Player Matchup

Discordia
Discordia
 
Discordia
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
IamSheldo
Ao Kuang
Level 129
God Stats
9W - 4L
1,492 SR
Queue Stats
169W - 191L
1,501 Elo+
Party 1
Jing Wei
Jing Wei
Olokun_03
Jing Wei
Level 122
God Stats
2W - 6L
1,199 SR
Queue Stats
709W - 767L
1,327 Elo+
Solo
Fafnir
Fafnir
SpitFire_JK
Fafnir
Level 65
God Stats
2W - 2L
1,384 SR
Queue Stats
248W - 241L
1,564 Elo+
Party 1
Team Averages
Level 115
1,415 SR
1,478 Elo+

VS

Team Averages
Level 44
1,526 SR
1,422 Elo+
Nike
Nike
DOCT0R K
Nike
Level 29
God Stats
2W - 4L
1,337 SR
Queue Stats
69W - 78L
1,411 Elo+
Solo
Ne Zha
Ne Zha
JiggleHeady
Ne Zha
Level 27
God Stats
1W - 1L
1,769 SR
Queue Stats
16W - 24L
1,428 Elo+
Solo
Mulan
Mulan
Storm Infrno
Mulan
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 218L
1,375 Elo+
Solo
Chang'e
Chang'e
isleep2late
Chang'e
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,526 Elo+
Solo
Medusa
Medusa
神无月花怜
Medusa
Level 25
God Stats
0W - 2L
1,522 SR
Queue Stats
24W - 34L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
6 / 1 / 18
11,268
867
34,712
9,997
5,429
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
 
Horus
17
3 / 1 / 16
9,812
755
5,290
17,406
16,716
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
IamSheldo
Ao Kuang
16
9 / 3 / 13
11,303
869
10,748
26,963
20,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
Olokun_03
Jing Wei
16
3 / 4 / 15
9,745
750
15,716
15,389
7,219
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
18
5 / 2 / 18
10,923
840
13,232
23,348
32,367
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
1 / 4 / 7
9,334
718
10,008
18,632
20,495
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
15
2 / 2 / 5
8,637
664
14,780
16,776
9,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 7 / 4
9,151
704
11,397
18,369
13,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
isleep2late
Chang'e
17
4 / 5 / 6
9,986
768
21,074
18,074
8,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
1 / 8 / 8
8,525
656
14,196
15,364
7,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
40
26
Kills
10
11
Deaths
26
80
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
1
18
15
W
Horus
 
Horus
3
1
16
11
L
Nike
1
4
7
1.13
W
Ao Kuang
IamSheldo
Ao Kuang
9
3
13
5.17
L
Ne Zha
2
2
5
2.25
W
Jing Wei
Olokun_03
Jing Wei
3
4
15
2.63
W
Fafnir
5
2
18
7
L
2
7
4
0.57
L
Chang'e
isleep2late
Chang'e
4
5
6
1.4
L
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,698
Damage
71,455
93,103
Taken
87,215
82,031
Mitigated
60,689
45,819
Healing
35,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
34,712
815
3,491
3,650
9,997
5,429
710
1,998
7,780
53,214
0
W
Horus
 
Horus
5,290
3,196
10,146
7,208
17,406
16,716
768
3,828
13,293
999
13,511
L
Nike
10,008
331
3,332
2,140
18,632
20,495
0
10,131
8,501
0
16,189
W
Ao Kuang
IamSheldo
Ao Kuang
10,748
1,607
3,232
9,535
26,963
20,300
656
7,531
19,087
17,740
0
L
Ne Zha
14,780
2,812
1,580
4,336
16,776
9,851
0
11,546
5,230
0
24,847
W
Jing Wei
Olokun_03
Jing Wei
15,716
11,001
1,201
1,635
15,389
7,219
2,102
3,220
11,964
0
40,414
W
Fafnir
13,232
4,337
1,478
4,243
23,348
32,367
533
4,497
18,497
23,566
0
L
11,397
2,060
338
1,943
18,369
13,593
0
11,759
6,610
0
23,164
L
Chang'e
isleep2late
Chang'e
21,074
1,346
10,324
7,324
18,074
8,786
0
13,422
4,652
36,719
0
L
14,196
5,296
2,130
2,472
15,364
7,964
0
12,070
3,294
0
27,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,051
Gold Earned
45,633
130
Minions Killed
124
0
Camps Cleared
0
1,269,951
Distance Traveled
1,157,554
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,268
867
46
4
0
268,998
6
W
Horus
9,812
755
22
2
0
276,900
3
L
Nike
9,334
718
19
1
0
218,466
2
W
Ao Kuang
11,303
869
5
0
0
267,832
2
L
Ne Zha
8,637
664
22
2
0
251,467
0
W
Jing Wei
9,745
750
43
3
0
233,753
0
W
Fafnir
10,923
840
14
1
0
222,468
3
L
Mulan
9,151
704
20
2
0
232,180
0
L
Chang'e
9,986
768
36
3
0
244,431
1
L
Medusa
8,525
656
27
2
0
211,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role