Player Matchup

Chang'e
Chang'e
Mr_S221
Chang'e
Level 128
God Stats
0W - 2L
1,568 SR
Queue Stats
27W - 29L
1,468 Elo+
Party 3
Danzaburou
Danzaburou
Mrs_T221
Danzaburou
Level 67
God Stats
0W - 1L
1,469 SR
Queue Stats
1W - 10L
1,184 Elo+
Party 3
Ne Zha
Ne Zha
Smokin_Loud42
Ne Zha
Level 127
God Stats
3W - 2L
1,369 SR
Queue Stats
55W - 56L
1,405 Elo+
Party 2
Geb
Geb
Tokyo Ghouly
Geb
Level 105
God Stats
3W - 3L
1,410 SR
Queue Stats
265W - 263L
1,378 Elo+
Solo
Fenrir
Fenrir
Whomoney3
Fenrir
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 66L
1,408 Elo+
Party 2
Team Averages
Level 89
1,463 SR
1,368 Elo+

VS

Team Averages
Level 132
1,515 SR
1,490 Elo+
Hou Yi
Hou Yi
Akelds
Hou Yi
Level 138
God Stats
2W - 4L
1,502 SR
Queue Stats
91W - 83L
1,560 Elo+
Party 1
Horus
Horus
GuineaBallz420
Horus
Level 147
God Stats
3W - 4L
1,500 SR
Queue Stats
131W - 134L
1,506 Elo+
Party 1
Thoth
Thoth
GuineaBee420
Thoth
Level 159
God Stats
8W - 2L
1,575 SR
Queue Stats
159W - 158L
1,525 Elo+
Party 1
Nemesis
Nemesis
RxRose
Nemesis
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,479 Elo+
Solo
Tyr
Tyr
kattehgreat618
Tyr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 259L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Mr_S221
Chang'e
17
0 / 3 / 6
9,185
612
8,617
13,591
7,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Mrs_T221
Danzaburou
16
2 / 4 / 4
9,249
617
5,941
12,539
3,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
4 / 4 / 3
9,276
618
11,886
16,174
6,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
1 / 4 / 6
9,053
604
7,960
26,099
24,560
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Whomoney3
Fenrir
13
1 / 8 / 5
8,253
550
3,066
13,888
4,655
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Akelds
Hou Yi
20
5 / 1 / 15
11,436
762
17,256
7,888
4,337
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 2 / 13
9,870
658
8,258
12,944
13,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
11 / 1 / 11
13,318
888
37,305
8,653
4,525
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nemesis
RxRose
Nemesis
16
3 / 3 / 18
10,329
689
9,521
10,480
9,196
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
1 / 2 / 14
9,852
657
3,608
11,443
15,952
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
94
8
Kills
23
23
Deaths
9
24
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Akelds
Hou Yi
5
1
15
12.5
W
3
2
13
4.75
W
11
1
11
16.5
L
Chang'e
Mr_S221
Chang'e
0
3
6
1
L
Danzaburou
Mrs_T221
Danzaburou
2
4
4
1
W
Nemesis
RxRose
Nemesis
3
3
18
4
L
4
4
3
1.38
L
1
4
6
1
L
Fenrir
Whomoney3
Fenrir
1
8
5
0.44
W
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,470
Damage
75,948
82,291
Taken
51,408
47,776
Mitigated
47,246
32,729
Healing
25,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Akelds
Hou Yi
17,256
6,518
527
375
7,888
4,337
2,050
3,686
4,202
0
38,918
W
8,258
3,595
8,199
5,657
12,944
13,236
558
2,566
10,378
315
11,220
W
37,305
580
2,768
1,124
8,653
4,525
1,326
2,805
5,848
75,861
0
L
Chang'e
Mr_S221
Chang'e
8,617
738
8,868
5,407
13,591
7,950
0
8,211
5,301
29,932
0
L
Danzaburou
Mrs_T221
Danzaburou
5,941
760
1,411
1,608
12,539
3,945
0
7,661
4,753
0
21,922
W
Nemesis
RxRose
Nemesis
9,521
844
554
828
10,480
9,196
444
3,428
7,052
5,175
14,767
L
11,886
2,257
2,111
3,777
16,174
6,666
0
6,539
9,423
0
22,316
L
7,960
563
1,430
7,172
26,099
24,560
0
10,523
15,261
20,316
0
L
Fenrir
Whomoney3
Fenrir
3,066
873
326
619
13,888
4,655
0
6,262
7,418
0
5,698
W
3,608
103
1,350
4,377
11,443
15,952
290
4,092
7,351
0
7,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,016
Gold Earned
54,805
139
Minions Killed
156
0
Camps Cleared
0
1,298,640
Distance Traveled
1,495,519
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,436
762
44
3
0
283,291
4
W
Horus
9,870
658
4
0
0
341,118
1
W
Thoth
13,318
888
86
6
0
300,471
0
L
Chang'e
9,185
612
40
3
0
259,719
2
L
Danzaburou
9,249
617
55
4
0
243,057
0
W
Nemesis
10,329
689
9
1
0
306,758
1
L
Ne Zha
9,276
618
17
1
0
267,002
0
L
Geb
9,053
604
18
1
0
254,328
0
L
Fenrir
8,253
550
9
1
0
274,534
1
W
Tyr
9,852
657
13
1
0
263,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role