Player Matchup

Zhong Kui
Zhong Kui
Freezo1620
Zhong Kui
Level 45
God Stats
1W - 0L
1,732 SR
Queue Stats
8W - 2L
1,600 Elo+
Party 1
Ymir
Ymir
Frododedodo
Ymir
Level 128
God Stats
1W - 1L
1,228 SR
Queue Stats
55W - 23L
1,783 Elo+
Party 1
Ne Zha
Ne Zha
Kabbu
Ne Zha
Level 160
God Stats
9W - 4L
1,846 SR
Queue Stats
270W - 203L
1,724 Elo+
Party 1
Izanami
Izanami
KingCatnip
Izanami
Level 157
God Stats
4W - 5L
1,575 SR
Queue Stats
198W - 128L
1,758 Elo+
Party 1
Odin
Odin
lightkite
Odin
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,504 Elo+
Party 1
Team Averages
Level 110
1,576 SR
1,674 Elo+

VS

Team Averages
Level 51
1,507 SR
1,618 Elo+
Eset
Eset
S3rje
Eset
Level 86
God Stats
0W - 3L
1,188 SR
Queue Stats
248W - 217L
1,607 Elo+
Party 2
Ares
Ares
Seanoone
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,657 Elo+
Party 2
Fenrir
Fenrir
TeckSHKRIMP
Fenrir
Level 81
God Stats
29W - 17L
1,696 SR
Queue Stats
89W - 97L
1,544 Elo+
Party 2
Atlas
Atlas
XIXavierXIX
Atlas
Level 57
God Stats
0W - 4L
1,653 SR
Queue Stats
43W - 29L
1,691 Elo+
Party 3
Ullr
Ullr
hirez9nutz
Ullr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Freezo1620
Zhong Kui
15
2 / 1 / 6
8,862
554
9,764
9,406
6,404
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 0 / 8
8,683
543
2,736
7,500
6,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ne Zha
Kabbu
Ne Zha
16
11 / 3 / 3
10,172
636
12,977
13,190
4,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
KingCatnip
Izanami
16
7 / 1 / 3
10,169
636
11,829
11,250
3,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
13
0 / 4 / 4
8,418
526
6,496
12,128
7,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
S3rje
Eset
13
2 / 7 / 2
8,397
525
7,904
9,825
3,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
11
0 / 4 / 1
6,134
383
3,434
12,453
9,749
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
12
3 / 3 / 0
7,464
467
4,094
11,436
3,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 4 / 1
8,191
512
7,451
12,837
8,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 6 / 1
7,216
451
4,674
12,252
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
24
Kills
9
9
Deaths
24
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Freezo1620
Zhong Kui
2
1
6
5
W
4
0
8
8
W
Ne Zha
Kabbu
Ne Zha
11
3
3
4.17
W
Izanami
KingCatnip
Izanami
7
1
3
8.5
L
Eset
S3rje
Eset
2
7
2
0.43
L
Ares
0
4
1
0.13
L
Fenrir
3
3
0
1
L
4
4
1
1.13
L
0
6
1
0.08
W
Odin
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,802
Damage
27,557
53,474
Taken
58,803
29,460
Mitigated
26,859
18,973
Healing
12,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Freezo1620
Zhong Kui
9,764
1,998
0
4,547
9,406
6,404
1,254
4,040
5,150
59,198
0
W
2,736
707
905
2,299
7,500
6,602
232
3,044
4,249
16,645
0
W
Ne Zha
Kabbu
Ne Zha
12,977
6,195
0
6,155
13,190
4,872
64
3,515
9,306
0
74,609
W
Izanami
KingCatnip
Izanami
11,829
7,925
0
3,261
11,250
3,773
1,508
1,587
9,579
0
80,242
L
Eset
S3rje
Eset
7,904
339
137
1,246
9,825
3,027
0
4,000
5,825
45,157
0
L
Ares
3,434
249
79
1,342
12,453
9,749
0
4,996
7,414
21,154
0
L
Fenrir
4,094
913
0
4,277
11,436
3,486
0
553
10,883
0
38,712
L
7,451
2,147
0
2,906
12,837
8,860
152
2,395
9,767
30,140
0
L
4,674
2,191
0
2,723
12,252
1,737
0
556
11,653
0
44,904
W
Odin
6,496
2,427
0
1,806
12,128
7,809
0
5,190
6,337
0
36,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,304
Gold Earned
37,402
451
Minions Killed
349
0
Camps Cleared
0
1,542,968
Distance Traveled
1,383,064
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,862
554
99
6
0
316,935
11
W
Ymir
8,683
543
28
2
0
321,205
8
W
Ne Zha
10,172
636
103
6
0
342,182
2
W
Izanami
10,169
636
132
8
0
289,324
3
L
Eset
8,397
525
91
6
0
300,812
6
L
Ares
6,134
383
31
2
0
285,493
6
L
Fenrir
7,464
467
86
5
0
312,319
2
L
Atlas
8,191
512
48
3
0
220,674
4
L
Ullr
7,216
451
93
6
0
263,766
2
W
Odin
8,418
526
89
6
0
273,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role