Player Matchup

Morgan Le Fay
Morgan Le Fay
AP0STL3
Morgan Le Fay
Level 88
God Stats
5W - 4L
1,647 SR
Queue Stats
187W - 190L
1,540 Elo+
Party 1
Sylvanus
Sylvanus
Damige
Sylvanus
Level 47
God Stats
0W - 3L
1,223 SR
Queue Stats
41W - 46L
1,548 Elo+
Solo
Skadi
Skadi
bryangomez36
Skadi
Level 46
God Stats
10W - 2L
1,861 SR
Queue Stats
94W - 80L
1,567 Elo+
Solo
Chaac
Chaac
domim
Chaac
Level 110
God Stats
5W - 6L
1,619 SR
Queue Stats
573W - 552L
1,568 Elo+
Party 1
Mercury
Mercury
hsartdennac
Mercury
Level 68
God Stats
4W - 9L
1,378 SR
Queue Stats
225W - 222L
1,531 Elo+
Solo
Team Averages
Level 72
1,546 SR
1,551 Elo+

VS

Team Averages
Level 66
1,602 SR
1,573 Elo+
Ymir
Ymir
BrödPåPinne
Ymir
Level 34
God Stats
3W - 2L
1,313 SR
Queue Stats
25W - 9L
1,707 Elo+
Solo
Arachne
Arachne
CoralQuill96955
Arachne
Level 122
God Stats
13W - 11L
1,521 SR
Queue Stats
1,225W - 1,187L
1,602 Elo+
Party 2
Xbalanque
Xbalanque
Mkroll1
Xbalanque
Level 34
God Stats
9W - 12L
1,467 SR
Queue Stats
140W - 124L
1,443 Elo+
Party 3
Zhong Kui
Zhong Kui
Monkeyoli75
Zhong Kui
Level 94
God Stats
10W - 1L
1,848 SR
Queue Stats
218W - 204L
1,509 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SlickPup2752483
Ah Muzen Cab
Level 47
God Stats
6W - 1L
1,863 SR
Queue Stats
203W - 162L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AP0STL3
Morgan Le Fay
15
4 / 5 / 1
9,411
495
9,883
12,187
4,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Damige
Sylvanus
14
4 / 2 / 7
9,483
499
11,007
21,143
24,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 1 / 7
10,591
557
15,459
11,364
4,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
domim
Chaac
16
1 / 5 / 1
10,290
542
12,523
21,473
15,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
hsartdennac
Mercury
16
2 / 4 / 2
9,740
513
4,726
13,051
4,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 6
8,565
451
7,459
20,460
20,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
7 / 1 / 3
10,138
534
11,617
13,952
10,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
Mkroll1
Xbalanque
17
4 / 2 / 4
9,843
518
13,702
12,637
4,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Monkeyoli75
Zhong Kui
15
1 / 4 / 3
8,937
470
12,379
16,276
10,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
SlickPup2752483
Ah Muzen Cab
17
2 / 1 / 6
10,444
550
12,637
16,198
14,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
39
15
Kills
17
17
Deaths
15
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AP0STL3
Morgan Le Fay
4
5
1
0.9
W
3
7
6
0.86
W
7
1
3
8.5
L
Sylvanus
Damige
Sylvanus
4
2
7
3.75
W
Xbalanque
Mkroll1
Xbalanque
4
2
4
3
W
Zhong Kui
Monkeyoli75
Zhong Kui
1
4
3
0.63
W
Ah Muzen Cab
SlickPup2752483
Ah Muzen Cab
2
1
6
5
L
4
1
7
7.5
L
Chaac
domim
Chaac
1
5
1
0.3
L
Mercury
hsartdennac
Mercury
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,598
Damage
57,794
79,218
Taken
79,523
54,542
Mitigated
59,462
26,979
Healing
29,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AP0STL3
Morgan Le Fay
9,883
473
0
1,382
12,187
4,951
0
6,774
5,413
63,953
0
W
7,459
1,964
0
3,539
20,460
20,097
0
7,491
12,709
29,384
0
W
11,617
7,334
0
7,344
13,952
10,011
38
3,460
10,160
0
65,131
L
Sylvanus
Damige
Sylvanus
11,007
3,220
2,651
5,348
21,143
24,760
68
7,845
13,298
36,575
11,555
W
Xbalanque
Mkroll1
Xbalanque
13,702
8,156
0
3,337
12,637
4,371
1,382
1,931
10,626
0
69,777
W
Zhong Kui
Monkeyoli75
Zhong Kui
12,379
1,208
0
7,296
16,276
10,919
0
5,377
10,582
72,773
0
W
Ah Muzen Cab
SlickPup2752483
Ah Muzen Cab
12,637
6,221
0
7,638
16,198
14,064
577
1,001
14,422
0
76,949
L
15,459
7,166
0
4,162
11,364
4,387
708
2,388
8,976
0
82,866
L
Chaac
domim
Chaac
12,523
2,127
0
7,724
21,473
15,827
0
864
20,609
0
72,060
L
Mercury
hsartdennac
Mercury
4,726
1,520
0
5,712
13,051
4,617
0
2,031
11,020
0
70,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,515
Gold Earned
47,927
603
Minions Killed
539
0
Camps Cleared
0
1,877,576
Distance Traveled
1,918,668
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,411
495
132
7
0
343,592
5
W
Ymir
8,565
451
31
2
0
334,417
6
W
Arachne
10,138
534
103
5
0
449,816
12
L
Sylvanus
9,483
499
61
3
0
348,363
3
W
Xbalanque
9,843
518
118
6
0
385,802
1
W
Zhong Kui
8,937
470
131
7
0
364,523
3
W
Ah Muzen Cab
10,444
550
156
8
0
384,110
1
L
Skadi
10,591
557
138
7
0
368,699
4
L
Chaac
10,290
542
162
9
0
397,217
5
L
Mercury
9,740
513
110
6
0
419,705
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role