Player Matchup

Arachne
Arachne
ArcticIce0
Arachne
Level 12
God Stats
1W - 0L
1,717 SR
Queue Stats
1W - 5L
1,130 Elo+
Party 1
Horus
Horus
LunarModule_99
Horus
Level 108
God Stats
1W - 1L
1,316 SR
Queue Stats
137W - 201L
1,402 Elo+
Party 1
Janus
Janus
SpankBones
Janus
Level 82
God Stats
3W - 0L
1,542 SR
Queue Stats
152W - 241L
1,389 Elo+
Party 1
Team Averages
Level 67
1,525 SR
1,307 Elo+

VS

Team Averages
Level 29
1,437 SR
1,281 Elo+
Nox
Nox
GeneralTaco7680
Nox
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 54L
1,319 Elo+
Party 2
Bellona
Bellona
WhiteHawk44
Bellona
Level 12
God Stats
5W - 6L
1,459 SR
Queue Stats
12W - 20L
1,244 Elo+
Party 2
Mercury
Mercury
tr0113rthefenix
Mercury
Level 29
God Stats
10W - 15L
1,350 SR
Queue Stats
71W - 84L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ArcticIce0
Arachne
14
12 / 3 / 11
12,241
874
11,190
12,635
4,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
7 / 3 / 14
10,960
783
7,239
16,013
16,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
15
8 / 5 / 16
11,661
833
19,481
15,535
4,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 5
10,541
753
14,281
13,690
4,734
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
WhiteHawk44
Bellona
11
0 / 11 / 8
8,484
606
7,434
17,166
9,057
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
5 / 8 / 5
10,555
754
9,822
14,147
4,710
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
29
27
Kills
11
11
Deaths
27
41
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
ArcticIce0
Arachne
12
3
11
5.83
L
6
8
5
1.06
W
7
3
14
4.67
W
Janus
8
5
16
3.2
L
Bellona
WhiteHawk44
Bellona
0
11
8
0.36
L
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,910
Damage
31,537
44,183
Taken
45,003
25,870
Mitigated
18,501
18,541
Healing
1,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ArcticIce0
Arachne
11,190
7,470
313
4,012
12,635
4,360
1,194
5,313
7,322
0
26,173
L
14,281
2,313
66
997
13,690
4,734
0
7,210
5,923
38,980
0
W
7,239
3,855
3,193
6,336
16,013
16,965
858
5,607
10,406
0
17,011
W
Janus
19,481
2,555
1,085
3,602
15,535
4,545
603
4,523
11,012
56,285
0
L
Bellona
WhiteHawk44
Bellona
7,434
2,614
0
862
17,166
9,057
0
5,485
11,133
0
17,625
L
9,822
2,925
0
35
14,147
4,710
0
6,422
7,240
0
29,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,862
Gold Earned
29,580
131
Minions Killed
135
4
Camps Cleared
4
707,090
Distance Traveled
653,070
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,241
874
22
2
1
242,444
2
L
Nox
10,541
753
56
4
1
216,769
1
W
Horus
10,960
783
35
3
1
240,789
1
W
Janus
11,661
833
74
5
2
223,857
0
L
Bellona
8,484
606
19
1
1
192,875
0
L
Mercury
10,555
754
60
4
2
243,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role