Player Matchup

Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
ChaoticBlight
Ao Kuang
Level 25
God Stats
2W - 2L
1,663 SR
Queue Stats
25W - 39L
1,407 Elo+
Party 2
Horus
Horus
Deebadoo
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,483 Elo+
Party 2
Heimdallr
Heimdallr
TeamGLotus
Heimdallr
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 46L
1,411 Elo+
Party 3
Bacchus
Bacchus
TheDeathHurts
Bacchus
Level 94
God Stats
1W - 5L
1,500 SR
Queue Stats
534W - 563L
1,565 Elo+
Party 3
Team Averages
Level 61
1,533 SR
1,473 Elo+

VS

Team Averages
Level 85
1,431 SR
1,515 Elo+
Izanami
Izanami
 
Izanami
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Nocu01
Guan Yu
Level 104
God Stats
6W - 8L
1,296 SR
Queue Stats
305W - 293L
1,531 Elo+
Party 1
Xing Tian
Xing Tian
SASLightning744
Xing Tian
Level 105
God Stats
4W - 2L
1,304 SR
Queue Stats
378W - 350L
1,575 Elo+
Party 1
Set
Set
SnideChart069
Set
Level 89
God Stats
6W - 11L
1,402 SR
Queue Stats
255W - 259L
1,509 Elo+
Party 1
Sol
Sol
Sochiguiro
Sol
Level 86
God Stats
48W - 40L
1,654 SR
Queue Stats
379W - 439L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
0 / 5 / 2
7,522
442
4,348
9,766
3,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
ChaoticBlight
Ao Kuang
12
2 / 6 / 2
7,234
426
5,444
12,773
3,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
Deebadoo
Horus
12
2 / 5 / 3
7,654
450
12,115
17,640
12,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
TeamGLotus
Heimdallr
12
0 / 5 / 1
7,014
413
3,799
7,969
2,130
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
12
1 / 2 / 0
7,473
440
3,250
13,380
11,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
10 / 0 / 2
10,500
618
9,425
7,880
2,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Nocu01
Guan Yu
14
4 / 1 / 9
9,388
552
13,719
17,356
13,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
SASLightning744
Xing Tian
13
2 / 0 / 14
9,271
545
7,626
12,467
15,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 4 / 8
8,883
523
4,826
12,264
4,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 0 / 7
9,810
577
6,508
6,895
2,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
5
Kills
23
23
Deaths
5
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
5
2
0.2
W
Izanami
 
Izanami
10
0
2
11
L
Ao Kuang
ChaoticBlight
Ao Kuang
2
6
2
0.5
L
Horus
Deebadoo
Horus
2
5
3
0.7
W
Guan Yu
Nocu01
Guan Yu
4
1
9
8.5
W
Xing Tian
SASLightning744
Xing Tian
2
0
14
9
W
3
4
8
1.75
W
4
0
7
7.5
L
Heimdallr
TeamGLotus
Heimdallr
0
5
1
0.1
L
Bacchus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,956
Damage
42,104
61,528
Taken
56,862
33,036
Mitigated
38,190
19,432
Healing
23,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,348
55
76
3,344
9,766
3,482
240
3,786
5,934
46,028
0
W
Izanami
 
Izanami
9,425
6,998
0
2,597
7,880
2,611
1,384
1,014
6,866
0
72,984
L
Ao Kuang
ChaoticBlight
Ao Kuang
5,444
1,275
0
4,203
12,773
3,326
0
4,278
8,227
36,023
0
L
Horus
Deebadoo
Horus
12,115
3,786
1,417
7,996
17,640
12,205
0
4,870
11,922
9,087
32,166
W
Guan Yu
Nocu01
Guan Yu
13,719
2,210
2,012
8,034
17,356
13,048
97
6,674
9,814
7,405
45,241
W
Xing Tian
SASLightning744
Xing Tian
7,626
1,034
933
2,059
12,467
15,253
168
3,966
8,232
24,198
0
W
4,826
2,089
0
3,243
12,264
4,383
0
2,796
9,246
0
46,227
W
6,508
2,579
0
4,955
6,895
2,895
1,900
2,149
4,710
66,151
7,349
L
Heimdallr
TeamGLotus
Heimdallr
3,799
1,682
0
1,008
7,969
2,130
0
757
7,212
0
45,315
L
Bacchus
3,250
419
0
1,388
13,380
11,893
0
1,948
11,313
35,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,897
Gold Earned
47,852
365
Minions Killed
477
0
Camps Cleared
0
1,489,085
Distance Traveled
1,747,604
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,522
442
98
6
0
272,196
1
W
Izanami
10,500
618
124
7
0
338,429
3
L
Ao Kuang
7,234
426
69
4
0
319,807
2
L
Horus
7,654
450
64
4
0
310,406
1
W
Guan Yu
9,388
552
98
6
0
358,426
3
W
Xing Tian
9,271
545
29
2
0
359,919
1
W
Set
8,883
523
89
5
0
374,183
0
W
Sol
9,810
577
137
8
0
316,647
3
L
Heimdallr
7,014
413
82
5
0
284,343
2
L
Bacchus
7,473
440
52
3
0
302,333
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role