Player Matchup

Olorun
Olorun
Foxhound008
Olorun
Level 61
God Stats
7W - 4L
1,489 SR
Queue Stats
106W - 107L
1,380 Elo+
Solo
Guan Yu
Guan Yu
Isaac2Clean
Guan Yu
Level 100
God Stats
12W - 6L
1,663 SR
Queue Stats
235W - 177L
1,571 Elo+
Party 1
Skadi
Skadi
MIStAkEn Sxnny
Skadi
Level 49
God Stats
54W - 31L
1,622 SR
Queue Stats
150W - 111L
1,575 Elo+
Party 1
Fafnir
Fafnir
Ugauga3824
Fafnir
Level 87
God Stats
2W - 1L
1,327 SR
Queue Stats
36W - 31L
1,395 Elo+
Solo
King Arthur
King Arthur
xOakCliffx214
King Arthur
Level 125
God Stats
32W - 34L
1,441 SR
Queue Stats
146W - 185L
1,345 Elo+
Solo
Team Averages
Level 84
1,509 SR
1,453 Elo+

VS

Team Averages
Level 85
1,435 SR
1,400 Elo+
Kukulkan
Kukulkan
FaZe killer2944
Kukulkan
Level 103
God Stats
6W - 4L
1,521 SR
Queue Stats
109W - 142L
1,419 Elo+
Party 2
Loki
Loki
Ggloser45
Loki
Level 87
God Stats
3W - 8L
1,475 SR
Queue Stats
291W - 316L
1,409 Elo+
Solo
Olorun
Olorun
Rockerpower
Olorun
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,435 Elo+
Party 2
Izanami
Izanami
TEEJCK
Izanami
Level 59
God Stats
10W - 14L
1,380 SR
Queue Stats
162W - 197L
1,312 Elo+
Solo
Cabrakan
Cabrakan
TT_Thic_Boy
Cabrakan
Level 79
God Stats
2W - 4L
1,298 SR
Queue Stats
206W - 212L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
6 / 4 / 3
10,241
569
8,231
15,857
6,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Isaac2Clean
Guan Yu
17
6 / 3 / 6
10,163
565
10,934
16,307
12,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 4 / 2
8,191
455
8,323
9,569
3,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
Ugauga3824
Fafnir
12
2 / 3 / 3
8,603
478
3,977
11,415
10,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
xOakCliffx214
King Arthur
15
5 / 5 / 3
9,437
524
8,953
13,548
6,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
3 / 4 / 5
8,032
446
9,233
8,327
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
16
9 / 6 / 3
10,563
587
9,417
14,768
4,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
15
5 / 4 / 2
9,414
523
10,724
12,751
5,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
TEEJCK
Izanami
8
0 / 4 / 3
6,531
363
3,187
7,159
1,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
TT_Thic_Boy
Cabrakan
14
2 / 4 / 3
8,390
466
10,990
15,453
12,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
35
22
Kills
19
19
Deaths
22
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
3
4
5
1.38
W
Olorun
6
4
3
1.88
L
Loki
9
6
3
1.75
W
Guan Yu
Isaac2Clean
Guan Yu
6
3
6
3
W
3
4
2
1
L
Olorun
5
4
2
1.5
L
Izanami
TEEJCK
Izanami
0
4
3
0.38
L
Cabrakan
TT_Thic_Boy
Cabrakan
2
4
3
0.88
W
Fafnir
Ugauga3824
Fafnir
2
3
3
1.17
W
King Arthur
xOakCliffx214
King Arthur
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,418
Damage
43,551
66,696
Taken
58,458
40,187
Mitigated
26,640
18,384
Healing
16,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
9,233
435
825
1,952
8,327
2,527
209
1,506
6,821
36,477
0
W
Olorun
8,231
5,039
71
7,395
15,857
6,910
1,802
8,317
7,389
73,514
0
L
Loki
9,417
2,672
0
3,237
14,768
4,893
754
2,976
11,792
0
66,672
W
Guan Yu
Isaac2Clean
Guan Yu
10,934
2,257
679
3,612
16,307
12,788
498
7,001
8,731
8,189
52,748
W
8,323
3,611
0
0
9,569
3,104
0
4,531
4,722
0
57,887
L
Olorun
10,724
4,942
259
4,920
12,751
5,368
1,122
4,476
8,275
58,352
6,986
L
Izanami
TEEJCK
Izanami
3,187
1,865
0
518
7,159
1,254
0
545
6,614
0
20,251
L
Cabrakan
TT_Thic_Boy
Cabrakan
10,990
2,044
112
4,888
15,453
12,598
0
4,562
10,891
42,773
0
W
Fafnir
Ugauga3824
Fafnir
3,977
1,020
0
2,239
11,415
10,695
0
4,479
6,582
18,995
0
W
King Arthur
xOakCliffx214
King Arthur
8,953
1,808
0
4,388
13,548
6,690
0
4,068
9,265
0
52,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,635
Gold Earned
42,930
464
Minions Killed
412
0
Camps Cleared
0
1,671,465
Distance Traveled
1,474,759
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,032
446
68
4
0
303,165
6
W
Olorun
10,241
569
142
8
0
311,926
3
L
Loki
10,563
587
110
6
0
334,764
0
W
Guan Yu
10,163
565
106
6
0
380,477
6
W
Skadi
8,191
455
88
5
0
353,239
2
L
Olorun
9,414
523
115
6
0
305,336
2
L
Izanami
6,531
363
48
3
0
223,482
2
L
Cabrakan
8,390
466
71
4
0
308,012
0
W
Fafnir
8,603
478
28
2
0
293,005
2
W
King Arthur
9,437
524
100
6
0
332,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role