Player Matchup

Danzaburou
Danzaburou
Gold II
 
Danzaburou
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Gold IV
Dissident_Sinner
Artemis
Gold IV
Level 108
God Stats
59W - 41L
1,542 SR
Queue Stats
65W - 54L
1,019 MMR
Party 1
Geb
Geb
Gold IV
El_Yorch
Geb
Gold IV
Level 125
God Stats
41W - 25L
1,629 SR
Queue Stats
274W - 235L
1,398 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,557 SR
1,306 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,475 SR
1,326 MMR
Mulan
Mulan
Silver I
Forceslife305
Mulan
Silver I
Level 108
God Stats
22W - 42L
1,341 SR
Queue Stats
209W - 254L
1,181 MMR
Solo
Hou Yi
Hou Yi
Gold V
Jefferson24423
Hou Yi
Gold V
Level 127
God Stats
24W - 26L
1,567 SR
Queue Stats
249W - 281L
1,451 MMR
Solo
Ra
Ra
Gold V
T1AO x GrimOmen
Ra
Gold V
Level 126
God Stats
13W - 19L
1,516 SR
Queue Stats
249W - 298L
1,347 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
4 / 2 / 9
10,706
714
16,797
13,579
5,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

16
8 / 2 / 5
11,004
734
11,681
10,293
3,504
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

14
2 / 3 / 11
9,960
664
9,755
15,645
16,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
GilgameshBastetBaron SamediArtioAthena

VS

Bans
SolYmirDiscordiaBacchusZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 7
8,374
558
9,878
16,290
16,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
5 / 5 / 2
9,725
648
15,011
14,022
5,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 5 / 5
8,972
598
6,468
12,676
6,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
14
Kills
7
7
Deaths
14
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
2
9
4.25
W
8
2
5
5.25
W
2
3
11
2.5
L
0
4
7
0.88
L
5
5
2
1.2
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,233
Damage
31,357
39,517
Taken
42,988
24,769
Mitigated
28,419
10,833
Healing
12,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
16,797
9,334
0
3,747
13,579
5,015
1,167
1,270
11,574
0
47,782
W
11,681
4,318
0
2,739
10,293
3,504
1,822
2,408
7,485
0
40,430
W
9,755
525
26
4,321
15,645
16,250
0
3,079
11,404
17,731
0
L
9,878
478
575
4,628
16,290
16,837
0
2,850
12,899
0
17,681
L
15,011
4,773
0
1,781
14,022
5,485
0
2,812
10,980
0
40,844
L
6,468
687
3,663
2,337
12,676
6,097
0
3,553
8,832
27,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,670
Gold Earned
27,071
156
Minions Killed
144
5
Camps Cleared
6
822,892
Distance Traveled
758,371
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,706
714
73
5
2
271,780
2
W
Artemis
11,004
734
66
4
3
272,907
1
W
Geb
9,960
664
17
1
0
278,205
2
L
Mulan
8,374
558
24
2
0
259,391
5
L
Hou Yi
9,725
648
60
4
5
239,805
3
L
Ra
8,972
598
60
4
1
259,175
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role