
29,200
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
17
1 / 3 / 7
9,693
570
6,220
16,768
6,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 20
11,166
657
13,429
26,183
31,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
1 / 6 / 7
10,969
645
6,489
14,254
7,356
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
ITz Mizzie Ts
Aphrodite
19
2 / 1 / 12
11,634
684
7,179
15,977
8,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
10 / 4 / 9
13,541
797
27,468
13,856
6,489
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Raijin
wacth335
Raijin
20
14 / 4 / 12
13,784
811
28,021
14,018
6,476
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
87
19
Kills
27
27
Deaths
20
35
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Raijin
BLUE_10_01
Raijin
10
6
7
2.25
W
0
5
20
2
W
1
6
7
0.75
W
Aphrodite
ITz Mizzie Ts
Aphrodite
2
1
12
8
L
Hun Batz
3
6
9
1.25
W
10
4
9
3.63
L
Serqet
daddog2112
Serqet
3
7
2
0.57
L
Erlang Shen
jhicks-jhicks
Erlang Shen
2
5
10
1.4
L
Yemoja
1
3
7
1.5
W
Raijin
wacth335
Raijin
14
4
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,061
Damage
82,586
98,026
Taken
84,288
54,465
Mitigated
60,773
40,477
Healing
36,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
BLUE_10_01
Raijin
30,890
4,721
347
2,086
18,833
6,708
1,340
15,489
3,344
59,740
0
W
13,429
5,230
1,431
5,953
26,183
31,648
305
11,763
13,220
28,796
0
W
6,489
3,423
0
555
14,254
7,356
824
3,997
10,125
0
13,050
W
Aphrodite
ITz Mizzie Ts
Aphrodite
7,179
1,337
10,694
9,032
15,977
8,804
561
8,126
7,851
25,947
0
L
Hun Batz
12,735
321
2,848
3,661
21,347
7,829
263
16,001
5,346
0
28,440
W
27,468
3,304
1,692
2,307
13,856
6,489
2,109
6,767
7,089
56,220
0
L
Serqet
daddog2112
Serqet
4,170
754
1,297
842
14,042
4,505
0
11,897
2,145
0
7,986
L
Erlang Shen
jhicks-jhicks
Erlang Shen
10,046
3,059
681
5,476
27,036
29,200
100
17,655
9,381
0
23,518
L
Yemoja
6,220
1,844
17,429
5,810
16,768
6,223
763
15,055
1,713
14,900
0
W
Raijin
wacth335
Raijin
28,021
3,151
1,653
3,352
14,018
6,476
876
6,457
7,561
48,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,501
Gold Earned
61,094
149
Minions Killed
182
0
Camps Cleared
0
1,418,970
Distance Traveled
1,447,045
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
13,311
783
67
4
0
266,652
0
W
Atlas
11,166
657
19
1
0
295,357
1
W
Ullr
10,969
645
12
1
0
277,644
0
W
Aphrodite
11,634
684
50
3
0
354,176
0
L
Hun Batz
11,982
705
26
2
0
304,862
1
W
Merlin
13,541
797
64
4
0
251,411
0
L
Serqet
9,322
548
13
1
0
254,651
0
L
Erlang Shen
11,193
658
26
2
0
310,407
3
L
Yemoja
9,693
570
17
1
0
282,398
1
W
Raijin
13,784
811
37
2
0
268,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role