Player Matchup

Gilgamesh
Gilgamesh
Gero142
Gilgamesh
Level 118
God Stats
1W - 3L
1,473 SR
Queue Stats
7W - 7L
1,595 Elo+
Solo
Scylla
Scylla
bayronso
Scylla
Level 107
God Stats
82W - 70L
1,557 SR
Queue Stats
107W - 124L
1,464 Elo+
Solo
Yemoja
Yemoja
hipsterstyle
Yemoja
Level 69
God Stats
1W - 3L
1,569 SR
Queue Stats
7W - 11L
1,481 Elo+
Solo
Team Averages
Level 98
1,533 SR
1,514 Elo+

VS

Team Averages
Level 101
1,546 SR
1,749 Elo+
Amaterasu
Amaterasu
Dorypequeño
Amaterasu
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 8L
2,000 Elo+
Party 1
Cliodhna
Cliodhna
francoythiago991
Cliodhna
Level 66
God Stats
3W - 6L
1,556 SR
Queue Stats
68W - 127L
1,329 Elo+
Solo
Da Ji
Da Ji
iZoncui
Da Ji
Level 121
God Stats
1W - 0L
1,582 SR
Queue Stats
54W - 12L
1,917 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gero142
Gilgamesh
15
10 / 6 / 5
12,986
764
18,471
18,932
19,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
bayronso
Scylla
15
4 / 8 / 5
11,578
681
7,399
9,944
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Yemoja
15
1 / 5 / 11
10,969
645
6,185
20,944
14,282
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dorypequeño
Amaterasu
18
6 / 4 / 10
12,729
749
16,326
18,491
12,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 5 / 7
9,557
562
1,781
7,529
2,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Da Ji
iZoncui
Da Ji
16
13 / 6 / 6
13,183
775
26,981
17,563
8,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
42
15
Kills
19
19
Deaths
15
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Dorypequeño
Amaterasu
6
4
10
2.75
L
Gilgamesh
Gero142
Gilgamesh
10
6
5
2.08
L
Scylla
bayronso
Scylla
4
8
5
0.81
W
0
5
7
0.7
L
Yemoja
1
5
11
1.3
W
Da Ji
iZoncui
Da Ji
13
6
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,055
Damage
45,088
49,820
Taken
43,583
36,085
Mitigated
24,042
3,641
Healing
7,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Dorypequeño
Amaterasu
16,326
8,195
0
4,873
18,491
12,979
1,296
6,606
11,016
0
66,481
L
Gilgamesh
Gero142
Gilgamesh
18,471
6,667
0
1,907
18,932
19,620
0
60
18,872
542
30,214
L
Scylla
bayronso
Scylla
7,399
435
0
565
9,944
2,183
616
251
9,693
32,825
0
W
1,781
191
96
1,406
7,529
2,660
343
1,728
5,528
0
16,977
L
Yemoja
6,185
1,182
1,031
138
20,944
14,282
390
0
20,944
21,205
0
W
Da Ji
iZoncui
Da Ji
26,981
9,135
0
1,187
17,563
8,403
744
5,942
10,799
0
54,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,533
Gold Earned
35,469
134
Minions Killed
182
4
Camps Cleared
12
896,439
Distance Traveled
828,508
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,729
749
115
7
8
311,264
2
L
Gilgamesh
12,986
764
40
2
1
300,831
6
L
Scylla
11,578
681
68
4
2
287,203
6
W
Cliodhna
9,557
562
17
1
0
223,219
0
L
Yemoja
10,969
645
26
2
1
308,405
6
W
Da Ji
13,183
775
50
3
4
294,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role