Player Matchup

Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
AresReturnS
Raijin
Level 149
God Stats
3W - 2L
1,585 SR
Queue Stats
222W - 129L
1,650 Elo+
Solo
Anhur
Anhur
Huedorz
Anhur
Level 104
God Stats
1W - 1L
1,420 SR
Queue Stats
31W - 40L
1,407 Elo+
Party 2
Zhong Kui
Zhong Kui
Mozzerfc
Zhong Kui
Level 81
God Stats
2W - 1L
1,798 SR
Queue Stats
67W - 70L
1,470 Elo+
Party 2
Chiron
Chiron
pauloicf
Chiron
Level 158
God Stats
1W - 3L
1,158 SR
Queue Stats
210W - 221L
1,582 Elo+
Solo
Team Averages
Level 124
1,492 SR
1,522 Elo+

VS

Team Averages
Level 126
1,590 SR
1,465 Elo+
Thanatos
Thanatos
FelixNNU
Thanatos
Level 155
God Stats
1W - 3L
1,486 SR
Queue Stats
75W - 64L
1,483 Elo+
Party 1
Ymir
Ymir
UtaLSG
Ymir
Level 125
God Stats
0W - 1L
1,691 SR
Queue Stats
13W - 14L
1,477 Elo+
Party 1
Hera
Hera
diazfabiom
Hera
Level 125
God Stats
47W - 39L
1,549 SR
Queue Stats
1,654W - 1,777L
1,378 Elo+
Solo
Pele
Pele
linmn
Pele
Level 96
God Stats
0W - 1L
1,723 SR
Queue Stats
4W - 5L
1,514 Elo+
Party 1
Awilix
Awilix
minetown1
Awilix
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 64L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
1 / 4 / 20
12,251
721
10,362
36,413
32,812
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
20
12 / 3 / 9
14,154
833
29,943
15,963
6,642
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Huedorz
Anhur
20
3 / 7 / 12
12,410
730
11,313
17,866
6,102
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Mozzerfc
Zhong Kui
20
5 / 7 / 15
13,159
774
17,732
25,215
17,168
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
pauloicf
Chiron
19
7 / 5 / 13
12,787
752
17,822
19,439
7,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FelixNNU
Thanatos
18
5 / 6 / 13
11,630
684
15,213
17,433
8,739
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
UtaLSG
Ymir
20
7 / 4 / 17
13,109
771
13,258
27,543
35,133
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
5 / 4 / 16
11,992
705
39,842
17,782
7,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pele
linmn
Pele
17
2 / 9 / 13
10,994
647
8,354
20,039
7,863
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Awilix
minetown1
Awilix
20
7 / 5 / 13
12,306
724
16,983
16,540
7,515
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
98
28
Kills
26
26
Deaths
28
69
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
4
20
2.75
W
Raijin
12
3
9
5.5
L
Thanatos
FelixNNU
Thanatos
5
6
13
1.92
W
Anhur
Huedorz
Anhur
3
7
12
1.29
W
Zhong Kui
Mozzerfc
Zhong Kui
5
7
15
1.79
L
Ymir
UtaLSG
Ymir
7
4
17
3.88
L
5
4
16
3.25
L
Pele
linmn
Pele
2
9
13
0.94
L
Awilix
minetown1
Awilix
7
5
13
2.7
W
Chiron
pauloicf
Chiron
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,172
Damage
93,650
114,896
Taken
99,337
69,805
Mitigated
66,523
46,955
Healing
28,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
10,362
593
2,045
13,413
36,413
32,812
142
16,521
19,892
29,585
0
W
Raijin
29,943
1,898
4,199
3,460
15,963
6,642
1,718
8,619
7,344
57,446
0
L
Thanatos
FelixNNU
Thanatos
15,213
2,148
4,065
8,653
17,433
8,739
854
7,936
9,497
0
21,675
W
Anhur
Huedorz
Anhur
11,313
6,460
377
1,854
17,866
6,102
1,076
8,566
9,300
0
31,208
W
Zhong Kui
Mozzerfc
Zhong Kui
17,732
2,314
780
7,907
25,215
17,168
1,366
11,846
13,369
36,509
0
L
Ymir
UtaLSG
Ymir
13,258
972
649
2,323
27,543
35,133
413
18,754
8,789
25,611
0
L
39,842
7,927
892
4,446
17,782
7,273
768
9,515
8,267
68,028
0
L
Pele
linmn
Pele
8,354
1,867
1,925
2,236
20,039
7,863
1,536
13,080
6,959
0
24,619
L
Awilix
minetown1
Awilix
16,983
4,861
1,950
1,813
16,540
7,515
1,449
8,752
7,788
0
30,218
W
Chiron
pauloicf
Chiron
17,822
3,423
6,019
6,901
19,439
7,081
2,453
7,548
11,891
0
39,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,761
Gold Earned
60,031
193
Minions Killed
164
0
Camps Cleared
0
1,409,640
Distance Traveled
1,482,614
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,251
721
17
1
0
303,119
5
W
Raijin
14,154
833
55
3
0
294,472
4
L
Thanatos
11,630
684
20
1
0
331,084
2
W
Anhur
12,410
730
32
2
0
247,262
1
W
Zhong Kui
13,159
774
43
3
0
256,047
0
L
Ymir
13,109
771
19
1
0
272,600
3
L
Hera
11,992
705
59
3
0
302,916
0
L
Pele
10,994
647
35
2
0
278,099
0
L
Awilix
12,306
724
31
2
0
297,915
0
W
Chiron
12,787
752
46
3
0
308,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role