Player Matchup

Morgan Le Fay
Morgan Le Fay
Dispairity
Morgan Le Fay
Level 87
God Stats
11W - 8L
1,477 SR
Queue Stats
128W - 116L
1,590 Elo+
Party 1
Anhur
Anhur
SlamMyCIam
Anhur
Level 121
God Stats
1W - 2L
1,231 SR
Queue Stats
141W - 73L
1,692 Elo+
Party 1
Sun Wukong
Sun Wukong
TheCrackMuncher
Sun Wukong
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 18L
1,594 Elo+
Party 1
Team Averages
Level 76
1,403 SR
1,625 Elo+

VS

Team Averages
Level 108
1,405 SR
1,457 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ECV1846SDC
Bellona
Level 123
God Stats
29W - 42L
1,436 SR
Queue Stats
102W - 136L
1,425 Elo+
Solo
Charybdis
Charybdis
ScubbaSammy
Charybdis
Level 96
God Stats
0W - 4L
1,279 SR
Queue Stats
159W - 187L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dispairity
Morgan Le Fay
12
4 / 4 / 17
9,173
834
10,972
7,171
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
14
12 / 3 / 9
10,005
910
14,096
9,626
4,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
TheCrackMuncher
Sun Wukong
12
5 / 4 / 14
8,959
814
8,592
13,139
13,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
2 / 8 / 5
7,733
703
5,263
14,771
5,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
ECV1846SDC
Bellona
11
1 / 7 / 4
7,383
671
4,975
11,356
5,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
ScubbaSammy
Charybdis
12
8 / 6 / 3
9,014
819
12,897
12,345
2,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
21
Kills
11
11
Deaths
21
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
8
5
0.56
W
Morgan Le Fay
Dispairity
Morgan Le Fay
4
4
17
3.13
L
Bellona
ECV1846SDC
Bellona
1
7
4
0.43
L
Charybdis
ScubbaSammy
Charybdis
8
6
3
1.58
W
Anhur
12
3
9
5.5
W
Sun Wukong
TheCrackMuncher
Sun Wukong
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,660
Damage
23,135
29,936
Taken
38,472
20,117
Mitigated
13,827
7,139
Healing
6,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,263
2,507
1,132
3,198
14,771
5,619
413
3,950
9,907
13,820
2,901
W
Morgan Le Fay
Dispairity
Morgan Le Fay
10,972
1,403
223
1,195
7,171
2,387
500
944
6,227
20,829
0
L
Bellona
ECV1846SDC
Bellona
4,975
1,362
167
1,271
11,356
5,900
0
3,660
6,762
0
21,922
L
Charybdis
ScubbaSammy
Charybdis
12,897
7,327
0
616
12,345
2,308
1,533
2,850
8,637
0
23,735
W
Anhur
14,096
6,411
0
2,662
9,626
4,237
1,213
1,374
8,252
0
34,336
W
Sun Wukong
TheCrackMuncher
Sun Wukong
8,592
2,244
497
2,562
13,139
13,493
498
2,314
10,825
0
21,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,137
Gold Earned
24,130
93
Minions Killed
89
3
Camps Cleared
5
584,385
Distance Traveled
504,462
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,733
703
30
3
1
161,544
6
W
Morgan Le Fay
9,173
834
23
2
1
196,759
0
L
Bellona
7,383
671
34
3
4
167,435
0
L
Charybdis
9,014
819
25
2
0
175,483
3
W
Anhur
10,005
910
47
4
1
181,663
4
W
Sun Wukong
8,959
814
23
2
1
205,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role