Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
ProcuradoCSI
Chiron
Level 143
God Stats
7W - 4L
1,639 SR
Queue Stats
453W - 425L
1,498 Elo+
Solo
Geb
Geb
sbcapo
Geb
Level 160
God Stats
26W - 16L
1,647 SR
Queue Stats
796W - 707L
1,610 Elo+
Party 1
Team Averages
Level 146
1,557 SR
1,521 Elo+

VS

Team Averages
Level 126
1,552 SR
1,613 Elo+
Odin
Odin
FelixNNU
Odin
Level 155
God Stats
1W - 1L
1,497 SR
Queue Stats
75W - 64L
1,502 Elo+
Party 2
Ares
Ares
JuninhoGogoboy
Ares
Level 126
God Stats
7W - 3L
1,654 SR
Queue Stats
262W - 215L
1,656 Elo+
Solo
Discordia
Discordia
UtaLSG
Discordia
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,695 Elo+
Party 2
Bacchus
Bacchus
linmn
Bacchus
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,720 Elo+
Party 2
Medusa
Medusa
minetown1
Medusa
Level 129
God Stats
4W - 1L
1,608 SR
Queue Stats
75W - 64L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
9 / 1 / 13
9,842
984
14,879
15,244
13,389
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
 
Hou Yi
16
7 / 2 / 16
9,328
933
14,250
9,799
5,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
 
Cerberus
15
3 / 3 / 16
8,782
878
11,076
12,550
12,705
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
15
5 / 2 / 16
8,992
899
11,179
11,266
5,747
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
sbcapo
Geb
14
1 / 2 / 19
8,650
865
8,527
14,194
17,002
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
3 / 4 / 5
7,660
766
5,486
11,686
8,822
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 5 / 7
8,817
882
13,609
15,793
16,890
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Discordia
UtaLSG
Discordia
14
3 / 4 / 6
8,090
809
11,820
11,166
3,809
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
linmn
Bacchus
13
1 / 7 / 8
7,445
745
5,193
17,274
21,948
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
minetown1
Medusa
12
0 / 5 / 7
6,944
694
8,566
8,758
3,476
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
43
25
Kills
10
10
Deaths
25
80
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
9
1
13
15.5
W
Hou Yi
 
Hou Yi
7
2
16
7.5
W
Cerberus
 
Cerberus
3
3
16
3.67
L
Odin
3
4
5
1.38
L
3
5
7
1.3
W
Chiron
5
2
16
6.5
L
Discordia
UtaLSG
Discordia
3
4
6
1.5
L
Bacchus
linmn
Bacchus
1
7
8
0.71
L
Medusa
minetown1
Medusa
0
5
7
0.7
W
Geb
sbcapo
Geb
1
2
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,911
Damage
44,674
63,053
Taken
64,677
54,101
Mitigated
54,945
23,684
Healing
14,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
14,879
2,349
1,366
7,026
15,244
13,389
1,389
6,209
9,035
26,242
0
W
Hou Yi
 
Hou Yi
14,250
5,080
1,163
2,418
9,799
5,258
2,685
7,050
2,749
0
29,029
W
Cerberus
 
Cerberus
11,076
171
491
1,720
12,550
12,705
730
4,395
8,155
13,608
0
L
Odin
5,486
900
3,823
1,635
11,686
8,822
728
6,002
5,608
0
8,988
L
13,609
414
465
411
15,793
16,890
0
7,105
8,479
16,973
0
W
Chiron
11,179
3,600
3,139
2,737
11,266
5,747
1,201
6,109
5,157
0
23,825
L
Discordia
UtaLSG
Discordia
11,820
196
1,282
2,305
11,166
3,809
752
6,165
4,752
28,523
0
L
Bacchus
linmn
Bacchus
5,193
363
901
1,580
17,274
21,948
0
8,853
8,052
10,430
0
L
Medusa
minetown1
Medusa
8,566
3,302
1,279
450
8,758
3,476
1,078
5,388
3,304
0
16,093
W
Geb
sbcapo
Geb
8,527
807
637
2,987
14,194
17,002
488
6,859
7,335
17,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,594
Gold Earned
38,956
112
Minions Killed
80
0
Camps Cleared
0
968,527
Distance Traveled
900,902
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,842
984
33
3
0
181,192
0
W
Hou Yi
9,328
933
39
4
0
177,657
0
W
Cerberus
8,782
878
13
1
0
202,964
1
L
Odin
7,660
766
9
1
0
205,298
0
L
Ares
8,817
882
1
0
0
195,611
1
W
Chiron
8,992
899
21
2
0
200,832
0
L
Discordia
8,090
809
41
4
0
182,070
1
L
Bacchus
7,445
745
5
1
0
157,167
1
L
Medusa
6,944
694
24
2
0
160,756
0
W
Geb
8,650
865
6
1
0
205,882
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role