Player Matchup

Baba Yaga
Baba Yaga
Ragnar753
Baba Yaga
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 79L
1,373 Elo+
Solo
Jormungandr
Jormungandr
TeeWhy11
Jormungandr
Level 68
God Stats
0W - 2L
1,362 SR
Queue Stats
138W - 136L
1,492 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ToXiKCiTy-
Morgan Le Fay
Level 108
God Stats
1W - 4L
1,410 SR
Queue Stats
216W - 236L
1,395 Elo+
Party 1
Sol
Sol
WSB GOD6008
Sol
Level 49
God Stats
2W - 1L
1,514 SR
Queue Stats
135W - 165L
1,362 Elo+
Solo
Neith
Neith
crazi666pz
Neith
Level 128
God Stats
7W - 10L
1,430 SR
Queue Stats
602W - 638L
1,417 Elo+
Solo
Team Averages
Level 76
1,443 SR
1,408 Elo+

VS

Team Averages
Level 101
1,535 SR
1,353 Elo+
Kukulkan
Kukulkan
Brockasaurus38
Kukulkan
Level 116
God Stats
8W - 7L
1,584 SR
Queue Stats
279W - 302L
1,349 Elo+
Party 2
Mercury
Mercury
Rock5tar84
Mercury
Level 145
God Stats
3W - 0L
1,793 SR
Queue Stats
312W - 360L
1,432 Elo+
Solo
Baba Yaga
Baba Yaga
Roondawgg93
Baba Yaga
Level 126
God Stats
10W - 6L
1,578 SR
Queue Stats
228W - 242L
1,361 Elo+
Party 2
Ares
Ares
Saquin
Ares
Level 65
God Stats
1W - 2L
1,221 SR
Queue Stats
119W - 117L
1,405 Elo+
Solo
Achilles
Achilles
sebbe_hol420
Achilles
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Ragnar753
Baba Yaga
19
3 / 6 / 10
12,229
611
17,930
24,926
12,291
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
TeeWhy11
Jormungandr
20
7 / 6 / 11
15,306
765
20,258
30,204
37,656
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
ToXiKCiTy-
Morgan Le Fay
20
7 / 8 / 9
13,379
669
20,886
20,994
10,544
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 8 / 9
13,029
651
19,063
23,544
10,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
20
3 / 6 / 10
13,200
660
19,885
16,612
7,942
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
9 / 7 / 18
15,502
775
24,362
18,399
8,835
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Rock5tar84
Mercury
20
8 / 7 / 12
14,081
704
18,665
18,837
8,974
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Roondawgg93
Baba Yaga
20
6 / 4 / 19
14,225
711
31,399
16,672
8,974
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
Saquin
Ares
20
4 / 5 / 16
13,988
699
15,599
37,669
49,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Achilles
sebbe_hol420
Achilles
20
7 / 1 / 17
13,949
697
11,912
19,670
27,466
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
116
24
Kills
34
34
Deaths
24
49
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
9
7
18
2.57
L
Baba Yaga
Ragnar753
Baba Yaga
3
6
10
1.33
W
Mercury
Rock5tar84
Mercury
8
7
12
2
W
Baba Yaga
Roondawgg93
Baba Yaga
6
4
19
3.88
W
Ares
Saquin
Ares
4
5
16
2.4
L
Jormungandr
TeeWhy11
Jormungandr
7
6
11
2.08
L
Morgan Le Fay
ToXiKCiTy-
Morgan Le Fay
7
8
9
1.44
L
4
8
9
1.06
L
Neith
3
6
10
1.33
W
Achilles
sebbe_hol420
Achilles
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,022
Damage
101,937
116,280
Taken
111,247
79,214
Mitigated
104,245
46,970
Healing
46,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
24,362
904
1,463
3,595
18,399
8,835
2,498
15,976
2,423
62,818
0
L
Baba Yaga
Ragnar753
Baba Yaga
17,930
1,083
1,659
10,053
24,926
12,291
62
18,010
6,916
35,427
0
W
Mercury
Rock5tar84
Mercury
18,665
5,073
2,985
2,520
18,837
8,974
151
13,157
5,680
0
37,656
W
Baba Yaga
Roondawgg93
Baba Yaga
31,399
712
3,895
6,145
16,672
8,974
1,286
11,587
5,085
62,258
0
W
Ares
Saquin
Ares
15,599
215
2,474
13,008
37,669
49,996
372
20,457
17,212
22,706
0
L
Jormungandr
TeeWhy11
Jormungandr
20,258
4,440
3,628
9,015
30,204
37,656
463
14,849
15,345
43,580
0
L
Morgan Le Fay
ToXiKCiTy-
Morgan Le Fay
20,886
1,100
1,929
3,774
20,994
10,544
34
13,185
7,809
34,349
0
L
19,063
5,891
3,492
7,959
23,544
10,781
3,002
16,817
6,727
41,393
0
L
Neith
19,885
8,176
631
4,830
16,612
7,942
812
10,788
5,824
0
41,715
W
Achilles
sebbe_hol420
Achilles
11,912
861
3,878
6,124
19,670
27,466
725
16,960
2,710
8,509
17,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,143
Gold Earned
71,745
193
Minions Killed
218
0
Camps Cleared
0
1,685,365
Distance Traveled
1,955,029
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,502
775
94
5
0
346,168
2
L
Baba Yaga
12,229
611
34
2
0
349,746
0
W
Mercury
14,081
704
41
2
0
403,947
0
W
Baba Yaga
14,225
711
48
2
0
411,165
1
W
Ares
13,988
699
12
1
0
367,305
0
L
Jormungandr
15,306
765
38
2
0
322,809
0
L
Morgan Le Fay
13,379
669
20
1
0
316,607
0
L
Sol
13,029
651
46
2
0
350,928
0
L
Neith
13,200
660
55
3
0
345,275
0
W
Achilles
13,949
697
23
1
0
426,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role