Player Matchup

Chaac
Chaac
 
Chaac
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
FireMedSmity
Neith
Level 28
God Stats
2W - 3L
1,498 SR
Queue Stats
33W - 43L
1,344 Elo+
Party 2
Persephone
Persephone
Mother Ligma
Persephone
Level 18
God Stats
0W - 2L
1,196 SR
Queue Stats
0W - 7L
1,006 Elo+
Party 3
The Morrigan
The Morrigan
Mxnako
The Morrigan
Level 5
God Stats
0W - 2L
1,296 SR
Queue Stats
0W - 5L
1,054 Elo+
Party 3
Da Ji
Da Ji
knwifez
Da Ji
Level 63
God Stats
13W - 13L
1,466 SR
Queue Stats
233W - 307L
1,261 Elo+
Party 3
Team Averages
Level 54
1,391 SR
1,233 Elo+

VS

Team Averages
Level 91
1,507 SR
1,430 Elo+
Ares
Ares
Iso x Davis
Ares
Level 44
God Stats
2W - 1L
1,430 SR
Queue Stats
46W - 41L
1,412 Elo+
Party 1
Ravana
Ravana
Karbenamach
Ravana
Level 89
God Stats
1W - 2L
1,383 SR
Queue Stats
193W - 234L
1,413 Elo+
Solo
Merlin
Merlin
SigningEel
Merlin
Level 85
God Stats
8W - 4L
1,445 SR
Queue Stats
36W - 32L
1,507 Elo+
Party 1
Izanami
Izanami
TheHome1essGuy
Izanami
Level 128
God Stats
13W - 4L
1,743 SR
Queue Stats
202W - 203L
1,459 Elo+
Party 1
Hercules
Hercules
thebuilderofbob
Hercules
Level 109
God Stats
4W - 3L
1,534 SR
Queue Stats
488W - 494L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 4 / 1
7,484
535
6,997
12,556
7,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 3 / 2
7,318
523
2,899
4,109
1,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
Mother Ligma
Persephone
9
0 / 8 / 1
5,803
415
1,048
9,326
1,926
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

The Morrigan
Mxnako
The Morrigan
12
2 / 3 / 3
7,289
521
4,712
6,859
2,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Da Ji
knwifez
Da Ji
12
7 / 4 / 1
7,857
561
8,054
10,506
3,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 7
8,459
604
4,589
11,662
11,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ravana
12
2 / 5 / 3
7,664
547
3,332
8,452
2,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
SigningEel
Merlin
12
1 / 3 / 2
7,428
531
3,756
5,369
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
10 / 2 / 4
9,348
668
10,325
10,406
3,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
14
4 / 2 / 1
8,223
587
5,663
10,029
5,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
12
Kills
22
22
Deaths
14
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
4
1
0.63
L
1
3
2
0.67
W
5
2
7
4.25
W
Ravana
2
5
3
0.7
L
Persephone
Mother Ligma
Persephone
0
8
1
0.06
L
The Morrigan
Mxnako
The Morrigan
2
3
3
1.17
W
Merlin
SigningEel
Merlin
1
3
2
0.67
W
10
2
4
6
L
Da Ji
knwifez
Da Ji
7
4
1
1.88
W
Hercules
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,710
Damage
27,665
43,356
Taken
45,918
17,327
Mitigated
25,074
11,390
Healing
12,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,997
1,825
0
5,069
12,556
7,933
920
388
12,168
2,345
39,821
L
2,899
1,020
0
935
4,109
1,210
136
814
3,295
0
37,875
W
4,589
229
0
1,808
11,662
11,502
0
1,229
10,433
31,449
0
W
Ravana
3,332
990
0
2,694
8,452
2,860
0
941
7,511
0
34,797
L
Persephone
Mother Ligma
Persephone
1,048
148
0
678
9,326
1,926
230
859
8,459
12,121
0
L
The Morrigan
Mxnako
The Morrigan
4,712
1,314
0
1,826
6,859
2,472
34
3,293
3,124
28,988
8,926
W
Merlin
SigningEel
Merlin
3,756
249
35
760
5,369
1,349
96
1,517
3,852
35,175
0
W
10,325
6,558
0
4,466
10,406
3,551
2,866
691
9,715
0
76,452
L
Da Ji
knwifez
Da Ji
8,054
1,349
0
2,882
10,506
3,786
0
2,624
7,818
0
35,044
W
Hercules
5,663
2,330
0
3,211
10,029
5,812
168
547
9,482
0
39,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,751
Gold Earned
41,122
313
Minions Killed
397
0
Camps Cleared
0
1,301,611
Distance Traveled
1,335,400
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,484
535
88
6
0
245,266
3
L
Neith
7,318
523
75
5
0
246,938
4
W
Ares
8,459
604
47
3
0
294,036
0
W
Ravana
7,664
547
70
5
0
289,181
2
L
Persephone
5,803
415
20
1
0
284,342
0
L
The Morrigan
7,289
521
76
5
0
242,373
0
W
Merlin
7,428
531
72
5
0
242,886
0
W
Izanami
9,348
668
126
9
0
252,659
0
L
Da Ji
7,857
561
54
4
0
282,692
0
W
Hercules
8,223
587
82
6
0
256,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role