Player Matchup

Ah Puch
Ah Puch
Crucial_Stellar
Ah Puch
Level 59
God Stats
9W - 15L
1,184 SR
Queue Stats
39W - 49L
1,212 Elo+
Party 2
Odin
Odin
Fack-You-Bish
Odin
Level 62
God Stats
0W - 4L
1,610 SR
Queue Stats
8W - 28L
1,186 Elo+
Solo
Set
Set
TheHottestHotRyu
Set
Level 27
God Stats
0W - 2L
1,323 SR
Queue Stats
25W - 41L
1,115 Elo+
Party 2
Anhur
Anhur
XSpartanAlphaX
Anhur
Level 84
God Stats
4W - 5L
1,616 SR
Queue Stats
176W - 199L
1,334 Elo+
Solo
Mulan
Mulan
joseluisromero77
Mulan
Level 90
God Stats
9W - 3L
1,706 SR
Queue Stats
264W - 244L
1,330 Elo+
Solo
Team Averages
Level 64
1,488 SR
1,235 Elo+

VS

Team Averages
Level 69
1,449 SR
1,397 Elo+
Skadi
Skadi
Areyziel
Skadi
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 48L
1,493 Elo+
Party 1
Athena
Athena
Ashyback
Athena
Level 67
God Stats
3W - 4L
1,453 SR
Queue Stats
115W - 129L
1,318 Elo+
Party 1
Nu Wa
Nu Wa
Et Kaldt Lik
Nu Wa
Level 86
God Stats
6W - 4L
1,275 SR
Queue Stats
73W - 60L
1,521 Elo+
Party 1
Bakasura
Bakasura
JakeTheEkanss
Bakasura
Level 83
God Stats
12W - 10L
1,526 SR
Queue Stats
165W - 219L
1,361 Elo+
Solo
Sun Wukong
Sun Wukong
Spannico
Sun Wukong
Level 64
God Stats
8W - 7L
1,494 SR
Queue Stats
137W - 199L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 1
7,087
472
11,806
11,158
3,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 7 / 1
6,174
412
3,609
11,510
9,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
1 / 5 / 1
6,550
437
4,699
10,769
3,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 5 / 2
7,541
503
4,723
10,076
3,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 3 / 0
8,166
544
10,426
11,504
9,631
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Areyziel
Skadi
13
11 / 2 / 5
8,567
571
12,831
7,782
2,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
Ashyback
Athena
12
2 / 2 / 13
8,077
538
4,686
12,744
9,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 3 / 5
7,502
500
6,812
8,631
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
JakeTheEkanss
Bakasura
14
6 / 0 / 1
8,318
555
4,516
12,740
4,615
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Spannico
Sun Wukong
14
4 / 2 / 1
8,454
564
7,324
11,715
6,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
9
Kills
26
26
Deaths
9
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Skadi
Areyziel
Skadi
11
2
5
6.75
W
Athena
Ashyback
Athena
2
2
13
4.25
L
3
6
1
0.58
W
3
3
5
1.83
L
0
7
1
0.07
W
Bakasura
JakeTheEkanss
Bakasura
6
0
1
6.5
W
Sun Wukong
Spannico
Sun Wukong
4
2
1
2.25
L
1
5
1
0.3
L
2
5
2
0.6
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,263
Damage
36,169
55,017
Taken
53,612
29,066
Mitigated
25,148
10,247
Healing
16,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Areyziel
Skadi
12,831
7,905
605
1,552
7,782
2,045
1,500
2,812
4,806
0
38,863
W
Athena
Ashyback
Athena
4,686
1,467
0
1,246
12,744
9,832
209
3,646
8,910
24,321
0
L
11,806
325
0
3,262
11,158
3,290
501
5,286
5,382
36,117
0
W
6,812
2,247
73
3,263
8,631
2,026
1,519
4,092
4,096
34,915
0
L
3,609
306
59
1,082
11,510
9,570
319
2,048
9,426
5,186
15,539
W
Bakasura
JakeTheEkanss
Bakasura
4,516
3,842
0
5,824
12,740
4,615
310
2,040
10,512
0
39,488
W
Sun Wukong
Spannico
Sun Wukong
7,324
1,662
105
3,469
11,715
6,630
0
471
11,244
0
48,668
L
4,699
2,209
0
2,376
10,769
3,541
60
1,093
9,418
0
32,016
L
4,723
1,767
0
2,041
10,076
3,034
509
2,331
7,451
0
46,011
L
10,426
2,552
0
1,427
11,504
9,631
513
476
10,360
4,214
53,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,518
Gold Earned
40,918
386
Minions Killed
369
0
Camps Cleared
0
1,256,318
Distance Traveled
1,511,403
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,567
571
63
4
0
283,898
0
W
Athena
8,077
538
38
3
0
336,979
3
L
Ah Puch
7,087
472
64
4
0
240,938
3
W
Nu Wa
7,502
500
57
4
0
284,912
0
L
Odin
6,174
412
36
2
0
218,780
2
W
Bakasura
8,318
555
100
7
0
310,212
3
W
Sun Wukong
8,454
564
111
7
0
295,402
1
L
Set
6,550
437
56
4
0
283,335
0
L
Anhur
7,541
503
89
6
0
252,125
2
L
Mulan
8,166
544
141
9
0
261,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role