Player Matchup

Sol
Sol
Gold V
HollywoodKeyy
Sol
Gold V
Level 84
God Stats
10W - 15L
1,536 SR
Queue Stats
72W - 73L
1,284 MMR
Party 1
Sylvanus
Sylvanus
Silver II
OlthiccyBoii
Sylvanus
Silver II
Level 109
God Stats
2W - 5L
1,479 SR
Queue Stats
141W - 180L
1,032 MMR
Solo
Set
Set
Silver III
Yonkoleek
Set
Silver III
Level 100
God Stats
9W - 8L
1,492 SR
Queue Stats
74W - 89L
817 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,502 SR
1,044 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,642 SR
1,206 MMR
Cupid
Cupid
Gold V
BreiKeR Dz
Cupid
Gold V
Level 117
God Stats
3W - 1L
1,642 SR
Queue Stats
137W - 156L
986 MMR
Solo
Bacchus
Bacchus
Gold IV
LOSMANCODStwitch
Bacchus
Gold IV
Level 125
God Stats
110W - 107L
1,610 SR
Queue Stats
390W - 415L
1,419 MMR
Party 2
Zhong Kui
Zhong Kui
Silver I
metalcriss1506
Zhong Kui
Silver I
Level 125
God Stats
2W - 0L
1,673 SR
Queue Stats
608W - 698L
1,213 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 3
6,103
678
7,420
7,432
2,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
OlthiccyBoii
Sylvanus
9
1 / 4 / 3
6,420
713
3,200
8,902
6,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

8
2 / 8 / 2
6,284
698
4,408
10,977
6,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
GilgameshAchillesOdinGaneshaZeus

VS

Bans
MedusaArtemisNeithBastetChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
12
8 / 2 / 8
8,228
914
9,205
8,753
3,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 0 / 13
7,688
854
4,510
8,537
8,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
metalcriss1506
Zhong Kui
12
5 / 2 / 9
7,707
856
9,004
7,869
4,976
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
4
Kills
17
17
Deaths
4
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cupid
8
2
8
6
L
1
5
3
0.5
W
4
0
13
10.5
L
Sylvanus
OlthiccyBoii
Sylvanus
1
4
3
0.63
L
2
8
2
0.38
W
Zhong Kui
metalcriss1506
Zhong Kui
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,028
Damage
22,719
27,311
Taken
25,159
16,018
Mitigated
17,087
6,078
Healing
6,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
9,205
5,501
525
3,016
8,753
3,159
1,181
3,630
5,020
0
27,972
L
7,420
1,363
0
1,639
7,432
2,993
0
4,504
2,928
22,279
2,283
W
4,510
675
454
1,172
8,537
8,952
366
2,979
5,558
15,517
0
L
Sylvanus
OlthiccyBoii
Sylvanus
3,200
439
929
2,208
8,902
6,815
0
3,918
4,984
7,628
0
L
4,408
1,786
301
1,001
10,977
6,210
0
5,588
5,389
0
14,865
W
Zhong Kui
metalcriss1506
Zhong Kui
9,004
1,512
0
1,226
7,869
4,976
1,120
3,668
3,958
26,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,807
Gold Earned
23,623
69
Minions Killed
105
3
Camps Cleared
6
439,639
Distance Traveled
511,576
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,228
914
35
4
4
157,185
3
L
Sol
6,103
678
39
4
1
152,117
3
W
Bacchus
7,688
854
23
3
1
187,959
4
L
Sylvanus
6,420
713
11
1
0
137,397
1
L
Set
6,284
698
19
2
2
150,125
2
W
Zhong Kui
7,707
856
47
5
1
166,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role