Player Matchup

Geb
Geb
CUSTOMREGAL
Geb
Level 42
God Stats
6W - 0L
1,983 SR
Queue Stats
64W - 14L
1,799 Elo+
Party 1
Jing Wei
Jing Wei
ShinigamiTensei
Jing Wei
Level 105
God Stats
6W - 0L
1,940 SR
Queue Stats
121W - 77L
1,831 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SlyDaBeast
Kumbhakarna
Level 14
God Stats
17W - 2L
1,901 SR
Queue Stats
33W - 4L
1,954 Elo+
Party 1
Eset
Eset
Testecleeze
Eset
Level 89
God Stats
33W - 21L
1,554 SR
Queue Stats
968W - 1,057L
1,434 Elo+
Solo
Horus
Horus
nickpaz13
Horus
Level 61
God Stats
14W - 9L
1,704 SR
Queue Stats
175W - 114L
1,621 Elo+
Party 1
Team Averages
Level 62
1,816 SR
1,728 Elo+

VS

Team Averages
Level 60
1,464 SR
1,480 Elo+
Medusa
Medusa
ASAPx CRUCiO
Medusa
Level 64
God Stats
15W - 17L
1,373 SR
Queue Stats
119W - 138L
1,397 Elo+
Party 3
Geb
Geb
Cameroon194
Geb
Level 123
God Stats
6W - 3L
1,733 SR
Queue Stats
47W - 34L
1,596 Elo+
Party 2
Thanatos
Thanatos
Shorty123789
Thanatos
Level 31
God Stats
0W - 1L
1,535 SR
Queue Stats
13W - 14L
1,561 Elo+
Party 2
Nox
Nox
SwanxStamos
Nox
Level 11
God Stats
33W - 31L
1,398 SR
Queue Stats
37W - 36L
1,412 Elo+
Party 3
Merlin
Merlin
xCx SkeptiC
Merlin
Level 70
God Stats
0W - 3L
1,282 SR
Queue Stats
132W - 143L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 7
10,655
1,184
16,017
12,910
9,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
16
4 / 2 / 9
9,757
1,084
7,758
4,948
1,880
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
SlyDaBeast
Kumbhakarna
16
2 / 0 / 16
9,212
1,024
3,312
9,562
7,276
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 1 / 9
8,682
965
6,463
5,554
2,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
nickpaz13
Horus
15
0 / 0 / 15
8,662
962
8,623
8,611
10,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

293

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
0 / 6 / 3
7,844
872
5,039
9,890
2,968
Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 2 / 4
8,798
978
17,490
14,849
11,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
Shorty123789
Thanatos
15
4 / 5 / 1
9,561
1,062
7,945
11,013
3,816
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 0 / 1
7,714
857
2,078
1,725
506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
14
0 / 5 / 2
8,384
932
5,244
8,362
2,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
16
18
Kills
5
5
Deaths
18
56
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
6
3
0.25
W
10
2
7
6.75
L
1
2
4
1.5
W
Jing Wei
4
2
9
4.25
L
Thanatos
Shorty123789
Thanatos
4
5
1
0.9
W
Kumbhakarna
SlyDaBeast
Kumbhakarna
2
0
16
10
L
0
0
1
0.5
W
2
1
9
6.5
W
Horus
nickpaz13
Horus
0
0
15
7.5
L
Merlin
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,173
Damage
37,796
41,585
Taken
45,839
31,386
Mitigated
21,260
8,355
Healing
4,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
5,039
1,524
0
133
9,890
2,968
0
6,055
3,596
0
14,205
W
16,017
2,914
0
260
12,910
9,551
0
7,256
5,189
31,410
0
L
17,490
2,015
0
977
14,849
11,311
0
8,046
6,559
35,430
0
W
Jing Wei
7,758
5,777
0
43
4,948
1,880
0
2,879
1,910
0
42,697
L
Thanatos
Shorty123789
Thanatos
7,945
1,275
0
3,409
11,013
3,816
0
6,697
4,156
0
16,750
W
Kumbhakarna
SlyDaBeast
Kumbhakarna
3,312
186
0
0
9,562
7,276
0
5,678
3,489
4,687
0
L
2,078
318
0
0
1,725
506
0
1,112
531
9,768
0
W
6,463
108
1,142
412
5,554
2,266
0
2,600
2,908
17,126
0
W
Horus
nickpaz13
Horus
8,623
4,307
3,225
3,273
8,611
10,413
0
5,041
3,277
16
12,063
L
Merlin
5,244
842
0
135
8,362
2,659
0
3,095
5,195
30,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,968
Gold Earned
42,301
172
Minions Killed
153
7
Camps Cleared
5
929,522
Distance Traveled
721,470
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,844
872
25
3
0
121,587
0
W
Geb
10,655
1,184
42
5
3
190,255
0
L
Geb
8,798
978
36
4
1
171,952
0
W
Jing Wei
9,757
1,084
99
11
1
181,916
0
L
Thanatos
9,561
1,062
11
1
2
185,584
0
W
Kumbhakarna
9,212
1,024
5
1
0
180,045
0
L
Nox
7,714
857
16
2
1
103,618
0
W
Eset
8,682
965
19
2
2
189,025
2
W
Horus
8,662
962
7
1
1
188,281
0
L
Merlin
8,384
932
65
7
1
138,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role